Player Matchup

Mercury
Mercury
Greev
Mercury
Level 62
God Stats
0W - 3L
1,294 SR
Queue Stats
66W - 101L
1,488 Elo+
Party 2
Chang'e
Chang'e
TheEbonRaven
Chang'e
Level 109
God Stats
0W - 5L
1,286 SR
Queue Stats
100W - 156L
1,502 Elo+
Party 2
Apollo
Apollo
tHaT0NEgUY101
Apollo
Level 89
God Stats
8W - 8L
1,739 SR
Queue Stats
201W - 207L
1,604 Elo+
Solo
Team Averages
Level 87
1,440 SR
1,531 Elo+

VS

Team Averages
Level 54
1,557 SR
1,532 Elo+
Scylla
Scylla
MrZeppeliMan
Scylla
Level 87
God Stats
20W - 26L
1,653 SR
Queue Stats
620W - 624L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
Neyugnoht
Heimdallr
Level 8
God Stats
7W - 8L
1,500 SR
Queue Stats
17W - 24L
1,420 Elo+
Solo
Geb
Geb
Thatjojoperson
Geb
Level 68
God Stats
20W - 20L
1,519 SR
Queue Stats
506W - 497L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Greev
Mercury
18
1 / 6 / 9
14,492
580
10,550
20,198
7,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TheEbonRaven
Chang'e
19
7 / 4 / 5
15,493
620
14,234
25,589
9,093
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 5 / 6
15,737
629
25,545
29,036
11,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 3 / 6
15,889
636
26,675
15,827
7,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Neyugnoht
Heimdallr
20
9 / 7 / 5
17,060
682
23,403
20,387
10,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
0 / 3 / 15
16,035
641
11,970
22,598
35,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
13
Kills
15
15
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Greev
Mercury
1
6
9
0.92
W
Scylla
6
3
6
3
W
Heimdallr
Neyugnoht
Heimdallr
9
7
5
1.64
W
0
3
15
2.5
L
Chang'e
TheEbonRaven
Chang'e
7
4
5
2.38
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,329
Damage
62,048
74,823
Taken
58,812
28,139
Mitigated
53,565
31,706
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Greev
Mercury
10,550
1,837
0
2,448
20,198
7,580
0
9,263
10,611
0
62,431
W
Scylla
26,675
479
684
4,588
15,827
7,464
744
4,105
11,722
94,256
0
W
Heimdallr
Neyugnoht
Heimdallr
23,403
16,598
0
7,402
20,387
10,855
344
5,209
15,178
0
86,087
W
11,970
792
717
4,652
22,598
35,246
0
4,920
17,678
35,245
0
L
Chang'e
TheEbonRaven
Chang'e
14,234
697
4,929
12,089
25,589
9,093
64
12,423
12,610
61,741
0
L
25,545
17,242
0
12,240
29,036
11,466
2,760
15,755
12,953
0
93,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
48,984
279
Minions Killed
274
0
Camps Cleared
0
1,458,467
Distance Traveled
1,250,335
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,492
580
58
2
0
535,821
0
W
Scylla
15,889
636
131
5
0
428,009
3
W
Heimdallr
17,060
682
105
4
0
367,879
0
W
Geb
16,035
641
38
2
0
454,447
6
L
Chang'e
15,493
620
93
4
0
467,021
0
L
Apollo
15,737
629
128
5
0
455,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role