Player Matchup

Tsukuyomi
Tsukuyomi
DOW_TRENIMAX
Tsukuyomi
Level 25
God Stats
7W - 10L
1,445 SR
Queue Stats
67W - 59L
1,339 Elo+
Solo
Heimdallr
Heimdallr
PandaGod4619
Heimdallr
Level 16
God Stats
10W - 12L
1,416 SR
Queue Stats
38W - 45L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
iz_Rock
Aphrodite
Level 28
God Stats
42W - 30L
1,550 SR
Queue Stats
260W - 256L
1,365 Elo+
Solo
Bacchus
Bacchus
sammydude2004
Bacchus
Level 17
God Stats
6W - 8L
1,437 SR
Queue Stats
78W - 59L
1,310 Elo+
Party 1
Kali
Kali
wicho_1203
Kali
Level 14
God Stats
3W - 5L
1,501 SR
Queue Stats
269W - 314L
1,281 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,323 Elo+

VS

Team Averages
Level 17
1,430 SR
1,304 Elo+
Tiamat
Tiamat
CrimDeathScythe
Tiamat
Level 23
God Stats
22W - 14L
1,396 SR
Queue Stats
84W - 85L
1,407 Elo+
Party 2
Hercules
Hercules
MacX4040
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,309 Elo+
Solo
Neith
Neith
Sf70maro
Neith
Level 7
God Stats
42W - 54L
1,313 SR
Queue Stats
45W - 61L
1,224 Elo+
Party 2
Nemesis
Nemesis
ThrowPoppy
Nemesis
Level 29
God Stats
17W - 13L
1,492 SR
Queue Stats
31W - 33L
1,331 Elo+
Solo
Yemoja
Yemoja
vXLittleDevi1
Yemoja
Level 15
God Stats
10W - 9L
1,447 SR
Queue Stats
35W - 46L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DOW_TRENIMAX
Tsukuyomi
18
2 / 7 / 1
11,892
425
8,362
22,745
9,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
PandaGod4619
Heimdallr
19
1 / 11 / 1
12,412
443
9,882
24,294
15,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
iz_Rock
Aphrodite
18
0 / 3 / 1
12,996
464
7,285
19,315
19,008
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
18
0 / 6 / 1
11,353
405
13,577
24,734
18,798
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 10 / 0
11,143
398
5,974
24,789
11,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 8
16,659
595
31,115
14,835
10,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MacX4040
Hercules
20
5 / 0 / 9
15,650
559
18,156
26,251
31,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Sf70maro
Neith
20
5 / 0 / 8
13,812
493
17,460
11,726
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
ThrowPoppy
Nemesis
20
11 / 4 / 11
15,481
553
13,981
20,002
10,574
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 9
13,563
484
3,245
6,765
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
81
4
Kills
36
37
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
Tsukuyomi
DOW_TRENIMAX
Tsukuyomi
2
7
1
0.36
W
Hercules
MacX4040
Hercules
5
0
9
9.5
L
Heimdallr
PandaGod4619
Heimdallr
1
11
1
0.14
W
Neith
Sf70maro
Neith
5
0
8
9
W
Nemesis
ThrowPoppy
Nemesis
11
4
11
4.13
L
Aphrodite
iz_Rock
Aphrodite
0
3
1
0.17
L
Bacchus
0
6
1
0.08
W
3
0
9
7.5
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,080
Damage
83,957
115,877
Taken
79,579
74,103
Mitigated
64,167
29,049
Healing
32,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,115
1,830
0
6,651
14,835
10,588
1,712
3,244
11,591
105,130
0
L
Tsukuyomi
DOW_TRENIMAX
Tsukuyomi
8,362
2,458
0
1,399
22,745
9,528
38
3,468
19,129
0
105,388
W
Hercules
MacX4040
Hercules
18,156
3,785
412
11,488
26,251
31,463
759
13,919
12,332
0
96,770
L
Heimdallr
PandaGod4619
Heimdallr
9,882
4,641
474
1,796
24,294
15,005
3,368
12,674
10,827
0
81,758
W
Neith
Sf70maro
Neith
17,460
10,890
0
3,157
11,726
4,539
7,374
1,268
10,458
0
100,715
W
Nemesis
ThrowPoppy
Nemesis
13,981
7,218
0
500
20,002
10,574
4,981
1,161
18,841
0
132,522
L
Aphrodite
iz_Rock
Aphrodite
7,285
1,393
7,616
8,014
19,315
19,008
852
4,233
14,880
64,225
0
L
Bacchus
13,577
1,399
385
4,100
24,734
18,798
488
5,859
18,740
68,083
0
W
3,245
871
6,540
4,034
6,765
7,003
1,840
1,270
5,495
16,704
0
L
5,974
2,047
0
5,265
24,789
11,764
824
6,573
17,941
0
60,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,796
Gold Earned
75,165
612
Minions Killed
690
0
Camps Cleared
0
2,166,723
Distance Traveled
2,484,282
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,659
595
182
7
0
582,906
7
L
Tsukuyomi
11,892
425
139
5
0
455,043
6
W
Hercules
15,650
559
169
6
0
492,488
10
L
Heimdallr
12,412
443
152
5
0
421,263
0
W
Neith
13,812
493
161
6
0
384,721
7
W
Nemesis
15,481
553
143
5
0
598,763
5
L
Aphrodite
12,996
464
121
4
0
394,256
4
L
Bacchus
11,353
405
105
4
0
507,225
0
W
Yemoja
13,563
484
35
1
0
425,404
7
L
Kali
11,143
398
95
3
0
388,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role