Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Daddy-_-WarBuckz
Poseidon
Level 82
God Stats
35W - 36L
1,795 SR
Queue Stats
425W - 483L
1,498 Elo+
Solo
Chiron
Chiron
MassiiMus3
Chiron
Level 64
God Stats
68W - 83L
1,386 SR
Queue Stats
316W - 371L
1,386 Elo+
Party 1
Vulcan
Vulcan
U_B0_L0_LoL
Vulcan
Level 78
God Stats
0W - 2L
1,288 SR
Queue Stats
10W - 41L
1,266 Elo+
Party 1
Yemoja
Yemoja
saL_O-x
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 59L
1,306 Elo+
Party 1
Team Averages
Level 68
1,494 SR
1,391 Elo+

VS

Team Averages
Level 100
1,507 SR
1,512 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Doggsnobbel
Thor
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,494 Elo+
Party 2
Da Ji
Da Ji
PaulMtzCx
Da Ji
Level 107
God Stats
79W - 66L
1,537 SR
Queue Stats
133W - 132L
1,546 Elo+
Party 2
Jing Wei
Jing Wei
xXGamer1AngelXx
Jing Wei
Level 138
God Stats
9W - 3L
1,500 SR
Queue Stats
101W - 89L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 2 / 0
8,990
817
4,336
17,529
16,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 4 / 0
8,750
795
3,177
6,393
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MassiiMus3
Chiron
15
0 / 6 / 1
9,137
831
8,177
12,301
5,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
15
0 / 7 / 0
9,047
822
7,287
11,050
4,403
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
saL_O-x
Yemoja
15
0 / 6 / 0
8,810
801
3,866
14,678
10,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

125

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
9 / 0 / 12
11,922
1,084
16,328
9,612
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
 
Nox
17
5 / 0 / 11
10,755
978
9,467
5,651
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 9
8,921
811
4,689
4,327
2,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
PaulMtzCx
Da Ji
18
9 / 0 / 12
11,563
1,051
15,313
3,721
1,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
17
2 / 1 / 14
10,395
945
13,346
8,355
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
83
1
Kills
25
25
Deaths
1
1
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Amaterasu
 
Amaterasu
9
0
12
15
W
Nox
 
Nox
5
0
11
10.5
L
0
4
0
0
W
0
0
9
4.5
L
Chiron
MassiiMus3
Chiron
0
6
1
0.08
W
Da Ji
PaulMtzCx
Da Ji
9
0
12
15
L
Vulcan
0
7
0
0
L
Yemoja
saL_O-x
Yemoja
0
6
0
0
W
Jing Wei
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
59,143
61,951
Taken
31,666
38,572
Mitigated
15,760
7,981
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,336
591
324
4,295
17,529
16,743
0
3,649
13,659
0
10,281
W
Amaterasu
 
Amaterasu
16,328
8,547
0
3,983
9,612
6,623
0
4,130
5,482
0
30,960
W
Nox
 
Nox
9,467
832
426
730
5,651
2,109
0
3,519
2,132
34,027
0
L
3,177
315
0
379
6,393
2,089
0
0
6,393
20,756
0
W
4,689
571
0
0
4,327
2,150
0
2,705
1,622
0
7,173
L
Chiron
MassiiMus3
Chiron
8,177
3,041
564
950
12,301
5,001
0
1,213
11,053
0
19,720
W
Da Ji
PaulMtzCx
Da Ji
15,313
4,339
0
91
3,721
1,585
0
1,516
2,078
0
31,000
L
Vulcan
7,287
3,659
0
0
11,050
4,403
0
1,423
9,553
31,108
0
L
Yemoja
saL_O-x
Yemoja
3,866
1,067
861
608
14,678
10,336
0
2,668
11,826
12,949
0
W
Jing Wei
13,346
10,779
0
2,113
8,355
3,293
0
2,460
5,895
0
35,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,734
Gold Earned
53,556
160
Minions Killed
206
3
Camps Cleared
10
936,697
Distance Traveled
972,461
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,990
817
4
0
0
210,316
0
W
Amaterasu
11,922
1,084
37
3
4
229,704
0
W
Nox
10,755
978
67
6
1
216,284
0
L
Poseidon
8,750
795
49
4
1
174,508
0
W
Thor
8,921
811
3
0
0
158,106
0
L
Chiron
9,137
831
30
3
1
174,108
1
W
Da Ji
11,563
1,051
42
4
1
197,084
0
L
Vulcan
9,047
822
55
5
1
205,157
2
L
Yemoja
8,810
801
22
2
0
172,608
0
W
Jing Wei
10,395
945
57
5
4
171,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role