Player Matchup

Zeus
Zeus
Dannagui
Zeus
Level 148
God Stats
0W - 1L
1,761 SR
Queue Stats
41W - 36L
1,649 Elo+
Party 1
Neith
Neith
Gresse12
Neith
Level 12
God Stats
2W - 5L
1,371 SR
Queue Stats
21W - 14L
1,692 Elo+
Party 1
Chang'e
Chang'e
Hisako soul Ero
Chang'e
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 195L
1,741 Elo+
Party 1
Tyr
Tyr
NotaSmuurff3566
Tyr
Level 18
God Stats
1W - 2L
1,610 SR
Queue Stats
22W - 15L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
Nottodays0n
Cthulhu
Level 17
God Stats
2W - 1L
1,895 SR
Queue Stats
27W - 17L
1,688 Elo+
Party 1
Team Averages
Level 71
1,627 SR
1,690 Elo+

VS

Team Averages
Level 22
1,720 SR
1,616 Elo+
Ymir
Ymir
Delling111
Ymir
Level 20
God Stats
13W - 3L
1,500 SR
Queue Stats
118W - 126L
1,613 Elo+
Solo
Chang'e
Chang'e
Druid4565
Chang'e
Level 18
God Stats
39W - 18L
1,907 SR
Queue Stats
354W - 330L
1,577 Elo+
Solo
Hou Yi
Hou Yi
IvanTrappin
Hou Yi
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 87L
1,684 Elo+
Solo
Arachne
Arachne
flixleplik
Arachne
Level 29
God Stats
3W - 0L
1,746 SR
Queue Stats
137W - 92L
1,571 Elo+
Solo
Bellona
Bellona
lilMcNuggetsS2
Bellona
Level 29
God Stats
6W - 1L
1,948 SR
Queue Stats
99W - 65L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 2 / 1
6,687
608
7,002
6,655
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Gresse12
Neith
10
0 / 3 / 3
5,712
519
4,674
6,689
1,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 4 / 0
4,514
410
1,997
3,698
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 5 / 0
6,217
565
7,658
10,141
3,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Nottodays0n
Cthulhu
8
0 / 4 / 0
5,242
477
4,360
9,304
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,963
542
1,472
8,884
3,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Druid4565
Chang'e
10
1 / 2 / 7
6,117
556
5,032
7,181
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
2 / 3 / 1
5,947
541
5,801
6,351
1,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
flixleplik
Arachne
11
11 / 2 / 3
7,487
681
9,205
10,666
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 0
6,947
632
4,110
7,214
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
18
18
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
2
1
1.75
W
0
0
6
3
W
Chang'e
Druid4565
Chang'e
1
2
7
2.25
L
Neith
Gresse12
Neith
0
3
3
0.5
L
1
4
0
0.25
W
Hou Yi
2
3
1
0.83
L
3
5
0
0.6
L
Cthulhu
Nottodays0n
Cthulhu
0
4
0
0
W
Arachne
flixleplik
Arachne
11
2
3
6.25
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
25,620
36,487
Taken
40,296
11,565
Mitigated
15,738
7,300
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,002
741
0
1,420
6,655
1,643
76
1,165
5,490
46,598
0
W
1,472
388
0
2,600
8,884
3,009
0
3,897
4,987
19,193
0
W
Chang'e
Druid4565
Chang'e
5,032
227
404
2,703
7,181
2,422
0
3,066
4,027
32,676
0
L
Neith
Gresse12
Neith
4,674
2,143
0
2,078
6,689
1,761
294
44
6,645
0
29,029
L
1,997
94
89
862
3,698
900
29
1,396
2,302
10,703
0
W
Hou Yi
5,801
2,583
0
350
6,351
1,837
0
2,277
4,040
0
33,663
L
7,658
1,012
0
1,767
10,141
3,812
0
1,746
8,395
0
30,641
L
Cthulhu
Nottodays0n
Cthulhu
4,360
379
0
1,084
9,304
3,449
0
2,153
7,151
21,487
0
W
Arachne
flixleplik
Arachne
9,205
6,267
0
3,529
10,666
4,026
0
3,395
7,105
0
32,194
W
4,110
1,204
0
3,090
7,214
4,444
0
436
6,778
0
41,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
32,461
245
Minions Killed
314
0
Camps Cleared
0
956,798
Distance Traveled
1,072,412
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,687
608
85
8
0
203,721
3
W
Ymir
5,963
542
33
3
0
220,102
1
W
Chang'e
6,117
556
61
6
0
198,443
1
L
Neith
5,712
519
57
5
0
189,200
4
L
Chang'e
4,514
410
25
2
0
120,236
2
W
Hou Yi
5,947
541
72
7
0
178,872
1
L
Tyr
6,217
565
52
5
0
215,376
5
L
Cthulhu
5,242
477
26
2
0
228,265
2
W
Arachne
7,487
681
54
5
0
237,578
2
W
Bellona
6,947
632
94
9
0
237,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role