Player Matchup

Jormungandr
Jormungandr
BudgetOsprey349
Jormungandr
Level 9
God Stats
1W - 2L
1,381 SR
Queue Stats
7W - 8L
1,280 Elo+
Party 1
Ra
Ra
Christ_yisus1
Ra
Level 29
God Stats
1W - 3L
1,323 SR
Queue Stats
221W - 252L
1,313 Elo+
Solo
Kukulkan
Kukulkan
DullDiamond5461
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
Millan51
Baron Samedi
Level 73
God Stats
0W - 1L
1,599 SR
Queue Stats
26W - 28L
1,432 Elo+
Party 1
Bakasura
Bakasura
Sp00ky711
Bakasura
Level 18
God Stats
6W - 13L
1,500 SR
Queue Stats
37W - 43L
1,427 Elo+
Solo
Team Averages
Level 28
1,460 SR
1,386 Elo+

VS

Team Averages
Level 45
1,460 SR
1,368 Elo+
Achilles
Achilles
AndrewM0906
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
Elmomaso09
Cthulhu
Level 24
God Stats
10W - 15L
1,341 SR
Queue Stats
40W - 55L
1,382 Elo+
Solo
Ra
Ra
Kwadge
Ra
Level 28
God Stats
6W - 3L
1,739 SR
Queue Stats
12W - 10L
1,481 Elo+
Solo
Izanami
Izanami
Messy_Virgo05
Izanami
Level 28
God Stats
57W - 47L
1,521 SR
Queue Stats
127W - 125L
1,424 Elo+
Solo
Chiron
Chiron
Stark5169
Chiron
Level 140
God Stats
1W - 0L
1,197 SR
Queue Stats
34W - 39L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BudgetOsprey349
Jormungandr
20
6 / 8 / 14
15,186
949
15,581
28,590
15,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 7 / 17
15,128
946
33,397
24,585
10,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
20
8 / 5 / 14
15,988
999
24,650
22,742
8,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Millan51
Baron Samedi
20
11 / 2 / 15
18,006
1,125
36,537
24,657
13,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
Sp00ky711
Bakasura
20
1 / 10 / 13
15,235
952
12,970
34,883
25,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndrewM0906
Achilles
20
3 / 8 / 13
15,936
996
17,652
35,589
49,513
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Elmomaso09
Cthulhu
20
1 / 12 / 16
14,818
926
12,432
30,744
13,450
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
20
7 / 1 / 8
15,298
956
24,188
13,988
6,179
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
9 / 6 / 11
16,738
1,046
36,397
25,542
10,342
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Stark5169
Chiron
20
12 / 4 / 11
18,006
1,125
37,871
23,199
9,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
91
31
Kills
32
32
Deaths
31
73
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Achilles
AndrewM0906
Achilles
3
8
13
1.19
L
Jormungandr
BudgetOsprey349
Jormungandr
6
8
14
1.63
L
5
7
17
1.93
L
Kukulkan
8
5
14
3
W
Cthulhu
Elmomaso09
Cthulhu
1
12
16
0.75
W
Ra
7
1
8
11
W
Izanami
9
6
11
2.42
L
Baron Samedi
Millan51
Baron Samedi
11
2
15
9.25
L
Bakasura
Sp00ky711
Bakasura
1
10
13
0.75
W
Chiron
Stark5169
Chiron
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,135
Damage
128,540
135,457
Taken
129,062
73,504
Mitigated
89,357
29,903
Healing
22,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AndrewM0906
Achilles
17,652
7,133
0
1,302
35,589
49,513
0
28,695
5,716
0
36,980
L
Jormungandr
BudgetOsprey349
Jormungandr
15,581
6,596
0
833
28,590
15,685
0
5,889
22,701
30,792
0
L
33,397
4,455
3,560
2,648
24,585
10,270
0
8,027
16,558
65,220
0
L
Kukulkan
24,650
3,604
0
739
22,742
8,626
0
3,086
19,656
57,180
0
W
Cthulhu
Elmomaso09
Cthulhu
12,432
516
326
0
30,744
13,450
0
27,411
2,966
18,075
0
W
Ra
24,188
1,299
2,984
4,495
13,988
6,179
0
10,845
2,992
59,547
0
W
Izanami
36,397
31,714
2,235
4,271
25,542
10,342
0
22,506
2,934
0
68,929
L
Baron Samedi
Millan51
Baron Samedi
36,537
3,874
3,778
10,281
24,657
13,362
0
8,719
15,938
75,753
0
L
Bakasura
Sp00ky711
Bakasura
12,970
9,409
0
8,064
34,883
25,561
0
10,899
23,984
182
23,226
W
Chiron
Stark5169
Chiron
37,871
17,395
1,900
4,651
23,199
9,873
0
20,650
2,428
0
84,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,543
Gold Earned
80,796
300
Minions Killed
322
7
Camps Cleared
5
1,359,990
Distance Traveled
1,511,016
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,936
996
46
3
2
295,604
1
L
Jormungandr
15,186
949
21
1
1
231,494
0
L
Ra
15,128
946
62
4
1
268,673
0
L
Kukulkan
15,988
999
71
4
0
271,935
0
W
Cthulhu
14,818
926
11
1
0
283,090
0
W
Ra
15,298
956
78
5
1
357,642
0
W
Izanami
16,738
1,046
71
4
1
285,831
0
L
Baron Samedi
18,006
1,125
120
8
3
308,087
0
L
Bakasura
15,235
952
26
2
2
279,801
0
W
Chiron
18,006
1,125
116
7
1
288,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role