Player Matchup

Achilles
Achilles
Dmbrandonsmurfxd
Achilles
Level 28
God Stats
15W - 3L
2,033 SR
Queue Stats
156W - 70L
1,695 Elo+
Party 2
Baron Samedi
Baron Samedi
TheirMisery
Baron Samedi
Level 106
God Stats
1W - 1L
1,766 SR
Queue Stats
52W - 36L
1,587 Elo+
Party 3
Loki
Loki
Tsuwano
Loki
Level 24
God Stats
5W - 0L
2,054 SR
Queue Stats
35W - 17L
1,698 Elo+
Party 3
Cerberus
Cerberus
Wainingloss
Cerberus
Level 33
God Stats
2W - 0L
1,657 SR
Queue Stats
65W - 65L
1,558 Elo+
Solo
Neith
Neith
philosaraptor
Neith
Level 106
God Stats
2W - 0L
1,285 SR
Queue Stats
11W - 6L
1,300 Elo+
Party 2
Team Averages
Level 59
1,759 SR
1,568 Elo+

VS

Team Averages
Level 76
1,656 SR
1,618 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
PsychotronFromHe
Osiris
Level 66
God Stats
2W - 6L
1,548 SR
Queue Stats
362W - 274L
1,553 Elo+
Party 1
Persephone
Persephone
RustyGunnerz
Persephone
Level 49
God Stats
1W - 2L
1,631 SR
Queue Stats
254W - 177L
1,675 Elo+
Party 1
Ymir
Ymir
SheepHead
Ymir
Level 104
God Stats
80W - 33L
1,899 SR
Queue Stats
402W - 252L
1,693 Elo+
Party 1
Artemis
Artemis
Tajaì
Artemis
Level 116
God Stats
10W - 6L
1,704 SR
Queue Stats
330W - 204L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 1
10,676
667
12,881
10,794
7,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TheirMisery
Baron Samedi
13
1 / 2 / 9
8,351
522
9,808
11,442
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Tsuwano
Loki
15
16 / 2 / 7
10,360
648
16,696
12,556
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Wainingloss
Cerberus
13
1 / 4 / 13
8,635
540
4,681
14,033
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 11
8,373
523
5,280
9,077
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 6 / 1
7,180
449
3,788
10,630
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 7 / 1
7,125
445
5,074
13,608
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
RustyGunnerz
Persephone
13
3 / 6 / 1
8,397
525
9,783
10,763
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
3 / 7 / 4
7,699
481
7,598
18,409
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Tajaì
Artemis
11
2 / 6 / 2
7,103
444
8,837
9,727
2,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
32
Kills
11
11
Deaths
32
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
1
0.25
W
13
1
1
13.5
L
2
7
1
0.36
L
Persephone
RustyGunnerz
Persephone
3
6
1
0.58
L
Ymir
3
7
4
0.71
L
Artemis
Tajaì
Artemis
2
6
2
0.5
W
Baron Samedi
TheirMisery
Baron Samedi
1
2
9
2.75
W
Loki
Tsuwano
Loki
16
2
7
9.75
W
Cerberus
Wainingloss
Cerberus
1
4
13
1.88
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
35,080
57,902
Taken
63,137
27,725
Mitigated
36,642
18,337
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,788
607
128
1,137
10,630
8,706
0
1,965
8,438
0
27,891
W
12,881
4,541
0
3,610
10,794
7,771
2,532
1,654
8,690
7,959
55,321
L
5,074
2,527
0
3,016
13,608
7,463
0
3,113
10,329
0
34,331
L
Persephone
RustyGunnerz
Persephone
9,783
755
0
2,433
10,763
3,406
54
4,066
6,391
45,394
0
L
Ymir
7,598
2,718
0
3,524
18,409
14,221
0
4,498
13,796
26,046
0
L
Artemis
Tajaì
Artemis
8,837
4,031
0
2,743
9,727
2,846
0
1,971
7,744
0
40,977
W
Baron Samedi
TheirMisery
Baron Samedi
9,808
495
806
4,688
11,442
4,073
1,040
6,111
5,241
44,959
0
W
Loki
Tsuwano
Loki
16,696
7,511
0
1,991
12,556
4,489
1,193
4,746
7,810
0
61,499
W
Cerberus
Wainingloss
Cerberus
4,681
235
0
4,337
14,033
8,383
933
3,530
10,503
36,302
0
W
5,280
1,682
0
2,905
9,077
3,009
2,870
1,340
7,737
0
52,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
37,504
516
Minions Killed
312
0
Camps Cleared
0
1,536,441
Distance Traveled
1,444,272
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,180
449
54
3
0
336,195
1
W
Achilles
10,676
667
139
9
0
337,880
4
L
Osiris
7,125
445
76
5
0
300,526
1
L
Persephone
8,397
525
79
5
0
282,316
2
L
Ymir
7,699
481
26
2
0
272,079
5
L
Artemis
7,103
444
77
5
0
253,156
4
W
Baron Samedi
8,351
522
94
6
0
286,332
0
W
Loki
10,360
648
83
5
0
362,805
6
W
Cerberus
8,635
540
97
6
0
276,444
9
W
Neith
8,373
523
103
6
0
272,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role