Player Matchup

Cthulhu
Cthulhu
Doctor_BobbyB
Cthulhu
Level 13
God Stats
8W - 4L
1,647 SR
Queue Stats
70W - 86L
1,414 Elo+
Solo
Hel
Hel
Isa27
Hel
Level 18
God Stats
19W - 23L
1,513 SR
Queue Stats
58W - 66L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
SucioHarry
Tsukuyomi
Level 11
God Stats
2W - 5L
1,292 SR
Queue Stats
16W - 14L
1,477 Elo+
Party 2
Horus
Horus
ToLazyTo
Horus
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
438W - 491L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
ZanzibarJones
Gilgamesh
Level 16
God Stats
0W - 2L
1,189 SR
Queue Stats
46W - 36L
1,398 Elo+
Party 2
Team Averages
Level 15
1,428 SR
1,462 Elo+

VS

Team Averages
Level 21
1,530 SR
1,521 Elo+
Agni
Agni
SPEARHEAD19
Agni
Level 24
God Stats
11W - 4L
1,736 SR
Queue Stats
53W - 28L
1,579 Elo+
Party 1
Cerberus
Cerberus
Sparton55
Cerberus
Level 31
God Stats
34W - 24L
1,630 SR
Queue Stats
169W - 110L
1,616 Elo+
Party 1
Yemoja
Yemoja
UrBizarre
Yemoja
Level 10
God Stats
1W - 1L
1,258 SR
Queue Stats
12W - 14L
1,368 Elo+
Solo
Bellona
Bellona
mlav28
Bellona
Level 28
God Stats
5W - 7L
1,478 SR
Queue Stats
117W - 83L
1,624 Elo+
Party 1
Cupid
Cupid
zuzuds
Cupid
Level 11
God Stats
50W - 36L
1,549 SR
Queue Stats
62W - 45L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 9 / 2
8,656
866
9,710
19,445
15,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
Isa27
Hel
15
0 / 6 / 1
8,852
885
6,355
12,146
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
SucioHarry
Tsukuyomi
14
0 / 8 / 1
8,285
829
7,681
14,267
8,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
ToLazyTo
Horus
14
1 / 5 / 1
8,709
871
6,456
11,596
10,822
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
ZanzibarJones
Gilgamesh
14
1 / 7 / 1
8,758
876
5,353
16,264
11,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

115

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 24
10,746
1,075
15,039
4,296
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Sparton55
Cerberus
18
9 / 1 / 25
11,113
1,111
16,597
10,712
10,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
UrBizarre
Yemoja
17
3 / 0 / 17
10,910
1,091
3,841
6,172
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
mlav28
Bellona
17
8 / 0 / 26
10,933
1,093
14,212
12,894
8,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
zuzuds
Cupid
17
8 / 1 / 21
11,152
1,115
17,518
6,214
2,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
148
2
Kills
35
35
Deaths
2
6
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
9
2
0.11
L
Hel
Isa27
Hel
0
6
1
0.08
W
7
0
24
19
W
Cerberus
Sparton55
Cerberus
9
1
25
21.5
L
Tsukuyomi
SucioHarry
Tsukuyomi
0
8
1
0.06
L
Horus
ToLazyTo
Horus
1
5
1
0.3
W
Yemoja
UrBizarre
Yemoja
3
0
17
11.5
L
Gilgamesh
ZanzibarJones
Gilgamesh
1
7
1
0.21
W
Bellona
mlav28
Bellona
8
0
26
21
W
Cupid
zuzuds
Cupid
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
67,207
73,718
Taken
40,288
49,971
Mitigated
28,758
4,572
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,710
349
0
513
19,445
15,004
0
8,441
11,004
27,023
0
L
Hel
Isa27
Hel
6,355
261
892
1,764
12,146
4,164
0
5,291
6,855
44,105
0
W
15,039
1,110
0
0
4,296
1,598
0
1,937
2,359
23,165
0
W
Cerberus
Sparton55
Cerberus
16,597
1,715
0
2,973
10,712
10,577
0
4,162
6,550
32,470
0
L
Tsukuyomi
SucioHarry
Tsukuyomi
7,681
1,543
0
0
14,267
8,389
0
7,532
6,735
0
15,525
L
Horus
ToLazyTo
Horus
6,456
2,810
518
815
11,596
10,822
0
4,962
6,634
0
16,363
W
Yemoja
UrBizarre
Yemoja
3,841
1,667
5,102
1,647
6,172
6,030
0
2,920
3,252
13,732
0
L
Gilgamesh
ZanzibarJones
Gilgamesh
5,353
1,019
0
70
16,264
11,592
0
9,251
7,013
0
15,336
W
Bellona
mlav28
Bellona
14,212
4,226
0
3,652
12,894
8,119
0
4,918
7,976
0
26,278
W
Cupid
zuzuds
Cupid
17,518
8,953
1,099
1,788
6,214
2,434
0
2,128
4,086
0
44,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
54,854
165
Minions Killed
213
3
Camps Cleared
5
888,945
Distance Traveled
950,729
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,656
866
34
3
1
193,416
0
L
Hel
8,852
885
82
8
0
135,477
0
W
Agni
10,746
1,075
16
2
0
192,106
0
W
Cerberus
11,113
1,111
64
6
1
204,662
0
L
Tsukuyomi
8,285
829
11
1
2
173,144
0
L
Horus
8,709
871
12
1
0
197,232
0
W
Yemoja
10,910
1,091
19
2
1
184,898
3
L
Gilgamesh
8,758
876
26
3
0
189,676
0
W
Bellona
10,933
1,093
33
3
3
209,059
0
W
Cupid
11,152
1,115
81
8
0
160,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role