Player Matchup

Jormungandr
Jormungandr
Aeondyne
Jormungandr
Level 88
God Stats
85W - 117L
1,516 SR
Queue Stats
301W - 343L
1,437 Elo+
Party 4
Terra
Terra
CoffeeshopA
Terra
Level 66
God Stats
6W - 4L
1,298 SR
Queue Stats
106W - 98L
1,544 Elo+
Party 1
Merlin
Merlin
DrPhysicianMD
Merlin
Level 49
God Stats
18W - 12L
1,575 SR
Queue Stats
204W - 215L
1,468 Elo+
Party 1
Cupid
Cupid
Procon-
Cupid
Level 29
God Stats
19W - 30L
1,272 SR
Queue Stats
34W - 59L
1,215 Elo+
Party 4
Ne Zha
Ne Zha
gumbbbo
Ne Zha
Level 67
God Stats
12W - 10L
1,677 SR
Queue Stats
215W - 212L
1,462 Elo+
Party 1
Team Averages
Level 60
1,468 SR
1,425 Elo+

VS

Team Averages
Level 47
1,323 SR
1,378 Elo+
Gilgamesh
Gilgamesh
Asapbiggy1
Gilgamesh
Level 35
God Stats
1W - 7L
1,230 SR
Queue Stats
37W - 49L
1,356 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GetAJobb
Morgan Le Fay
Level 69
God Stats
4W - 4L
1,361 SR
Queue Stats
230W - 283L
1,439 Elo+
Party 2
Chaac
Chaac
Peace657
Chaac
Level 44
God Stats
2W - 3L
1,393 SR
Queue Stats
111W - 116L
1,360 Elo+
Party 3
Skadi
Skadi
SpookyYuki3356
Skadi
Level 43
God Stats
25W - 18L
1,363 SR
Queue Stats
114W - 117L
1,348 Elo+
Party 3
Arachne
Arachne
StayInSchoool
Arachne
Level 46
God Stats
1W - 5L
1,270 SR
Queue Stats
28W - 40L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeondyne
Jormungandr
17
5 / 2 / 11
11,312
492
14,219
15,260
9,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 3 / 14
11,490
500
9,710
21,998
32,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 7 / 4
12,390
539
21,710
16,617
8,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Procon-
Cupid
16
1 / 6 / 10
9,758
424
5,086
13,428
5,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
gumbbbo
Ne Zha
18
7 / 5 / 4
11,794
513
11,883
18,610
8,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asapbiggy1
Gilgamesh
16
1 / 2 / 8
10,178
443
8,772
13,075
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
GetAJobb
Morgan Le Fay
18
8 / 8 / 3
11,902
517
14,337
22,177
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Peace657
Chaac
15
2 / 4 / 10
9,479
412
14,487
19,893
20,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 5
10,874
473
14,256
10,550
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
16
5 / 9 / 5
11,176
486
10,941
22,079
9,236
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
26
Kills
22
23
Deaths
26
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aeondyne
Jormungandr
5
2
11
5.25
L
Gilgamesh
Asapbiggy1
Gilgamesh
1
2
8
2.5
W
2
3
14
3
W
11
7
4
1.86
L
Morgan Le Fay
GetAJobb
Morgan Le Fay
8
8
3
1.19
L
Chaac
Peace657
Chaac
2
4
10
1.75
W
Cupid
Procon-
Cupid
1
6
10
1
L
6
3
5
2.83
L
Arachne
5
9
5
0.83
W
Ne Zha
gumbbbo
Ne Zha
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,608
Damage
62,793
85,913
Taken
87,774
64,852
Mitigated
47,006
28,187
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aeondyne
Jormungandr
14,219
2,388
0
5,193
15,260
9,809
1,301
2,559
12,701
69,125
0
L
Gilgamesh
Asapbiggy1
Gilgamesh
8,772
3,465
0
1,871
13,075
5,817
654
7,810
5,265
0
50,785
W
9,710
2,206
4,494
4,923
21,998
32,296
845
1,178
20,820
31,106
0
W
21,710
562
192
3,598
16,617
8,548
1,824
6,917
9,700
80,977
0
L
Morgan Le Fay
GetAJobb
Morgan Le Fay
14,337
921
40
3,173
22,177
8,449
0
14,532
7,645
65,152
0
L
Chaac
Peace657
Chaac
14,487
1,677
0
7,936
19,893
20,408
356
8,160
11,733
0
55,648
W
Cupid
Procon-
Cupid
5,086
1,251
1,835
3,064
13,428
5,625
1,708
1,639
11,789
0
46,580
L
14,256
5,156
0
883
10,550
3,096
1,636
6,352
4,198
0
49,381
L
Arachne
10,941
6,844
0
7,019
22,079
9,236
483
8,785
13,294
0
60,390
W
Ne Zha
gumbbbo
Ne Zha
11,883
4,227
0
4,888
18,610
8,574
857
2,044
16,566
0
73,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,744
Gold Earned
53,609
528
Minions Killed
443
0
Camps Cleared
0
2,050,884
Distance Traveled
1,921,735
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,312
492
142
6
0
413,902
0
L
Gilgamesh
10,178
443
95
4
0
420,094
0
W
Terra
11,490
500
46
2
0
428,435
0
W
Merlin
12,390
539
129
6
0
383,913
0
L
Morgan Le Fay
11,902
517
114
5
0
350,602
1
L
Chaac
9,479
412
70
3
0
398,345
4
W
Cupid
9,758
424
92
4
0
398,761
1
L
Skadi
10,874
473
70
3
0
398,298
0
L
Arachne
11,176
486
94
4
0
354,396
1
W
Ne Zha
11,794
513
119
5
0
425,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role