Player Matchup

Gilgamesh
Gilgamesh
Amankills
Gilgamesh
Level 88
God Stats
19W - 23L
1,528 SR
Queue Stats
265W - 279L
1,603 Elo+
Party 1
Chang'e
Chang'e
Combat Waifu
Chang'e
Level 107
God Stats
7W - 4L
1,581 SR
Queue Stats
251W - 264L
1,602 Elo+
Party 1
Mercury
Mercury
llKINGOFCHOASll
Mercury
Level 83
God Stats
51W - 26L
1,629 SR
Queue Stats
123W - 121L
1,546 Elo+
Solo
Team Averages
Level 93
1,579 SR
1,584 Elo+

VS

Team Averages
Level 113
1,494 SR
1,528 Elo+
Cthulhu
Cthulhu
Blackshade17
Cthulhu
Level 110
God Stats
3W - 3L
1,400 SR
Queue Stats
224W - 247L
1,543 Elo+
Solo
Izanami
Izanami
Tibault
Izanami
Level 160
God Stats
20W - 31L
1,472 SR
Queue Stats
904W - 937L
1,602 Elo+
Solo
Chang'e
Chang'e
Unnilpentium
Chang'e
Level 68
God Stats
0W - 5L
1,609 SR
Queue Stats
38W - 37L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amankills
Gilgamesh
19
6 / 7 / 12
13,940
734
17,441
29,723
28,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Combat Waifu
Chang'e
19
3 / 0 / 14
13,140
692
16,319
18,447
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 7 / 8
14,564
767
18,619
17,716
7,424
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackshade17
Cthulhu
17
4 / 4 / 8
12,854
677
17,830
25,074
34,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Tibault
Izanami
17
4 / 6 / 6
13,152
692
19,252
20,279
8,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Unnilpentium
Chang'e
16
5 / 8 / 6
12,348
650
9,047
21,089
9,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
18
Kills
13
14
Deaths
18
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amankills
Gilgamesh
6
7
12
1.71
L
Cthulhu
Blackshade17
Cthulhu
4
4
8
2
W
Chang'e
Combat Waifu
Chang'e
3
0
14
10
L
Izanami
Tibault
Izanami
4
6
6
1.17
L
Chang'e
Unnilpentium
Chang'e
5
8
6
1
W
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
46,129
65,886
Taken
66,442
41,636
Mitigated
52,124
24,263
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amankills
Gilgamesh
17,441
4,468
0
5,260
29,723
28,039
1,240
12,355
16,652
0
67,324
L
Cthulhu
Blackshade17
Cthulhu
17,830
1,069
462
6,098
25,074
34,522
232
5,917
19,157
45,842
0
W
Chang'e
Combat Waifu
Chang'e
16,319
1,445
7,203
9,600
18,447
6,173
1,052
6,683
11,464
68,154
0
L
Izanami
Tibault
Izanami
19,252
12,407
0
6,952
20,279
8,231
2,896
4,760
15,519
0
87,140
L
Chang'e
Unnilpentium
Chang'e
9,047
91
2,854
5,669
21,089
9,371
347
5,642
15,447
40,619
0
W
18,619
13,717
0
2,200
17,716
7,424
840
6,544
10,893
0
40,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
38,354
191
Minions Killed
221
0
Camps Cleared
0
1,133,813
Distance Traveled
902,257
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,940
734
73
4
0
365,454
1
L
Cthulhu
12,854
677
53
3
0
361,238
6
W
Chang'e
13,140
692
86
5
0
386,091
7
L
Izanami
13,152
692
109
6
0
269,227
4
L
Chang'e
12,348
650
59
3
0
271,792
0
W
Mercury
14,564
767
32
2
0
382,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role