Player Matchup

Janus
Janus
Nic8U4Lunch
Janus
Level 61
God Stats
4W - 11L
1,462 SR
Queue Stats
196W - 256L
1,397 Elo+
Party 2
Izanami
Izanami
The F Bomb 1
Izanami
Level 58
God Stats
7W - 2L
1,851 SR
Queue Stats
221W - 271L
1,446 Elo+
Party 2
Fenrir
Fenrir
Torgoski54
Fenrir
Level 26
God Stats
23W - 37L
1,466 SR
Queue Stats
74W - 92L
1,387 Elo+
Party 2
Ymir
Ymir
XxWishm4sterxX
Ymir
Level 65
God Stats
51W - 52L
1,456 SR
Queue Stats
244W - 315L
1,438 Elo+
Party 2
King Arthur
King Arthur
slayer_of_puss44
King Arthur
Level 45
God Stats
11W - 17L
1,405 SR
Queue Stats
174W - 204L
1,419 Elo+
Party 2
Team Averages
Level 51
1,528 SR
1,418 Elo+

VS

Team Averages
Level 74
1,528 SR
1,479 Elo+
Anhur
Anhur
AlphaKennnyOne
Anhur
Level 27
God Stats
5W - 3L
1,751 SR
Queue Stats
80W - 51L
1,662 Elo+
Party 1
Merlin
Merlin
CardiacArrrest
Merlin
Level 141
God Stats
1W - 0L
1,546 SR
Queue Stats
72W - 55L
1,558 Elo+
Party 1
Serqet
Serqet
GatorNation
Serqet
Level 109
God Stats
10W - 8L
1,582 SR
Queue Stats
64W - 53L
1,545 Elo+
Party 1
Anubis
Anubis
Magnus-115-
Anubis
Level 63
God Stats
27W - 24L
1,459 SR
Queue Stats
301W - 355L
1,367 Elo+
Party 3
Geb
Geb
ttorivio_
Geb
Level 30
God Stats
3W - 7L
1,302 SR
Queue Stats
146W - 178L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,786
433
3,715
12,466
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
The F Bomb 1
Izanami
9
0 / 13 / 0
6,060
337
2,774
14,690
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Torgoski54
Fenrir
12
4 / 8 / 2
8,149
453
9,229
13,640
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
0 / 10 / 2
6,872
382
5,440
15,887
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
slayer_of_puss44
King Arthur
13
1 / 6 / 2
8,130
452
5,115
13,789
7,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 4
11,678
649
13,804
14,880
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 1 / 9
11,737
652
17,895
10,284
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
16
10 / 1 / 6
11,157
620
7,981
9,838
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
4 / 3 / 8
10,198
567
8,458
9,495
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 20
10,028
557
4,929
10,620
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
7
Kills
41
42
Deaths
7
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
16
1
4
18
W
10
1
9
14.5
W
Serqet
10
1
6
13
W
Anubis
4
3
8
2.67
L
2
5
2
0.6
L
Izanami
The F Bomb 1
Izanami
0
13
0
0
L
Fenrir
Torgoski54
Fenrir
4
8
2
0.63
L
0
10
2
0.1
L
King Arthur
slayer_of_puss44
King Arthur
1
6
2
0.33
W
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
53,067
70,472
Taken
55,117
26,372
Mitigated
28,481
10,292
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,804
6,789
0
3,993
14,880
5,601
2,255
2,568
12,312
0
104,711
W
17,895
1,499
0
3,641
10,284
4,935
3,056
1,825
8,459
75,233
0
W
Serqet
7,981
1,177
0
3,390
9,838
3,686
1,748
1,214
8,624
0
45,795
W
Anubis
8,458
77
0
2,786
9,495
4,373
502
2,399
7,096
47,848
0
L
3,715
148
110
3,023
12,466
2,581
248
7,720
4,284
38,767
0
L
Izanami
The F Bomb 1
Izanami
2,774
1,351
0
1,524
14,690
2,434
0
4,779
9,689
0
25,357
L
Fenrir
Torgoski54
Fenrir
9,229
1,431
0
2,897
13,640
6,114
0
5,511
8,129
0
39,168
L
5,440
730
0
1,718
15,887
7,812
0
6,522
9,365
22,239
0
L
King Arthur
slayer_of_puss44
King Arthur
5,115
719
0
1,020
13,789
7,431
0
6,876
6,229
0
37,689
W
4,929
674
0
3,811
10,620
9,886
297
1,935
8,685
18,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
54,798
310
Minions Killed
424
0
Camps Cleared
0
1,662,416
Distance Traveled
1,792,268
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,678
649
123
7
0
326,713
5
W
Merlin
11,737
652
110
6
0
346,873
6
W
Serqet
11,157
620
82
5
0
413,433
4
W
Anubis
10,198
567
91
5
0
310,246
1
L
Janus
7,786
433
90
5
0
353,147
4
L
Izanami
6,060
337
40
2
0
307,878
0
L
Fenrir
8,149
453
58
3
0
351,313
0
L
Ymir
6,872
382
36
2
0
322,635
2
L
King Arthur
8,130
452
86
5
0
327,443
1
W
Geb
10,028
557
18
1
0
395,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role