Player Matchup

Cerberus
Cerberus
LightDONMIESTER
Cerberus
Level 66
God Stats
9W - 4L
1,482 SR
Queue Stats
167W - 187L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
LostGirlKay
Danzaburou
Level 29
God Stats
9W - 7L
1,534 SR
Queue Stats
73W - 79L
1,320 Elo+
Party 1
Bastet
Bastet
NahuelDL-43
Bastet
Level 141
God Stats
8W - 18L
1,317 SR
Queue Stats
159W - 189L
1,326 Elo+
Solo
Arachne
Arachne
SynovialHeart78
Arachne
Level 44
God Stats
6W - 14L
1,198 SR
Queue Stats
160W - 184L
1,265 Elo+
Party 1
Chaac
Chaac
Zmont
Chaac
Level 11
God Stats
2W - 0L
1,631 SR
Queue Stats
6W - 8L
1,550 Elo+
Party 1
Team Averages
Level 58
1,432 SR
1,351 Elo+

VS

Team Averages
Level 61
1,356 SR
1,376 Elo+
Heimdallr
Heimdallr
GF_Deathwings
Heimdallr
Level 45
God Stats
4W - 2L
1,678 SR
Queue Stats
191W - 219L
1,337 Elo+
Party 3
Freya
Freya
GHOSTCATALPHA
Freya
Level 28
God Stats
1W - 5L
1,266 SR
Queue Stats
58W - 70L
1,350 Elo+
Party 2
Arachne
Arachne
GridironHawk401
Arachne
Level 50
God Stats
6W - 16L
1,286 SR
Queue Stats
194W - 234L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OnBabyBruh
Cu Chulainn
Level 89
God Stats
2W - 5L
1,271 SR
Queue Stats
47W - 47L
1,385 Elo+
Party 3
Sylvanus
Sylvanus
Serrot AC
Sylvanus
Level 94
God Stats
1W - 3L
1,280 SR
Queue Stats
26W - 41L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
10 / 6 / 17
14,918
514
25,592
37,212
42,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
LostGirlKay
Danzaburou
19
3 / 8 / 9
13,202
455
10,201
18,832
9,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
20
11 / 4 / 10
15,768
544
27,677
21,000
11,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
9 / 5 / 10
14,466
499
20,959
27,099
14,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Zmont
Chaac
20
6 / 2 / 16
14,069
485
20,270
33,881
50,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GF_Deathwings
Heimdallr
18
10 / 10 / 4
12,878
444
27,012
27,264
11,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 2 / 0
7,692
265
705
4,732
912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 12 / 9
12,311
425
21,522
31,736
12,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
OnBabyBruh
Cu Chulainn
20
9 / 8 / 6
14,421
497
32,925
32,283
41,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Serrot AC
Sylvanus
19
3 / 7 / 8
13,075
451
14,690
28,960
39,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
39
Kills
24
25
Deaths
39
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GF_Deathwings
Heimdallr
10
10
4
1.2
L
0
2
0
0
L
2
12
9
0.54
W
Cerberus
10
6
17
3.08
W
Danzaburou
LostGirlKay
Danzaburou
3
8
9
0.94
W
Bastet
11
4
10
4
L
Cu Chulainn
OnBabyBruh
Cu Chulainn
9
8
6
1.5
L
Sylvanus
Serrot AC
Sylvanus
3
7
8
1
W
9
5
10
2.8
W
Chaac
Zmont
Chaac
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,699
Damage
96,854
138,024
Taken
124,975
128,128
Mitigated
106,590
42,772
Healing
29,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GF_Deathwings
Heimdallr
27,012
15,610
0
5,323
27,264
11,783
0
6,371
20,803
0
81,075
L
705
256
0
481
4,732
912
0
0
4,732
7,811
0
L
21,522
16,353
1,271
6,010
31,736
12,626
324
7,924
23,401
0
81,568
W
Cerberus
25,592
1,860
0
8,370
37,212
42,125
1,508
5,551
31,661
60,436
0
W
Danzaburou
LostGirlKay
Danzaburou
10,201
5,801
0
3,194
18,832
9,264
2,724
3,035
15,797
0
68,856
W
Bastet
27,677
7,937
0
3,184
21,000
11,188
2,646
4,242
16,592
0
112,832
L
Cu Chulainn
OnBabyBruh
Cu Chulainn
32,925
6,881
0
2,065
32,283
41,316
0
5,490
25,995
12,358
106,034
L
Sylvanus
Serrot AC
Sylvanus
14,690
3,875
4,992
9,834
28,960
39,953
51
5,807
23,003
42,709
0
W
20,959
13,725
0
7,592
27,099
14,860
1,386
2,785
24,314
0
105,882
W
Chaac
Zmont
Chaac
20,270
4,865
0
20,432
33,881
50,691
1,888
3,573
30,308
0
71,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,423
Gold Earned
60,377
644
Minions Killed
511
0
Camps Cleared
0
2,808,233
Distance Traveled
2,006,765
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,878
444
120
4
0
484,800
0
L
Freya
7,692
265
29
1
0
148,829
0
L
Arachne
12,311
425
121
4
0
481,699
1
W
Cerberus
14,918
514
90
3
0
573,930
2
W
Danzaburou
13,202
455
138
5
0
509,174
4
W
Bastet
15,768
544
161
6
0
536,960
3
L
Cu Chulainn
14,421
497
171
6
0
478,036
3
L
Sylvanus
13,075
451
70
2
0
413,401
4
W
Arachne
14,466
499
136
5
0
575,914
0
W
Chaac
14,069
485
119
4
0
612,255
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role