Player Matchup

Zeus
Zeus
Ateuzaz3145
Zeus
Level 28
God Stats
7W - 15L
1,321 SR
Queue Stats
57W - 81L
1,227 Elo+
Solo
Bellona
Bellona
CjBattu09
Bellona
Level 27
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 2L
1,471 Elo+
Solo
Bacchus
Bacchus
SabbaNucle
Bacchus
Level 28
God Stats
4W - 4L
1,784 SR
Queue Stats
146W - 163L
1,376 Elo+
Solo
Pele
Pele
UnKnown_037
Pele
Level 29
God Stats
1W - 1L
1,666 SR
Queue Stats
41W - 30L
1,385 Elo+
Solo
Izanami
Izanami
drippy bris
Izanami
Level 29
God Stats
3W - 5L
1,797 SR
Queue Stats
49W - 56L
1,294 Elo+
Solo
Team Averages
Level 28
1,661 SR
1,351 Elo+

VS

Team Averages
Level 27
1,395 SR
1,397 Elo+
Tiamat
Tiamat
Darkside2302
Tiamat
Level 29
God Stats
41W - 37L
1,502 SR
Queue Stats
159W - 304L
1,331 Elo+
Solo
Khepri
Khepri
RafikyLagosh
Khepri
Level 22
God Stats
117W - 113L
1,414 SR
Queue Stats
172W - 193L
1,341 Elo+
Solo
Hou Yi
Hou Yi
SwoleSarge
Hou Yi
Level 27
God Stats
4W - 1L
1,587 SR
Queue Stats
212W - 102L
1,574 Elo+
Solo
Tyr
Tyr
bitperbit
Tyr
Level 29
God Stats
20W - 24L
1,364 SR
Queue Stats
72W - 91L
1,350 Elo+
Solo
Hun Batz
Hun Batz
mbruno08
Hun Batz
Level 29
God Stats
9W - 8L
1,106 SR
Queue Stats
107W - 118L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,696
378
6,727
10,789
2,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CjBattu09
Bellona
17
5 / 2 / 6
11,095
482
8,120
14,584
13,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SabbaNucle
Bacchus
15
4 / 2 / 4
10,894
474
7,337
15,479
20,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 5 / 4
11,038
480
15,443
21,082
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
drippy bris
Izanami
11
2 / 5 / 1
8,633
375
4,174
7,366
2,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
4 / 3 / 5
11,666
507
15,624
13,789
9,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
2 / 5 / 5
9,348
406
3,721
11,530
11,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
SwoleSarge
Hou Yi
17
6 / 3 / 1
11,052
481
12,054
13,994
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 2 / 0
6,741
293
828
2,726
1,063
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
mbruno08
Hun Batz
20
7 / 4 / 4
12,821
557
14,816
16,466
7,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
17
Kills
19
20
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Bellona
CjBattu09
Bellona
5
2
6
4
W
Tiamat
4
3
5
2.17
W
Khepri
2
5
5
0.9
L
Bacchus
SabbaNucle
Bacchus
4
2
4
3
W
Hou Yi
SwoleSarge
Hou Yi
6
3
1
2.17
L
5
5
4
1.4
W
0
2
0
0
L
Izanami
drippy bris
Izanami
2
5
1
0.5
W
Hun Batz
mbruno08
Hun Batz
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,801
Damage
47,043
69,300
Taken
58,505
47,472
Mitigated
35,013
14,066
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,727
378
0
911
10,789
2,852
156
5,108
5,403
45,312
0
L
Bellona
CjBattu09
Bellona
8,120
2,853
0
3,468
14,584
13,651
559
4,639
9,807
0
48,359
W
Tiamat
15,624
687
0
3,198
13,789
9,646
1,205
5,131
8,658
76,502
0
W
Khepri
3,721
505
0
727
11,530
11,400
561
2,409
9,121
31,461
0
L
Bacchus
SabbaNucle
Bacchus
7,337
705
0
953
15,479
20,957
0
4,482
10,758
29,607
0
W
Hou Yi
SwoleSarge
Hou Yi
12,054
6,239
0
2,494
13,994
5,136
1,772
3,010
10,984
0
72,033
L
15,443
5,890
0
8,314
21,082
7,662
441
3,992
16,930
0
80,340
W
828
176
0
1,077
2,726
1,063
0
0
2,726
0
5,132
L
Izanami
drippy bris
Izanami
4,174
2,819
0
420
7,366
2,350
810
309
7,057
0
39,184
W
Hun Batz
mbruno08
Hun Batz
14,816
2,825
669
3,392
16,466
7,768
3,042
3,514
12,952
0
98,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
51,628
431
Minions Killed
469
0
Camps Cleared
0
1,805,705
Distance Traveled
1,684,460
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,696
378
78
3
0
341,513
0
L
Bellona
11,095
482
104
5
0
392,043
1
W
Tiamat
11,666
507
158
7
0
402,481
2
W
Khepri
9,348
406
46
2
0
418,467
0
L
Bacchus
10,894
474
31
1
0
396,598
3
W
Hou Yi
11,052
481
108
5
0
380,076
2
L
Pele
11,038
480
141
6
0
448,016
5
W
Tyr
6,741
293
12
1
0
86,303
0
L
Izanami
8,633
375
77
3
0
227,535
1
W
Hun Batz
12,821
557
145
6
0
397,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role