Player Matchup

Hercules
Hercules
LaChetaWea
Hercules
Level 141
God Stats
3W - 0L
2,003 SR
Queue Stats
97W - 54L
1,749 Elo+
Party 1
Sylvanus
Sylvanus
LitraCARC
Sylvanus
Level 145
God Stats
1W - 1L
1,218 SR
Queue Stats
137W - 95L
1,701 Elo+
Party 1
Thanatos
Thanatos
SantiFOX
Thanatos
Level 36
God Stats
5W - 0L
1,841 SR
Queue Stats
39W - 8L
1,917 Elo+
Party 1
Poseidon
Poseidon
ZéPequeño
Poseidon
Level 129
God Stats
1W - 0L
1,234 SR
Queue Stats
115W - 72L
1,704 Elo+
Party 1
Hera
Hera
soyjeyson
Hera
Level 77
God Stats
3W - 1L
1,830 SR
Queue Stats
31W - 13L
1,760 Elo+
Party 1
Team Averages
Level 106
1,625 SR
1,766 Elo+

VS

Team Averages
Level 66
1,490 SR
1,368 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
L0urd3s-1b4n3z
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
PaTioX
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,393 Elo+
Party 2
Izanami
Izanami
Tofk4
Izanami
Level 16
God Stats
5W - 8L
1,434 SR
Queue Stats
23W - 35L
1,307 Elo+
Party 2
Poseidon
Poseidon
VCol_19
Poseidon
Level 68
God Stats
0W - 1L
1,516 SR
Queue Stats
37W - 56L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LaChetaWea
Hercules
12
6 / 0 / 10
7,923
660
7,570
8,787
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
LitraCARC
Sylvanus
13
4 / 3 / 0
7,792
649
4,274
7,066
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
SantiFOX
Thanatos
11
2 / 2 / 2
6,811
568
1,609
8,642
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ZéPequeño
Poseidon
13
8 / 2 / 4
7,898
658
10,509
5,928
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
11
1 / 2 / 3
6,494
541
5,139
6,063
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 4
6,955
580
4,688
9,423
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 3
6,933
578
3,907
6,431
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
PaTioX
Jormungandr
9
1 / 5 / 1
5,484
457
3,923
9,476
4,925
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Tofk4
Izanami
9
0 / 5 / 0
5,475
456
1,719
7,116
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
VCol_19
Poseidon
9
1 / 6 / 2
5,932
494
3,261
6,939
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
9
9
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
4
1.67
L
4
2
3
2.75
W
Hercules
LaChetaWea
Hercules
6
0
10
11
W
Sylvanus
LitraCARC
Sylvanus
4
3
0
1.33
L
Jormungandr
PaTioX
Jormungandr
1
5
1
0.3
W
Thanatos
SantiFOX
Thanatos
2
2
2
1.5
L
Izanami
Tofk4
Izanami
0
5
0
0
L
Poseidon
VCol_19
Poseidon
1
6
2
0.33
W
Poseidon
ZéPequeño
Poseidon
8
2
4
5
W
Hera
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
17,498
36,486
Taken
39,385
18,619
Mitigated
16,405
18,524
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,688
980
0
245
9,423
3,637
0
4,210
5,065
0
36,506
L
3,907
385
0
1,760
6,431
3,975
0
3,312
3,091
0
23,634
W
Hercules
LaChetaWea
Hercules
7,570
2,434
0
3,938
8,787
8,050
28
2,175
6,554
0
28,322
W
Sylvanus
LitraCARC
Sylvanus
4,274
1,634
521
2,484
7,066
3,786
483
741
6,145
37,336
6,113
L
Jormungandr
PaTioX
Jormungandr
3,923
1,178
519
1,750
9,476
4,925
0
5,104
4,370
15,496
0
W
Thanatos
SantiFOX
Thanatos
1,609
285
0
8,018
8,642
2,714
76
893
7,571
0
35,740
L
Izanami
Tofk4
Izanami
1,719
851
0
907
7,116
1,946
0
3,693
3,353
0
31,685
L
Poseidon
VCol_19
Poseidon
3,261
57
0
697
6,939
1,922
0
2,491
4,316
22,380
0
W
Poseidon
ZéPequeño
Poseidon
10,509
3,015
0
2,153
5,928
2,217
986
1,666
4,200
48,491
4,330
W
Hera
5,139
1,370
0
1,410
6,063
1,852
595
1,349
4,532
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
30,779
382
Minions Killed
253
0
Camps Cleared
0
1,140,423
Distance Traveled
1,147,476
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,955
580
76
6
0
251,792
2
L
Mulan
6,933
578
49
4
0
240,908
4
W
Hercules
7,923
660
35
3
0
269,591
7
W
Sylvanus
7,792
649
97
8
0
197,424
1
L
Jormungandr
5,484
457
16
1
0
224,647
4
W
Thanatos
6,811
568
84
7
0
248,897
0
L
Izanami
5,475
456
62
5
0
210,122
2
L
Poseidon
5,932
494
50
4
0
220,007
1
W
Poseidon
7,898
658
95
8
0
218,255
4
W
Hera
6,494
541
71
6
0
206,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role