Player Matchup

Cthulhu
Cthulhu
AlcatrazDraco
Cthulhu
Level 86
God Stats
8W - 4L
1,814 SR
Queue Stats
136W - 134L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
MF Gorilla
Gilgamesh
Level 63
God Stats
91W - 80L
1,490 SR
Queue Stats
250W - 235L
1,474 Elo+
Solo
Scylla
Scylla
fandecatnoir
Scylla
Level 88
God Stats
53W - 54L
1,484 SR
Queue Stats
828W - 829L
1,518 Elo+
Solo
Chiron
Chiron
vGFreakshow
Chiron
Level 87
God Stats
4W - 7L
1,486 SR
Queue Stats
394W - 423L
1,489 Elo+
Solo
Khepri
Khepri
witheringDusk
Khepri
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 198L
1,506 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,498 Elo+

VS

Team Averages
Level 98
1,544 SR
1,470 Elo+
Gilgamesh
Gilgamesh
JDM_KITKAT
Gilgamesh
Level 54
God Stats
5W - 7L
1,750 SR
Queue Stats
10W - 15L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
Jerry12727R
Hou Yi
Level 111
God Stats
16W - 9L
1,606 SR
Queue Stats
729W - 648L
1,527 Elo+
Party 1
Tyr
Tyr
JuanCarlosY333
Tyr
Level 123
God Stats
52W - 45L
1,518 SR
Queue Stats
213W - 220L
1,496 Elo+
Solo
Sylvanus
Sylvanus
lIPyroll
Sylvanus
Level 102
God Stats
21W - 24L
1,546 SR
Queue Stats
410W - 389L
1,454 Elo+
Party 1
Hades
Hades
la_traviesa_69
Hades
Level 102
God Stats
1W - 1L
1,300 SR
Queue Stats
393W - 386L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 6 / 0
7,714
386
5,349
10,897
8,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
MF Gorilla
Gilgamesh
14
5 / 6 / 1
9,261
463
7,419
15,618
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
1 / 2 / 1
10,323
516
8,414
10,050
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
17
4 / 5 / 3
10,053
503
8,980
16,478
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 6
8,625
431
7,849
16,112
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JDM_KITKAT
Gilgamesh
14
3 / 1 / 10
10,262
513
8,667
13,328
14,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
18
3 / 5 / 4
11,020
551
12,987
12,375
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 0 / 3
11,969
598
13,342
17,394
16,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
lIPyroll
Sylvanus
17
3 / 3 / 4
10,614
531
9,118
16,208
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 2
11,668
583
11,177
9,769
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
21
22
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
0
0
W
Gilgamesh
JDM_KITKAT
Gilgamesh
3
1
10
8
W
Hou Yi
3
5
4
1
W
6
0
3
7.5
L
Gilgamesh
MF Gorilla
Gilgamesh
5
6
1
0.92
L
Scylla
1
2
1
0.75
W
Sylvanus
lIPyroll
Sylvanus
3
3
4
1.67
W
6
2
2
3.5
L
Chiron
4
5
3
1.1
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
55,291
69,155
Taken
69,074
42,213
Mitigated
47,860
16,456
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,349
392
196
1,542
10,897
8,906
0
2,207
8,610
35,279
0
W
Gilgamesh
JDM_KITKAT
Gilgamesh
8,667
2,135
0
755
13,328
14,992
168
5,153
8,049
0
21,482
W
Hou Yi
12,987
7,019
0
2,739
12,375
4,645
3,244
1,756
10,619
0
88,096
W
13,342
2,229
0
7,496
17,394
16,238
0
4,836
12,496
0
80,827
L
Gilgamesh
MF Gorilla
Gilgamesh
7,419
2,145
0
802
15,618
7,027
11
3,369
12,175
0
61,182
L
Scylla
8,414
1,107
0
3,843
10,050
3,633
0
5,572
4,296
79,305
0
W
Sylvanus
lIPyroll
Sylvanus
9,118
2,396
2,818
5,072
16,208
7,611
243
4,221
11,915
95,647
0
W
11,177
1,530
489
4,494
9,769
4,374
674
5,224
4,383
68,746
0
L
Chiron
8,980
3,905
646
7,097
16,478
5,810
1,087
3,297
13,110
0
69,309
L
7,849
1,210
0
2,330
16,112
16,837
0
5,318
10,668
22,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,976
Gold Earned
55,533
486
Minions Killed
637
0
Camps Cleared
0
1,875,803
Distance Traveled
1,943,914
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,714
386
71
4
0
364,323
3
W
Gilgamesh
10,262
513
20
1
0
422,319
0
W
Hou Yi
11,020
551
146
7
0
331,887
0
W
Tyr
11,969
598
160
8
0
472,558
3
L
Gilgamesh
9,261
463
100
5
0
399,125
5
L
Scylla
10,323
516
160
8
0
372,329
5
W
Sylvanus
10,614
531
144
7
0
347,432
5
W
Hades
11,668
583
167
8
0
369,718
0
L
Chiron
10,053
503
127
6
0
376,898
3
L
Khepri
8,625
431
28
1
0
363,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role