Player Matchup

Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Chord24
Yemoja
Level 86
God Stats
3W - 3L
1,207 SR
Queue Stats
497W - 585L
1,396 Elo+
Party 2
Chiron
Chiron
EternalMoody
Chiron
Level 43
God Stats
2W - 6L
1,206 SR
Queue Stats
21W - 24L
1,378 Elo+
Party 3
Horus
Horus
EternalPardon
Horus
Level 109
God Stats
2W - 3L
1,335 SR
Queue Stats
286W - 280L
1,476 Elo+
Party 3
Bakasura
Bakasura
Warrior2160
Bakasura
Level 66
God Stats
4W - 0L
1,816 SR
Queue Stats
145W - 143L
1,489 Elo+
Solo
Team Averages
Level 77
1,413 SR
1,448 Elo+

VS

Team Averages
Level 111
1,494 SR
1,432 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lantrast
Cu Chulainn
Level 159
God Stats
40W - 32L
1,552 SR
Queue Stats
288W - 331L
1,433 Elo+
Party 1
Artio
Artio
frostsoul21
Artio
Level 87
God Stats
58W - 71L
1,422 SR
Queue Stats
183W - 253L
1,366 Elo+
Party 1
Thor
Thor
xXASTAXx
Thor
Level 86
God Stats
12W - 17L
1,497 SR
Queue Stats
119W - 205L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 0 / 2
7,104
646
4,814
4,481
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Chord24
Yemoja
9
1 / 2 / 5
6,006
546
2,369
5,414
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
9
0 / 3 / 2
5,280
480
4,184
5,692
1,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 1
7,520
684
9,245
7,435
4,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Warrior2160
Bakasura
12
5 / 0 / 3
7,186
653
6,412
8,311
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 2 / 1
5,913
538
3,430
8,732
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
 
The Morrigan
9
0 / 5 / 1
5,129
466
2,796
5,265
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Lantrast
Cu Chulainn
9
0 / 5 / 0
5,456
496
4,313
10,431
3,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 3
4,977
452
2,616
8,919
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
8
1 / 4 / 0
4,851
441
1,306
7,561
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
5
5
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
2
7
L
Anhur
 
Anhur
3
2
1
1.75
L
The Morrigan
 
The Morrigan
0
5
1
0.1
W
Yemoja
Chord24
Yemoja
1
2
5
1.75
W
Chiron
0
3
2
0.33
W
9
0
1
9.5
L
Cu Chulainn
Lantrast
Cu Chulainn
0
5
0
0
W
Bakasura
Warrior2160
Bakasura
5
0
3
6.5
L
1
5
3
0.5
L
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,024
Damage
14,461
31,333
Taken
40,908
11,881
Mitigated
13,728
11,741
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,814
305
0
1,150
4,481
1,354
190
1,119
3,362
43,674
0
L
Anhur
 
Anhur
3,430
1,253
0
3,011
8,732
2,511
0
1,943
6,789
0
29,770
L
The Morrigan
 
The Morrigan
2,796
604
0
483
5,265
1,376
0
1,762
3,153
23,768
966
W
Yemoja
Chord24
Yemoja
2,369
706
1,372
794
5,414
2,450
276
1,666
3,748
13,218
0
W
Chiron
4,184
1,695
945
1,422
5,692
1,039
447
655
5,037
0
29,022
W
9,245
4,355
157
3,451
7,435
4,235
167
346
7,089
0
36,852
L
Cu Chulainn
Lantrast
Cu Chulainn
4,313
1,371
0
1,887
10,431
3,621
0
0
10,266
0
28,815
W
Bakasura
Warrior2160
Bakasura
6,412
4,523
0
2,450
8,311
2,803
28
953
7,358
0
43,881
L
2,616
367
184
2,436
8,919
4,101
0
1,849
6,469
8,911
0
L
Thor
1,306
249
0
1,682
7,561
2,119
0
1,629
5,657
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
26,326
340
Minions Killed
217
0
Camps Cleared
0
1,044,655
Distance Traveled
973,652
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,104
646
93
8
0
220,659
4
L
Anhur
5,913
538
57
5
0
179,374
0
L
The Morrigan
5,129
466
48
4
0
175,221
3
W
Yemoja
6,006
546
21
2
0
181,902
5
W
Chiron
5,280
480
51
5
0
199,637
2
W
Horus
7,520
684
81
7
0
200,161
0
L
Cu Chulainn
5,456
496
58
5
0
197,586
2
W
Bakasura
7,186
653
94
9
0
242,296
1
L
Artio
4,977
452
9
1
0
215,157
1
L
Thor
4,851
441
45
4
0
206,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role