Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blanck 300
Ah Muzen Cab
Level 102
God Stats
26W - 22L
1,628 SR
Queue Stats
810W - 825L
1,516 Elo+
Solo
Raijin
Raijin
FearBuntata
Raijin
Level 80
God Stats
2W - 5L
1,905 SR
Queue Stats
116W - 131L
1,494 Elo+
Solo
Bacchus
Bacchus
FinnaActaFool
Bacchus
Level 88
God Stats
10W - 10L
1,533 SR
Queue Stats
41W - 30L
1,485 Elo+
Party 3
Hercules
Hercules
LilBurntBrownie
Hercules
Level 101
God Stats
11W - 5L
1,687 SR
Queue Stats
44W - 36L
1,534 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rxvenge17
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,479 Elo+
Party 3
Team Averages
Level 90
1,651 SR
1,501 Elo+

VS

Team Averages
Level 130
1,622 SR
1,514 Elo+
Cabrakan
Cabrakan
Cfee III
Cabrakan
Level 129
God Stats
6W - 6L
1,686 SR
Queue Stats
460W - 446L
1,443 Elo+
Solo
Hun Batz
Hun Batz
DLeagueAlice
Hun Batz
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
245W - 231L
1,572 Elo+
Party 2
Ares
Ares
Manufactured4war
Ares
Level 116
God Stats
7W - 3L
1,671 SR
Queue Stats
176W - 170L
1,572 Elo+
Party 2
Izanami
Izanami
iDeslipped
Izanami
Level 154
God Stats
4W - 2L
1,603 SR
Queue Stats
59W - 63L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
primarychad
Morgan Le Fay
Level 129
God Stats
5W - 2L
1,647 SR
Queue Stats
34W - 30L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blanck 300
Ah Muzen Cab
20
7 / 3 / 1
12,143
578
13,008
14,829
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
13
0 / 9 / 3
8,605
410
4,473
12,515
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
2 / 3 / 5
8,486
404
7,762
12,164
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
14
0 / 4 / 1
9,208
438
3,938
13,356
9,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Rxvenge17
Tsukuyomi
14
2 / 5 / 1
9,392
447
3,793
11,992
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cfee III
Cabrakan
19
2 / 0 / 1
12,279
585
9,286
10,304
14,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
DLeagueAlice
Hun Batz
20
7 / 3 / 7
12,763
608
10,235
13,448
5,609
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 2
8,658
412
3,654
15,638
8,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
iDeslipped
Izanami
19
4 / 2 / 7
12,569
599
9,272
12,291
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
primarychad
Morgan Le Fay
20
10 / 2 / 2
13,189
628
13,497
13,201
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
23
24
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Blanck 300
Ah Muzen Cab
7
3
1
2.5
W
Cabrakan
Cfee III
Cabrakan
2
0
1
2.5
W
Hun Batz
DLeagueAlice
Hun Batz
7
3
7
3.5
L
Raijin
0
9
3
0.17
L
Bacchus
2
3
5
1.5
L
Hercules
0
4
1
0.13
W
0
4
2
0.25
L
Tsukuyomi
Rxvenge17
Tsukuyomi
2
5
1
0.5
W
Izanami
iDeslipped
Izanami
4
2
7
3.75
W
Morgan Le Fay
primarychad
Morgan Le Fay
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
45,944
64,856
Taken
64,882
33,834
Mitigated
39,251
16,316
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Blanck 300
Ah Muzen Cab
13,008
5,376
0
4,317
14,829
6,115
0
4,010
10,819
0
109,835
W
Cabrakan
Cfee III
Cabrakan
9,286
1,461
0
4,734
10,304
14,981
612
0
10,304
83,326
0
W
Hun Batz
DLeagueAlice
Hun Batz
10,235
3,990
0
720
13,448
5,609
489
1,685
11,763
0
104,764
L
Raijin
4,473
643
0
1,002
12,515
3,955
0
3,507
9,008
44,057
0
L
Bacchus
7,762
1,068
528
2,348
12,164
10,697
0
4,742
7,422
15,846
0
L
Hercules
3,938
1,066
0
4,712
13,356
9,305
0
9,286
4,070
0
49,296
W
3,654
124
386
1,752
15,638
8,926
141
3,747
11,891
32,208
0
L
Tsukuyomi
Rxvenge17
Tsukuyomi
3,793
1,146
0
3,409
11,992
3,762
412
4,892
7,100
0
43,479
W
Izanami
iDeslipped
Izanami
9,272
6,033
0
4,218
12,291
4,445
145
1,939
10,352
0
99,488
W
Morgan Le Fay
primarychad
Morgan Le Fay
13,497
1,312
248
4,886
13,201
5,290
3,094
4,864
8,337
92,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
59,458
511
Minions Killed
747
0
Camps Cleared
0
1,670,955
Distance Traveled
1,911,025
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,143
578
185
9
0
385,663
2
W
Cabrakan
12,279
585
178
8
0
351,629
3
W
Hun Batz
12,763
608
148
7
0
404,850
7
L
Raijin
8,605
410
75
4
0
305,674
5
L
Bacchus
8,486
404
16
1
0
392,993
4
L
Hercules
9,208
438
135
6
0
304,609
7
W
Ares
8,658
412
55
3
0
386,180
9
L
Tsukuyomi
9,392
447
100
5
0
282,016
1
W
Izanami
12,569
599
197
9
0
370,720
3
W
Morgan Le Fay
13,189
628
169
8
0
397,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role