Player Matchup

Tyr
Tyr
JustLucifer12
Tyr
Level 8
God Stats
2W - 0L
1,878 SR
Queue Stats
4W - 0L
1,814 Elo+
Party 1
Izanami
Izanami
KauanSantoss159
Izanami
Level 112
God Stats
5W - 4L
1,565 SR
Queue Stats
65W - 39L
1,607 Elo+
Party 1
Hera
Hera
guiguizeraa
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,632 Elo+
Party 1
Team Averages
Level 89
1,648 SR
1,684 Elo+

VS

Team Averages
Level 67
1,488 SR
1,523 Elo+
Nox
Nox
Nelsondl1
Nox
Level 157
God Stats
7W - 1L
1,631 SR
Queue Stats
247W - 156L
1,609 Elo+
Party 2
Set
Set
Pokerface69
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 198L
1,301 Elo+
Solo
Ra
Ra
peladiitoo
Ra
Level 21
God Stats
1W - 1L
1,334 SR
Queue Stats
63W - 33L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
7,069
589
1,830
6,338
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 4 / 6
10,114
843
10,104
10,311
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 1 / 4
9,858
822
15,885
7,324
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,546
712
6,080
11,412
5,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 6 / 6
8,743
729
6,263
11,309
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 4
8,914
743
6,961
10,793
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
14
Kills
9
9
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
6
4
6
2.25
L
2
3
6
1.67
L
3
6
6
1
W
8
1
4
10
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
19,304
23,973
Taken
33,514
10,234
Mitigated
13,192
4,770
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,830
179
0
461
6,338
4,389
142
3,357
2,801
0
3,148
W
10,104
5,902
0
1,808
10,311
3,479
2,190
5,735
4,367
0
53,156
L
6,080
759
489
2,878
11,412
5,856
644
4,891
6,220
17,623
0
L
6,263
2,496
0
769
11,309
3,912
0
3,878
7,101
0
21,434
W
15,885
3,018
72
2,429
7,324
2,366
624
3,430
3,764
33,947
0
L
6,961
577
1,713
1,901
10,793
3,424
268
6,340
4,110
41,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
26,203
136
Minions Killed
129
0
Camps Cleared
0
543,746
Distance Traveled
649,232
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,069
589
4
0
0
135,914
0
W
Izanami
10,114
843
85
7
0
190,332
2
L
Nox
8,546
712
23
2
0
207,040
2
L
Set
8,743
729
36
3
0
209,048
1
W
Hera
9,858
822
47
4
0
217,500
1
L
Ra
8,914
743
70
6
0
233,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role