Player Matchup

Kuzenbo
Kuzenbo
CG_JuanCruz
Kuzenbo
Level 15
God Stats
5W - 11L
1,301 SR
Queue Stats
7W - 19L
1,204 Elo+
Party 3
Sun Wukong
Sun Wukong
Dark-_-Troper
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 211L
1,360 Elo+
Party 3
Osiris
Osiris
DcTk_Mack
Osiris
Level 98
God Stats
8W - 6L
1,529 SR
Queue Stats
112W - 119L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Herjs
Morgan Le Fay
Level 110
God Stats
9W - 5L
1,491 SR
Queue Stats
336W - 306L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
PonchoelCapo
Jing Wei
Level 101
God Stats
2W - 2L
1,409 SR
Queue Stats
127W - 125L
1,471 Elo+
Party 2
Team Averages
Level 78
1,446 SR
1,402 Elo+

VS

Team Averages
Level 71
1,530 SR
1,434 Elo+
Raijin
Raijin
FacuRinaldi
Raijin
Level 57
God Stats
2W - 1L
1,761 SR
Queue Stats
90W - 90L
1,497 Elo+
Party 1
Horus
Horus
HeWolf2100
Horus
Level 123
God Stats
14W - 13L
1,558 SR
Queue Stats
707W - 735L
1,509 Elo+
Solo
Guan Yu
Guan Yu
SFB-Furemu2
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,370 Elo+
Party 4
Neith
Neith
SFB-Shotto
Neith
Level 29
God Stats
3W - 5L
1,354 SR
Queue Stats
36W - 38L
1,328 Elo+
Party 4
Fenrir
Fenrir
tryus21
Fenrir
Level 63
God Stats
11W - 12L
1,479 SR
Queue Stats
100W - 108L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CG_JuanCruz
Kuzenbo
14
3 / 5 / 1
8,922
470
3,537
18,354
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Dark-_-Troper
Sun Wukong
17
0 / 2 / 0
9,952
524
9,573
18,672
12,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
DcTk_Mack
Osiris
15
6 / 8 / 1
9,695
510
10,042
19,833
11,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Herjs
Morgan Le Fay
15
2 / 5 / 2
9,217
485
10,921
11,360
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
PonchoelCapo
Jing Wei
16
2 / 1 / 3
9,872
520
9,415
10,904
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
6 / 3 / 6
10,977
578
9,642
12,595
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
3 / 3 / 4
9,198
484
5,161
11,813
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
SFB-Furemu2
Guan Yu
17
3 / 0 / 2
10,472
551
15,828
16,245
16,148
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
13
1 / 4 / 4
8,573
451
10,100
10,745
3,810
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
tryus21
Fenrir
16
6 / 3 / 6
10,359
545
10,630
12,960
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
13
Kills
19
21
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CG_JuanCruz
Kuzenbo
3
5
1
0.7
L
Sun Wukong
Dark-_-Troper
Sun Wukong
0
2
0
0
L
Osiris
DcTk_Mack
Osiris
6
8
1
0.81
W
Raijin
6
3
6
3
W
Horus
3
3
4
1.67
L
Morgan Le Fay
Herjs
Morgan Le Fay
2
5
2
0.6
L
Jing Wei
PonchoelCapo
Jing Wei
2
1
3
3.5
W
Guan Yu
SFB-Furemu2
Guan Yu
3
0
2
4
W
Neith
1
4
4
0.75
W
Fenrir
tryus21
Fenrir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
51,361
79,123
Taken
64,358
46,335
Mitigated
36,716
22,213
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CG_JuanCruz
Kuzenbo
3,537
1,024
511
4,288
18,354
14,533
385
302
18,015
26,376
0
L
Sun Wukong
Dark-_-Troper
Sun Wukong
9,573
2,546
0
8,020
18,672
12,924
911
0
18,672
0
74,237
L
Osiris
DcTk_Mack
Osiris
10,042
3,786
0
2,802
19,833
11,103
806
4,002
15,533
0
59,314
W
Raijin
9,642
922
0
1,622
12,595
4,784
774
5,316
7,279
65,811
0
W
Horus
5,161
3,226
1,564
3,649
11,813
5,788
485
3,266
8,547
0
26,602
L
Morgan Le Fay
Herjs
Morgan Le Fay
10,921
429
0
1,231
11,360
4,339
586
3,641
7,483
57,575
0
L
Jing Wei
PonchoelCapo
Jing Wei
9,415
4,888
0
5,361
10,904
3,436
3,361
1,068
9,778
0
70,862
W
Guan Yu
SFB-Furemu2
Guan Yu
15,828
3,651
1,102
9,049
16,245
16,148
311
433
15,812
0
70,571
W
Neith
10,100
5,153
0
2,868
10,745
3,810
501
2,509
8,236
0
50,023
W
Fenrir
tryus21
Fenrir
10,630
2,808
0
420
12,960
6,186
2,108
2,934
10,026
0
65,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
49,579
520
Minions Killed
537
0
Camps Cleared
0
1,770,634
Distance Traveled
1,801,411
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,922
470
34
2
0
360,335
0
L
Sun Wukong
9,952
524
144
8
0
374,634
2
L
Osiris
9,695
510
103
5
0
348,901
3
W
Raijin
10,977
578
142
7
0
350,647
3
W
Horus
9,198
484
32
2
0
378,976
2
L
Morgan Le Fay
9,217
485
94
5
0
329,085
3
L
Jing Wei
9,872
520
145
8
0
357,679
4
W
Guan Yu
10,472
551
152
8
0
397,585
5
W
Neith
8,573
451
97
5
0
291,067
1
W
Fenrir
10,359
545
114
6
0
383,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role