Player Matchup

Set
Set
BringMeBeers
Set
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
918 Elo+
Solo
Agni
Agni
DudeCalledQuest
Agni
Level 7
God Stats
21W - 14L
1,149 SR
Queue Stats
453W - 466L
1,500 Elo+
Party 1
Ymir
Ymir
NJ_Chase
Ymir
Level 4
God Stats
7W - 5L
1,154 SR
Queue Stats
204W - 220L
1,500 Elo+
Party 1
Mulan
Mulan
Vengeful_Rage_
Mulan
Level 17
God Stats
3W - 4L
1,403 SR
Queue Stats
33W - 36L
1,313 Elo+
Party 2
Hachiman
Hachiman
shwaa1
Hachiman
Level 29
God Stats
4W - 9L
1,239 SR
Queue Stats
33W - 39L
1,312 Elo+
Party 2
Team Averages
Level 12
1,289 SR
1,309 Elo+

VS

Team Averages
Level 36
1,464 SR
1,401 Elo+
Gilgamesh
Gilgamesh
AKBURGE
Gilgamesh
Level 22
God Stats
8W - 7L
1,226 SR
Queue Stats
63W - 63L
1,405 Elo+
Solo
Bakasura
Bakasura
DegucaG
Bakasura
Level 26
God Stats
10W - 6L
1,771 SR
Queue Stats
64W - 81L
1,436 Elo+
Solo
Sobek
Sobek
ImTomy10
Sobek
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 364L
1,347 Elo+
Party 3
Chernobog
Chernobog
PandoranLegend95
Chernobog
Level 23
God Stats
1W - 1L
1,324 SR
Queue Stats
95W - 90L
1,363 Elo+
Solo
Ra
Ra
javiar700
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 101L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 4
8,229
411
3,841
14,647
4,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 8 / 3
8,793
440
10,050
12,557
4,143
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
3 / 8 / 10
10,031
502
9,070
20,552
17,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 9
7,818
391
5,007
10,340
4,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
shwaa1
Hachiman
14
6 / 7 / 6
9,211
461
15,317
13,596
5,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKBURGE
Gilgamesh
14
1 / 4 / 8
10,485
524
8,776
12,812
8,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
DegucaG
Bakasura
19
24 / 2 / 6
12,480
624
18,437
15,489
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
ImTomy10
Sobek
14
4 / 2 / 20
10,584
529
8,339
15,945
15,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
16
5 / 5 / 15
10,404
520
11,567
11,873
4,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 6 / 6
9,039
452
6,796
8,242
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
19
Kills
37
37
Deaths
19
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AKBURGE
Gilgamesh
1
4
8
1.25
L
4
10
4
0.6
W
Bakasura
DegucaG
Bakasura
24
2
6
13.5
L
5
8
3
0.81
W
Sobek
ImTomy10
Sobek
4
2
20
7
L
Ymir
3
8
10
1
W
Chernobog
5
5
15
2.5
L
1
4
9
1.38
W
3
6
6
1
L
Hachiman
shwaa1
Hachiman
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
53,915
71,692
Taken
64,361
36,198
Mitigated
38,578
8,557
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AKBURGE
Gilgamesh
8,776
2,025
0
826
12,812
8,328
2,396
1,891
10,921
0
39,514
L
3,841
2,516
0
2,332
14,647
4,650
0
3,358
10,597
0
20,320
W
Bakasura
DegucaG
Bakasura
18,437
12,754
0
4,885
15,489
6,309
2,803
4,865
10,624
0
65,010
L
10,050
1,870
0
1,932
12,557
4,143
20
2,860
9,068
41,915
0
W
Sobek
ImTomy10
Sobek
8,339
475
0
3,808
15,945
15,935
219
5,729
10,216
26,879
0
L
Ymir
9,070
2,507
0
0
20,552
17,827
443
5,094
13,542
31,910
0
W
Chernobog
11,567
7,628
0
751
11,873
4,534
2,636
3,320
8,553
0
55,660
L
5,007
708
0
859
10,340
4,325
0
1,782
8,398
0
26,982
W
6,796
620
436
725
8,242
3,472
334
3,315
4,927
29,448
0
L
Hachiman
shwaa1
Hachiman
15,317
6,956
0
3,434
13,596
5,253
767
2,041
10,931
0
58,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
52,992
266
Minions Killed
344
0
Camps Cleared
0
1,657,077
Distance Traveled
1,839,491
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,485
524
62
3
0
329,676
8
L
Set
8,229
411
25
1
0
337,497
0
W
Bakasura
12,480
624
110
6
0
427,433
2
L
Agni
8,793
440
80
4
0
269,600
1
W
Sobek
10,584
529
32
2
0
368,873
2
L
Ymir
10,031
502
35
2
0
337,366
0
W
Chernobog
10,404
520
84
4
0
371,912
0
L
Mulan
7,818
391
42
2
0
380,715
3
W
Ra
9,039
452
56
3
0
341,597
0
L
Hachiman
9,211
461
84
4
0
331,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role