Player Matchup

Ymir
Ymir
LilZeref
Ymir
Level 27
God Stats
1W - 2L
1,557 SR
Queue Stats
15W - 15L
1,495 Elo+
Party 3
Loki
Loki
ScaryJosephh
Loki
Level 73
God Stats
1W - 1L
1,769 SR
Queue Stats
32W - 39L
1,534 Elo+
Party 3
Ullr
Ullr
ScaryManu
Ullr
Level 109
God Stats
6W - 4L
1,723 SR
Queue Stats
260W - 265L
1,622 Elo+
Party 3
Vulcan
Vulcan
ScaryMiike
Vulcan
Level 127
God Stats
0W - 4L
1,266 SR
Queue Stats
274W - 255L
1,605 Elo+
Party 3
Tsukuyomi
Tsukuyomi
danicash_mr7
Tsukuyomi
Level 125
God Stats
4W - 6L
1,475 SR
Queue Stats
418W - 431L
1,546 Elo+
Party 3
Team Averages
Level 92
1,558 SR
1,560 Elo+

VS

Team Averages
Level 84
1,549 SR
1,502 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FrostNovaUwU
Izanami
Level 108
God Stats
6W - 5L
1,578 SR
Queue Stats
781W - 721L
1,565 Elo+
Party 1
Hades
Hades
greeneggandham
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,417 Elo+
Party 2
Bellona
Bellona
ihaveadesowo
Bellona
Level 45
God Stats
21W - 14L
1,667 SR
Queue Stats
146W - 129L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 7 / 5
7,296
429
3,850
13,864
7,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 5
8,364
492
3,045
10,784
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
13
3 / 7 / 4
8,616
507
8,561
12,511
4,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
ScaryMiike
Vulcan
13
4 / 4 / 3
8,384
493
12,051
10,789
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
danicash_mr7
Tsukuyomi
15
5 / 9 / 1
9,207
542
10,012
15,704
9,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 0 / 9
10,476
616
5,078
9,899
7,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
 
Achilles
16
11 / 3 / 4
10,154
597
16,238
14,684
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FrostNovaUwU
Izanami
16
10 / 2 / 5
10,453
615
12,596
12,046
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 7
8,363
492
8,411
10,319
5,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
ihaveadesowo
Bellona
15
3 / 6 / 8
9,351
550
7,599
14,507
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
13
Kills
31
31
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
9
8.5
W
Achilles
 
Achilles
11
3
4
4.33
W
Izanami
FrostNovaUwU
Izanami
10
2
5
6.25
L
Ymir
0
7
5
0.36
L
1
4
5
0.88
L
Ullr
3
7
4
0.71
L
Vulcan
ScaryMiike
Vulcan
4
4
3
1.38
L
Tsukuyomi
danicash_mr7
Tsukuyomi
5
9
1
0.61
W
3
2
7
3.25
W
Bellona
ihaveadesowo
Bellona
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
49,922
63,652
Taken
61,455
28,527
Mitigated
34,983
10,098
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,078
206
930
2,393
9,899
7,856
1,287
2,567
7,332
38,573
0
W
Achilles
 
Achilles
16,238
5,795
0
4,174
14,684
8,023
0
3,572
11,112
0
60,635
W
Izanami
FrostNovaUwU
Izanami
12,596
9,352
0
2,352
12,046
4,298
100
1,824
10,222
0
81,444
L
Ymir
3,850
1,020
0
570
13,864
7,954
0
3,418
10,446
13,822
0
L
3,045
564
0
4,134
10,784
3,341
0
3,443
7,341
0
56,592
L
Ullr
8,561
2,817
0
678
12,511
4,164
0
1,985
10,526
0
34,731
L
Vulcan
ScaryMiike
Vulcan
12,051
2,490
0
1,814
10,789
3,598
0
3,257
7,532
44,130
0
L
Tsukuyomi
danicash_mr7
Tsukuyomi
10,012
1,718
0
2,902
15,704
9,470
0
1,386
14,318
0
43,000
W
8,411
981
251
4,303
10,319
5,737
126
5,142
5,177
42,039
0
W
Bellona
ihaveadesowo
Bellona
7,599
1,816
0
3,161
14,507
9,069
794
2,796
11,711
0
50,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
48,797
347
Minions Killed
492
0
Camps Cleared
0
1,545,990
Distance Traveled
1,612,847
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,476
616
82
5
0
319,417
9
W
Achilles
10,154
597
99
6
0
340,018
6
W
Izanami
10,453
615
135
8
0
309,780
3
L
Ymir
7,296
429
24
1
0
330,573
2
L
Loki
8,364
492
98
6
0
328,510
4
L
Ullr
8,616
507
64
4
0
274,781
2
L
Vulcan
8,384
493
77
5
0
315,999
3
L
Tsukuyomi
9,207
542
84
5
0
296,127
3
W
Hades
8,363
492
64
4
0
327,254
5
W
Bellona
9,351
550
112
7
0
316,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role