Player Matchup

Fenrir
Fenrir
CRAZY-MONKY-_-1
Fenrir
Level 16
God Stats
4W - 6L
1,436 SR
Queue Stats
10W - 13L
1,355 Elo+
Party 2
Ymir
Ymir
Snavas_603
Ymir
Level 32
God Stats
1W - 2L
1,729 SR
Queue Stats
69W - 71L
1,377 Elo+
Party 2
Scylla
Scylla
YT_Heptic
Scylla
Level 16
God Stats
2W - 1L
1,572 SR
Queue Stats
56W - 58L
1,300 Elo+
Party 2
Team Averages
Level 21
1,579 SR
1,344 Elo+

VS

Team Averages
Level 47
1,587 SR
1,421 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
WaldropShoots3s
Achilles
Level 17
God Stats
3W - 2L
1,540 SR
Queue Stats
32W - 36L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
ll_Juicy_ll
Kukulkan
Level 35
God Stats
1W - 0L
1,721 SR
Queue Stats
159W - 191L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
8,021
573
2,914
11,290
5,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 5 / 2
8,963
640
5,061
17,592
8,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
YT_Heptic
Scylla
10
2 / 3 / 2
8,248
589
5,051
6,046
1,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 3 / 5
10,457
747
11,432
11,179
8,088
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
14
3 / 1 / 6
9,292
664
3,640
7,786
4,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ll_Juicy_ll
Kukulkan
14
2 / 2 / 10
9,637
688
15,044
5,030
1,877
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
12
12
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
5
3.17
L
0
4
5
0.63
L
4
5
2
1
W
Achilles
3
1
6
6
L
Scylla
YT_Heptic
Scylla
2
3
2
1
W
Kukulkan
ll_Juicy_ll
Kukulkan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,026
Damage
30,116
34,928
Taken
23,995
16,514
Mitigated
14,251
3,467
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,432
2,764
0
3,308
11,179
8,088
1,144
4,128
7,051
0
35,205
L
2,914
643
0
50
11,290
5,930
0
6,062
5,228
0
10,621
L
5,061
70
135
2,287
17,592
8,751
0
6,778
10,814
26,359
0
W
Achilles
3,640
328
825
1,683
7,786
4,286
160
3,731
4,055
0
15,002
L
Scylla
YT_Heptic
Scylla
5,051
653
0
995
6,046
1,833
0
2,204
3,842
15,280
0
W
Kukulkan
ll_Juicy_ll
Kukulkan
15,044
480
0
0
5,030
1,877
1,368
2,253
2,777
49,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
29,386
81
Minions Killed
140
0
Camps Cleared
0
603,742
Distance Traveled
739,486
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,457
747
37
3
0
272,407
4
L
Fenrir
8,021
573
16
1
0
238,790
0
L
Ymir
8,963
640
35
3
0
216,617
1
W
Achilles
9,292
664
24
2
0
254,422
0
L
Scylla
8,248
589
30
2
0
148,335
0
W
Kukulkan
9,637
688
79
6
0
212,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role