Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
chaser2004
Ah Puch
Level 34
God Stats
24W - 5L
1,737 SR
Queue Stats
30W - 26L
1,440 Elo+
Party 1
Hera
Hera
tmedwards0404
Hera
Level 28
God Stats
8W - 3L
1,694 SR
Queue Stats
33W - 42L
1,409 Elo+
Party 1
Team Averages
Level 49
1,644 SR
1,449 Elo+

VS

Team Averages
Level 45
1,302 SR
1,304 Elo+
Janus
Janus
Juderax_6
Janus
Level 82
God Stats
0W - 2L
1,099 SR
Queue Stats
18W - 30L
1,356 Elo+
Party 2
Ymir
Ymir
King_Jdaboss78
Ymir
Level 27
God Stats
2W - 2L
1,365 SR
Queue Stats
17W - 26L
1,273 Elo+
Party 2
Nemesis
Nemesis
mountainblaster5
Nemesis
Level 27
God Stats
1W - 2L
1,442 SR
Queue Stats
7W - 18L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
8 / 4 / 9
12,556
785
11,218
20,400
14,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
chaser2004
Ah Puch
16
6 / 2 / 8
11,382
711
17,933
11,743
4,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 13
11,595
725
15,359
7,592
2,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Juderax_6
Janus
15
6 / 5 / 1
12,010
751
15,688
16,079
5,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 4
9,862
616
4,785
21,665
19,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 10 / 1
8,632
540
3,570
15,607
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
7
7
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
4
9
3.13
L
Janus
Juderax_6
Janus
6
5
1
1.3
L
0
5
4
0.4
W
Ah Puch
chaser2004
Ah Puch
6
2
8
5
L
1
10
1
0.15
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,510
Damage
24,043
39,735
Taken
53,351
22,037
Mitigated
30,020
11,823
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,218
835
979
3,970
20,400
14,472
343
8,160
10,510
0
27,159
L
Janus
Juderax_6
Janus
15,688
1,014
254
3,336
16,079
5,619
0
9,680
6,399
54,631
0
L
4,785
311
0
1,626
21,665
19,213
0
15,396
6,269
17,453
0
W
Ah Puch
chaser2004
Ah Puch
17,933
715
664
3,346
11,743
4,681
1,170
8,871
2,872
58,274
0
L
3,570
1,890
0
359
15,607
5,188
459
8,216
7,391
0
16,218
W
15,359
3,608
911
1,953
7,592
2,884
455
3,442
4,150
48,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
30,504
172
Minions Killed
129
0
Camps Cleared
0
826,698
Distance Traveled
767,873
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,556
785
32
2
0
266,894
0
L
Janus
12,010
751
70
4
0
271,534
3
L
Ymir
9,862
616
23
1
0
258,816
3
W
Ah Puch
11,382
711
69
4
0
254,945
0
L
Nemesis
8,632
540
36
2
0
237,523
0
W
Hera
11,595
725
71
4
0
304,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role