Player Matchup

Tiamat
Tiamat
Flare775
Tiamat
Level 103
God Stats
4W - 0L
1,686 SR
Queue Stats
94W - 83L
1,595 Elo+
Party 1
Izanami
Izanami
PinkDadCap
Izanami
Level 107
God Stats
3W - 0L
1,624 SR
Queue Stats
100W - 82L
1,610 Elo+
Party 1
Camazotz
Camazotz
QwertyDragoon
Camazotz
Level 103
God Stats
2W - 3L
1,479 SR
Queue Stats
247W - 211L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Romelio
Sun Wukong
Level 144
God Stats
1W - 2L
1,293 SR
Queue Stats
520W - 544L
1,586 Elo+
Solo
Hel
Hel
pelon111993
Hel
Level 157
God Stats
11W - 8L
1,607 SR
Queue Stats
376W - 378L
1,510 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,575 Elo+

VS

Team Averages
Level 141
1,451 SR
1,542 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Div1nity M3dic
Baron Samedi
Level 145
God Stats
1W - 2L
1,450 SR
Queue Stats
50W - 45L
1,527 Elo+
Solo
Chronos
Chronos
Jeff-Enveneom
Chronos
Level 137
God Stats
2W - 3L
1,298 SR
Queue Stats
207W - 221L
1,518 Elo+
Solo
Tyr
Tyr
Phantazein
Tyr
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
76W - 74L
1,568 Elo+
Solo
Hachiman
Hachiman
coschee
Hachiman
Level 159
God Stats
3W - 4L
1,505 SR
Queue Stats
144W - 157L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flare775
Tiamat
20
5 / 3 / 17
13,572
679
37,417
21,379
19,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
PinkDadCap
Izanami
20
10 / 2 / 6
14,086
704
24,611
18,774
11,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
QwertyDragoon
Camazotz
18
3 / 9 / 6
11,711
586
22,579
31,733
22,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Romelio
Sun Wukong
20
4 / 3 / 12
14,556
728
21,972
30,422
37,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 2 / 17
12,806
640
26,006
28,406
22,062
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
4 / 5 / 14
14,613
731
21,226
32,921
40,702
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Div1nity M3dic
Baron Samedi
20
8 / 3 / 9
13,631
682
30,889
27,393
17,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
20
3 / 3 / 12
12,671
634
21,812
28,367
13,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 7 / 12
11,235
562
12,104
38,300
43,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
coschee
Hachiman
19
3 / 6 / 10
11,859
593
30,114
26,683
12,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
76
24
Kills
19
19
Deaths
24
58
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
14
2.2
L
Baron Samedi
Div1nity M3dic
Baron Samedi
8
3
9
4.17
W
Tiamat
Flare775
Tiamat
5
3
17
4.5
L
Chronos
3
3
12
3
L
1
7
12
1
W
Izanami
PinkDadCap
Izanami
10
2
6
6.5
W
Camazotz
QwertyDragoon
Camazotz
3
9
6
0.67
W
Sun Wukong
Romelio
Sun Wukong
4
3
12
3.33
L
Hachiman
coschee
Hachiman
3
6
10
1.33
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,585
Damage
116,145
130,714
Taken
153,664
112,786
Mitigated
128,273
70,428
Healing
72,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
21,226
3,404
1,121
4,878
32,921
40,702
26
11,239
21,377
1,121
32,345
L
Baron Samedi
Div1nity M3dic
Baron Samedi
30,889
570
20,832
12,449
27,393
17,775
1,390
10,535
16,683
51,104
0
W
Tiamat
Flare775
Tiamat
37,417
2,008
1,988
3,207
21,379
19,469
447
9,069
12,310
62,812
0
L
Chronos
21,812
6,095
4,694
7,140
28,367
13,777
1,645
14,373
13,721
52,199
0
L
12,104
1,122
1,591
10,037
38,300
43,583
238
17,576
20,339
0
23,218
W
Izanami
PinkDadCap
Izanami
24,611
16,645
2,466
2,563
18,774
11,119
4,249
7,504
11,270
0
67,097
W
Camazotz
QwertyDragoon
Camazotz
22,579
5,672
2,542
8,808
31,733
22,369
0
14,529
17,204
0
29,277
W
Sun Wukong
Romelio
Sun Wukong
21,972
3,553
3,699
4,803
30,422
37,767
567
14,799
15,623
301
33,457
L
Hachiman
coschee
Hachiman
30,114
14,192
3,229
6,061
26,683
12,436
415
9,903
16,490
0
62,487
W
26,006
860
24,199
16,153
28,406
22,062
410
7,493
20,913
39,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,731
Gold Earned
64,009
210
Minions Killed
197
0
Camps Cleared
0
1,791,075
Distance Traveled
1,679,884
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,613
731
23
1
0
364,343
7
L
Baron Samedi
13,631
682
38
2
0
335,485
0
W
Tiamat
13,572
679
53
3
0
366,836
0
L
Chronos
12,671
634
61
3
0
359,255
0
L
Tyr
11,235
562
6
0
0
328,098
1
W
Izanami
14,086
704
91
5
0
279,468
1
W
Camazotz
11,711
586
15
1
0
325,815
1
W
Sun Wukong
14,556
728
16
1
0
404,075
3
L
Hachiman
11,859
593
69
3
0
292,703
1
W
Hel
12,806
640
35
2
0
414,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role