Player Matchup

Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Azerdeath
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,934 Elo+
Solo
Chaac
Chaac
Free Lucids
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 121L
1,640 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Holyshindragoon
Morgan Le Fay
Level 27
God Stats
4W - 4L
1,749 SR
Queue Stats
88W - 85L
1,586 Elo+
Solo
Ares
Ares
theogkenobi2
Ares
Level 29
God Stats
6W - 6L
1,627 SR
Queue Stats
130W - 124L
1,582 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,649 Elo+

VS

Team Averages
Level 20
1,692 SR
1,566 Elo+
Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GetWr3kedKid
Neith
Level 17
God Stats
23W - 33L
1,696 SR
Queue Stats
315W - 321L
1,576 Elo+
Solo
Ra
Ra
SMGxNINJABLADEx
Ra
Level 28
God Stats
3W - 1L
1,784 SR
Queue Stats
4W - 2L
1,552 Elo+
Solo
Nemesis
Nemesis
roberto2105
Nemesis
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
241W - 238L
1,591 Elo+
Solo
Hades
Hades
serenityinchaos5
Hades
Level 21
God Stats
42W - 23L
1,735 SR
Queue Stats
109W - 112L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 2 / 2
9,994
476
4,144
11,073
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Azerdeath
Mercury
12
0 / 8 / 3
7,436
354
1,992
14,483
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 4 / 0
10,035
478
7,400
16,059
19,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Holyshindragoon
Morgan Le Fay
14
2 / 5 / 3
8,905
424
9,412
15,511
6,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 5
9,381
447
4,508
12,075
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
1 / 2 / 1
11,810
562
4,556
8,394
3,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 1 / 2
12,047
574
10,418
8,893
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 8
9,097
433
4,875
10,067
7,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
roberto2105
Nemesis
17
5 / 2 / 3
10,906
519
9,561
14,888
8,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 1 / 2
12,820
610
16,626
13,308
7,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
20
21
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
2
2.5
W
Medusa
 
Medusa
1
2
1
0.75
L
Mercury
Azerdeath
Mercury
0
8
3
0.19
L
5
4
0
1.25
W
2
1
2
3
L
Morgan Le Fay
Holyshindragoon
Morgan Le Fay
2
5
3
0.7
W
0
6
8
0.67
W
Nemesis
roberto2105
Nemesis
5
2
3
3.25
W
12
1
2
13
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,456
Damage
46,036
69,201
Taken
55,550
45,636
Mitigated
32,250
18,039
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,144
2,259
0
4,922
11,073
4,181
0
3,651
7,422
0
54,222
W
Medusa
 
Medusa
4,556
1,755
0
1,459
8,394
3,523
1,814
1,149
6,945
0
76,875
L
Mercury
Azerdeath
Mercury
1,992
571
0
2,681
14,483
5,030
0
3,972
10,511
0
28,289
L
7,400
1,670
0
5,596
16,059
19,622
516
2,560
13,499
0
61,629
W
10,418
2,838
0
5,363
8,893
4,223
2,429
2,907
5,986
0
112,272
L
Morgan Le Fay
Holyshindragoon
Morgan Le Fay
9,412
789
0
3,018
15,511
6,497
184
9,200
6,311
57,682
0
W
4,875
558
375
3,127
10,067
7,616
339
3,577
6,400
34,082
0
W
Nemesis
roberto2105
Nemesis
9,561
5,169
0
5,293
14,888
8,942
225
2,278
12,370
0
68,616
W
16,626
2,328
916
10,103
13,308
7,946
2,281
4,009
9,299
98,594
0
L
4,508
116
0
1,822
12,075
10,306
454
2,118
9,957
39,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
56,680
425
Minions Killed
708
0
Camps Cleared
0
1,804,994
Distance Traveled
1,968,274
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,994
476
117
6
0
382,876
2
W
Medusa
11,810
562
176
8
0
412,884
10
L
Mercury
7,436
354
48
2
0
414,530
2
L
Chaac
10,035
478
111
5
0
329,956
0
W
Neith
12,047
574
194
9
0
332,294
5
L
Morgan Le Fay
8,905
424
95
5
0
346,002
5
W
Ra
9,097
433
65
3
0
418,545
2
W
Nemesis
10,906
519
100
5
0
415,957
1
W
Hades
12,820
610
173
8
0
388,594
0
L
Ares
9,381
447
54
3
0
331,630
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role