Player Matchup

Olorun
Olorun
Big_Brain-Comrad
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
Deathrazor50
Sun Wukong
Level 7
God Stats
1W - 4L
1,328 SR
Queue Stats
1W - 7L
1,060 Elo+
Solo
Neith
Neith
Enemy256
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,294 Elo+
Solo
Zeus
Zeus
HowthisARfeel
Zeus
Level 7
God Stats
0W - 3L
1,142 SR
Queue Stats
7W - 14L
1,259 Elo+
Party 2
Geb
Geb
ZeroDay863
Geb
Level 11
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Team Averages
Level 9
1,347 SR
1,240 Elo+

VS

Team Averages
Level 20
1,518 SR
1,361 Elo+
Erlang Shen
Erlang Shen
Aloaster
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,419 Elo+
Party 1
Nemesis
Nemesis
BlackRoses14227
Nemesis
Level 27
God Stats
18W - 14L
1,523 SR
Queue Stats
289W - 320L
1,317 Elo+
Solo
Scylla
Scylla
DoloCode
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,369 Elo+
Solo
Kali
Kali
Infinity grape2
Kali
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,328 Elo+
Party 1
Ares
Ares
Josh0919
Ares
Level 17
God Stats
4W - 2L
1,565 SR
Queue Stats
31W - 27L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,523
866
4,773
15,357
10,243
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Deathrazor50
Sun Wukong
15
1 / 13 / 2
9,830
894
12,506
26,077
17,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Enemy256
Neith
15
0 / 12 / 3
9,035
821
5,771
17,877
7,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 2
10,037
912
20,569
14,729
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 9 / 4
9,722
884
9,125
18,636
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aloaster
Erlang Shen
20
20 / 0 / 24
13,657
1,242
25,110
16,479
10,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
14 / 2 / 23
12,969
1,179
26,780
13,892
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
DoloCode
Scylla
18
10 / 0 / 11
11,565
1,051
16,982
10,484
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 16
9,966
906
2,868
7,173
2,891
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
20
4 / 0 / 38
12,284
1,117
14,544
15,341
13,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
161
5
Kills
49
49
Deaths
5
14
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aloaster
Erlang Shen
20
0
24
32
L
1
7
3
0.36
W
14
2
23
12.75
L
Sun Wukong
Deathrazor50
Sun Wukong
1
13
2
0.15
W
Scylla
DoloCode
Scylla
10
0
11
15.5
L
Neith
Enemy256
Neith
0
12
3
0.13
L
3
8
2
0.5
W
1
3
16
3
W
Ares
4
0
38
23
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,744
Damage
86,284
92,676
Taken
63,369
55,741
Mitigated
38,512
5,090
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aloaster
Erlang Shen
25,110
15,016
0
5,231
16,479
10,334
0
8,720
7,759
0
49,758
L
4,773
2,948
159
716
15,357
10,243
0
4,816
10,351
11,305
0
W
26,780
18,528
0
4,720
13,892
7,521
0
6,363
7,529
0
40,298
L
Sun Wukong
Deathrazor50
Sun Wukong
12,506
4,021
0
2,453
26,077
17,564
0
9,220
16,667
0
35,451
W
Scylla
DoloCode
Scylla
16,982
3,194
0
1,656
10,484
4,604
0
4,702
5,782
37,592
0
L
Neith
Enemy256
Neith
5,771
4,657
0
682
17,877
7,029
0
4,991
12,752
0
13,615
L
20,569
3,858
0
534
14,729
5,288
0
4,267
10,408
34,389
0
W
2,868
1,574
0
1,816
7,173
2,891
0
5,151
2,022
0
5,301
W
Ares
14,544
2,300
0
970
15,341
13,162
0
9,531
5,810
19,605
0
L
9,125
2,387
0
546
18,636
15,617
0
7,502
10,972
23,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,147
Gold Earned
60,441
135
Minions Killed
167
5
Camps Cleared
7
770,829
Distance Traveled
905,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,657
1,242
62
6
1
230,363
0
L
Olorun
9,523
866
11
1
0
138,004
0
W
Nemesis
12,969
1,179
28
3
4
187,151
2
L
Sun Wukong
9,830
894
44
4
3
177,882
0
W
Scylla
11,565
1,051
58
5
1
179,063
0
L
Neith
9,035
821
14
1
1
124,617
0
L
Zeus
10,037
912
34
3
1
166,659
1
W
Kali
9,966
906
8
1
0
98,515
1
W
Ares
12,284
1,117
11
1
1
210,084
0
L
Geb
9,722
884
32
3
0
163,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role