Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
AgentofDayNine
Gilgamesh
Gold III
Level 109
God Stats
4W - 2L
1,821 SR
Queue Stats
58W - 62L
1,473 MMR
Party 2
Danzaburou
Danzaburou
Silver I
CHIPBO99
Danzaburou
Silver I
Level 126
God Stats
5W - 2L
1,666 SR
Queue Stats
43W - 42L
1,320 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,662 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,623 SR
1,312 MMR
Tiamat
Tiamat
Silver II
KASHlMA
Tiamat
Silver II
Level 99
God Stats
13W - 18L
1,587 SR
Queue Stats
176W - 173L
1,286 MMR
Party 1
Nike
Nike
Gold IV
Xxlegend1520xX
Nike
Gold IV
Level 126
God Stats
0W - 2L
1,824 SR
Queue Stats
100W - 107L
1,647 MMR
Party 1
Bacchus
Bacchus
Silver IV
lammsking
Bacchus
Silver IV
Level 45
God Stats
11W - 23L
1,459 SR
Queue Stats
18W - 33L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 9 / 8
13,646
682
14,157
14,575
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
AgentofDayNine
Gilgamesh
19
6 / 3 / 11
15,549
777
15,375
26,947
20,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
CHIPBO99
Danzaburou
19
5 / 5 / 10
14,468
723
14,515
19,423
8,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneAthenaKumbhakarnaCu ChulainnCthulhu

VS

Bans
CabrakanCupidAh PuchHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KASHlMA
Tiamat
17
5 / 7 / 8
13,429
671
19,323
16,254
15,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
10 / 3 / 4
13,751
688
16,140
20,364
23,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
lammsking
Bacchus
15
2 / 7 / 10
13,150
658
9,935
20,230
27,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
17
Kills
17
17
Deaths
17
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
9
8
1.11
W
Gilgamesh
AgentofDayNine
Gilgamesh
6
3
11
3.83
W
Danzaburou
CHIPBO99
Danzaburou
5
5
10
2
L
Tiamat
KASHlMA
Tiamat
5
7
8
1.29
L
10
3
4
4
L
Bacchus
lammsking
Bacchus
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
45,398
60,945
Taken
56,848
33,800
Mitigated
67,140
14,934
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,157
241
1,212
2,078
14,575
5,237
629
8,421
6,154
52,042
0
W
Gilgamesh
AgentofDayNine
Gilgamesh
15,375
5,357
0
6,985
26,947
20,145
740
10,761
16,126
2,162
46,532
W
Danzaburou
CHIPBO99
Danzaburou
14,515
5,260
0
4,659
19,423
8,418
1,645
10,016
9,407
0
81,973
L
Tiamat
KASHlMA
Tiamat
19,323
1,237
627
4,220
16,254
15,735
1,594
4,358
11,896
66,255
0
L
16,140
1,542
0
0
20,364
23,587
344
3,994
16,370
0
46,577
L
Bacchus
lammsking
Bacchus
9,935
720
0
2,656
20,230
27,818
396
6,429
13,801
25,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
40,330
245
Minions Killed
194
0
Camps Cleared
0
1,104,885
Distance Traveled
1,052,536
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,646
682
78
4
0
333,068
0
W
Gilgamesh
15,549
777
52
3
0
395,537
3
W
Danzaburou
14,468
723
115
6
0
376,280
3
L
Tiamat
13,429
671
112
6
0
320,584
3
L
Nike
13,751
688
58
3
0
386,983
5
L
Bacchus
13,150
658
24
1
0
344,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role