Player Matchup

Scylla
Scylla
King Cobra015
Scylla
Level 108
God Stats
14W - 7L
1,785 SR
Queue Stats
43W - 26L
1,700 Elo+
Party 1
Ares
Ares
NonxAverage
Ares
Level 14
God Stats
4W - 1L
1,927 SR
Queue Stats
22W - 16L
1,669 Elo+
Party 1
Hercules
Hercules
bederbetoo
Hercules
Level 87
God Stats
3W - 2L
1,805 SR
Queue Stats
40W - 24L
1,680 Elo+
Party 1
Team Averages
Level 70
1,839 SR
1,683 Elo+

VS

Team Averages
Level 39
1,478 SR
1,309 Elo+
Zhong Kui
Zhong Kui
FENIXxSEN
Zhong Kui
Level 61
God Stats
0W - 1L
1,543 SR
Queue Stats
33W - 37L
1,332 Elo+
Solo
Yemoja
Yemoja
SoullessSolution
Yemoja
Level 29
God Stats
1W - 2L
1,390 SR
Queue Stats
38W - 48L
1,298 Elo+
Party 2
Loki
Loki
dkari-is-beast
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 11
8,307
831
10,321
7,827
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 16
8,161
816
2,814
5,838
3,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
bederbetoo
Hercules
12
11 / 2 / 4
9,365
937
8,771
10,777
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FENIXxSEN
Zhong Kui
9
1 / 5 / 0
6,205
621
8,454
9,602
5,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 2
6,127
613
2,137
9,595
5,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 8 / 2
6,770
677
3,066
8,670
2,669
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
2
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FENIXxSEN
Zhong Kui
1
5
0
0.2
W
6
1
11
11.5
W
1
0
16
9
L
0
5
2
0.2
W
Hercules
bederbetoo
Hercules
11
2
4
6.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
13,657
24,442
Taken
27,867
12,053
Mitigated
13,210
4,935
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FENIXxSEN
Zhong Kui
8,454
138
0
1,584
9,602
5,310
0
5,126
4,476
27,424
0
W
10,321
2,603
0
3,055
7,827
2,766
1,057
4,729
3,098
34,496
0
W
2,814
263
0
64
5,838
3,549
283
2,463
3,375
7,882
0
L
2,137
609
1,088
1,632
9,595
5,231
0
4,248
5,347
9,254
0
W
Hercules
bederbetoo
Hercules
8,771
3,483
454
1,362
10,777
5,738
1,019
3,399
7,378
0
22,337
L
3,066
1,080
183
354
8,670
2,669
0
3,761
4,909
0
10,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
19,102
87
Minions Killed
67
0
Camps Cleared
0
523,801
Distance Traveled
444,202
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,205
621
39
4
0
161,240
0
W
Scylla
8,307
831
52
5
0
171,145
1
W
Ares
8,161
816
5
1
0
176,207
3
L
Yemoja
6,127
613
14
1
0
146,926
0
W
Hercules
9,365
937
30
3
0
176,449
0
L
Loki
6,770
677
14
1
0
136,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role