Player Matchup

Anubis
Anubis
B1SH1 DRD
Anubis
Level 28
God Stats
33W - 29L
1,566 SR
Queue Stats
108W - 110L
1,441 Elo+
Solo
Janus
Janus
DateLessDark
Janus
Level 24
God Stats
1W - 4L
1,262 SR
Queue Stats
127W - 140L
1,468 Elo+
Solo
Bellona
Bellona
SacredGreenArrow
Bellona
Level 9
God Stats
1W - 1L
1,761 SR
Queue Stats
35W - 52L
1,481 Elo+
Party 1
Fenrir
Fenrir
SaltPinch
Fenrir
Level 27
God Stats
9W - 15L
1,367 SR
Queue Stats
51W - 57L
1,421 Elo+
Solo
Ymir
Ymir
mountainfox67
Ymir
Level 6
God Stats
0W - 2L
1,323 SR
Queue Stats
11W - 18L
1,401 Elo+
Party 1
Team Averages
Level 19
1,456 SR
1,442 Elo+

VS

Team Averages
Level 21
1,594 SR
1,543 Elo+
Cthulhu
Cthulhu
GibbytheGOAT69
Cthulhu
Level 29
God Stats
11W - 7L
1,461 SR
Queue Stats
60W - 57L
1,381 Elo+
Solo
Izanami
Izanami
MansuReeq
Izanami
Level 24
God Stats
9W - 10L
1,601 SR
Queue Stats
44W - 35L
1,578 Elo+
Party 2
Chang'e
Chang'e
SWAGCITY0001
Chang'e
Level 4
God Stats
4W - 0L
1,775 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 2
Chaac
Chaac
hbdKASH69
Chaac
Level 4
God Stats
4W - 2L
1,535 SR
Queue Stats
4W - 2L
1,512 Elo+
Party 2
Arachne
Arachne
kashmoneyPhD
Arachne
Level 45
God Stats
29W - 21L
1,600 SR
Queue Stats
176W - 111L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B1SH1 DRD
Anubis
11
3 / 2 / 0
6,001
600
2,805
4,264
1,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,276
428
3,264
4,519
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,227
423
757
6,042
3,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SaltPinch
Fenrir
4
0 / 4 / 0
3,754
375
2,034
4,821
2,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 4 / 0
4,179
418
1,397
6,600
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,473
547
3,260
4,668
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MansuReeq
Izanami
8
2 / 1 / 1
5,061
506
1,933
3,675
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
SWAGCITY0001
Chang'e
11
2 / 1 / 1
6,558
656
2,238
4,493
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
hbdKASH69
Chaac
12
6 / 0 / 0
7,204
720
5,900
4,912
2,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
kashmoneyPhD
Arachne
8
2 / 1 / 2
5,328
533
2,166
5,361
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
15
16
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
B1SH1 DRD
Anubis
3
2
0
1.5
L
0
2
0
0
W
3
0
2
4
W
Izanami
MansuReeq
Izanami
2
1
1
2.5
W
Chang'e
SWAGCITY0001
Chang'e
2
1
1
2.5
L
0
4
0
0
L
Fenrir
SaltPinch
Fenrir
0
4
0
0
W
Chaac
hbdKASH69
Chaac
6
0
0
6
W
Arachne
kashmoneyPhD
Arachne
2
1
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,257
Damage
15,497
26,246
Taken
23,109
11,268
Mitigated
7,905
3,888
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
B1SH1 DRD
Anubis
2,805
41
0
1,420
4,264
1,932
0
2,276
1,988
33,273
0
L
3,264
358
0
1,440
4,519
1,119
0
1,741
2,778
20,243
0
W
3,260
239
47
2,015
4,668
1,586
156
2,240
2,146
17,240
0
W
Izanami
MansuReeq
Izanami
1,933
1,009
0
833
3,675
1,079
718
1,696
1,879
0
22,342
W
Chang'e
SWAGCITY0001
Chang'e
2,238
89
427
2,371
4,493
1,128
0
1,253
3,240
39,789
0
L
757
495
0
370
6,042
3,007
0
0
6,042
0
11,834
L
Fenrir
SaltPinch
Fenrir
2,034
491
0
0
4,821
2,076
0
562
4,259
0
8,285
W
Chaac
hbdKASH69
Chaac
5,900
1,359
0
2,703
4,912
2,359
812
0
4,912
0
46,619
W
Arachne
kashmoneyPhD
Arachne
2,166
1,615
0
2,263
5,361
1,753
0
1,869
3,466
0
24,183
L
1,397
335
0
658
6,600
3,134
29
919
5,681
8,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
29,624
181
Minions Killed
334
0
Camps Cleared
0
892,641
Distance Traveled
992,645
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,001
600
72
7
0
177,669
1
L
Janus
4,276
428
41
4
0
162,568
0
W
Cthulhu
5,473
547
32
3
0
217,956
1
W
Izanami
5,061
506
47
5
0
150,685
1
W
Chang'e
6,558
656
92
9
0
200,813
4
L
Bellona
4,227
423
29
3
0
188,958
0
L
Fenrir
3,754
375
20
2
0
188,458
4
W
Chaac
7,204
720
112
11
0
206,137
1
W
Arachne
5,328
533
51
5
0
217,054
0
L
Ymir
4,179
418
19
2
0
174,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role