Player Matchup

Kukulkan
Kukulkan
KOD xSnakex
Kukulkan
Level 53
God Stats
33W - 40L
1,449 SR
Queue Stats
46W - 63L
1,443 Elo+
Party 1
Chaac
Chaac
KODSUPREME
Chaac
Level 68
God Stats
9W - 14L
1,453 SR
Queue Stats
45W - 65L
1,425 Elo+
Party 1
Bacchus
Bacchus
PMeloC
Bacchus
Level 48
God Stats
6W - 7L
1,098 SR
Queue Stats
24W - 56L
1,261 Elo+
Solo
Awilix
Awilix
SuperTroopa441
Awilix
Level 88
God Stats
0W - 2L
1,164 SR
Queue Stats
29W - 44L
1,364 Elo+
Party 1
Fenrir
Fenrir
Yoshua-polinesio
Fenrir
Level 84
God Stats
0W - 1L
1,441 SR
Queue Stats
78W - 84L
1,503 Elo+
Solo
Team Averages
Level 68
1,321 SR
1,399 Elo+

VS

Team Averages
Level 90
1,470 SR
1,429 Elo+
Vamana
Vamana
Aramatis
Vamana
Level 87
God Stats
2W - 1L
1,530 SR
Queue Stats
104W - 95L
1,449 Elo+
Solo
Neith
Neith
Eliz Senju
Neith
Level 88
God Stats
216W - 228L
1,394 SR
Queue Stats
804W - 872L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Enrique_Cris
Cthulhu
Level 49
God Stats
18W - 18L
1,470 SR
Queue Stats
242W - 264L
1,444 Elo+
Solo
Eset
Eset
MinervaWitch
Eset
Level 98
God Stats
21W - 22L
1,499 SR
Queue Stats
328W - 316L
1,451 Elo+
Solo
Anubis
Anubis
SPOOKYD74
Anubis
Level 126
God Stats
13W - 16L
1,457 SR
Queue Stats
198W - 204L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KOD xSnakex
Kukulkan
16
1 / 6 / 3
10,008
1,001
14,754
11,176
4,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
2 / 5 / 1
10,246
1,025
7,158
15,797
13,679
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
PMeloC
Bacchus
15
0 / 4 / 4
9,027
903
4,874
11,129
8,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 4 / 2
8,829
883
2,562
9,519
3,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 2
9,309
931
6,560
6,559
2,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

176

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aramatis
Vamana
17
5 / 2 / 13
11,375
1,138
9,435
13,298
6,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
16
5 / 0 / 12
10,579
1,058
8,952
6,862
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Enrique_Cris
Cthulhu
17
3 / 0 / 16
10,407
1,041
9,374
5,931
5,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 1 / 13
11,640
1,164
13,051
8,324
4,321
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
SPOOKYD74
Anubis
16
3 / 2 / 12
9,889
989
8,195
7,528
3,681
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
5
Kills
21
21
Deaths
5
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aramatis
Vamana
5
2
13
5.75
W
Neith
5
0
12
11
W
Cthulhu
Enrique_Cris
Cthulhu
3
0
16
11
L
Kukulkan
KOD xSnakex
Kukulkan
1
6
3
0.42
L
Chaac
2
5
1
0.5
W
5
1
13
11.5
L
Bacchus
PMeloC
Bacchus
0
4
4
0.5
W
Anubis
SPOOKYD74
Anubis
3
2
12
4.5
L
0
4
2
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
49,007
54,180
Taken
41,943
32,194
Mitigated
22,716
6,159
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aramatis
Vamana
9,435
4,171
955
2,176
13,298
6,217
0
5,740
6,916
0
24,818
W
Neith
8,952
4,721
0
703
6,862
2,837
0
3,514
3,348
0
25,366
W
Cthulhu
Enrique_Cris
Cthulhu
9,374
543
309
1,965
5,931
5,660
0
2,949
2,982
25,751
0
L
Kukulkan
KOD xSnakex
Kukulkan
14,754
280
0
633
11,176
4,405
0
5,314
5,862
53,458
0
L
Chaac
7,158
944
0
3,700
15,797
13,679
0
8,940
6,857
0
36,855
W
13,051
929
2,236
2,283
8,324
4,321
0
4,119
4,205
30,492
0
L
Bacchus
PMeloC
Bacchus
4,874
309
219
582
11,129
8,607
0
7,266
3,863
15,294
0
W
Anubis
SPOOKYD74
Anubis
8,195
545
0
0
7,528
3,681
0
3,306
4,222
17,630
0
L
2,562
805
0
294
9,519
3,198
0
4,915
4,604
0
11,076
L
6,560
1,443
0
731
6,559
2,305
0
4,185
2,374
0
11,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
53,890
208
Minions Killed
189
11
Camps Cleared
1
994,428
Distance Traveled
949,589
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,375
1,138
19
2
0
201,998
0
W
Neith
10,579
1,058
43
4
0
195,879
1
W
Cthulhu
10,407
1,041
45
5
0
214,257
0
L
Kukulkan
10,008
1,001
103
10
0
190,014
0
L
Chaac
10,246
1,025
67
7
5
211,342
3
W
Eset
11,640
1,164
48
5
1
164,275
0
L
Bacchus
9,027
903
14
1
1
178,277
0
W
Anubis
9,889
989
34
3
0
173,180
0
L
Awilix
8,829
883
18
2
3
224,248
0
L
Fenrir
9,309
931
6
1
2
190,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role