Player Matchup

Hachiman
Hachiman
KillaQ5
Hachiman
Level 146
God Stats
1W - 0L
1,530 SR
Queue Stats
8W - 7L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
NGHTMRES
Aphrodite
Level 36
God Stats
2W - 0L
1,712 SR
Queue Stats
11W - 4L
1,624 Elo+
Party 1
Vamana
Vamana
TOMMY_GUN_107
Vamana
Level 125
God Stats
1W - 1L
1,628 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 1
Scylla
Scylla
assasin12356
Scylla
Level 108
God Stats
1W - 0L
1,691 SR
Queue Stats
6W - 5L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
phantom453
Cthulhu
Level 100
God Stats
1W - 1L
1,639 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 1
Team Averages
Level 103
1,640 SR
1,534 Elo+

VS

Team Averages
Level 83
1,535 SR
1,579 Elo+
Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chuckleslovakia
Cthulhu
Level 24
God Stats
0W - 2L
1,517 SR
Queue Stats
21W - 21L
1,781 Elo+
Solo
Neith
Neith
PromisedOne
Neith
Level 44
God Stats
0W - 2L
1,791 SR
Queue Stats
18W - 21L
1,483 Elo+
Solo
Raijin
Raijin
Slyshader
Raijin
Level 48
God Stats
1W - 1L
1,420 SR
Queue Stats
47W - 46L
1,525 Elo+
Party 2
Ra
Ra
Treb00l
Ra
Level 143
God Stats
6W - 12L
1,449 SR
Queue Stats
243W - 236L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KillaQ5
Hachiman
15
3 / 2 / 9
9,453
727
7,998
9,389
3,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
NGHTMRES
Aphrodite
16
5 / 2 / 9
10,933
841
13,560
13,195
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 2 / 9
10,741
826
14,037
18,133
11,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
16
1 / 2 / 5
9,350
719
6,419
8,554
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
phantom453
Cthulhu
16
2 / 0 / 11
9,961
766
11,366
16,934
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 5 / 3
8,376
644
9,073
12,528
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 4
8,725
671
9,105
14,842
9,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 3
9,600
738
11,155
9,265
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Slyshader
Raijin
14
0 / 5 / 3
7,668
590
8,856
11,020
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 3
8,771
675
13,797
13,152
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
18
Kills
8
8
Deaths
18
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
3
0.7
L
0
4
4
0.5
W
Hachiman
KillaQ5
Hachiman
3
2
9
3.75
W
Aphrodite
NGHTMRES
Aphrodite
5
2
9
4.75
L
4
2
3
2.75
L
Raijin
Slyshader
Raijin
0
5
3
0.3
W
7
2
9
5.75
L
2
2
3
1.75
W
Scylla
1
2
5
1.75
W
Cthulhu
phantom453
Cthulhu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,380
Damage
51,986
66,205
Taken
60,807
37,661
Mitigated
29,089
28,919
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,073
1,710
0
125
12,528
5,801
17
4,763
7,667
0
18,635
L
9,105
649
345
1,722
14,842
9,651
0
7,878
6,920
22,795
0
W
Hachiman
KillaQ5
Hachiman
7,998
3,323
0
1,875
9,389
3,197
2,278
3,155
5,397
0
28,598
W
Aphrodite
NGHTMRES
Aphrodite
13,560
1,907
11,848
8,583
13,195
6,642
558
4,434
7,875
26,828
0
L
11,155
6,954
0
2,360
9,265
3,695
20
5,843
3,340
0
32,420
L
Raijin
Slyshader
Raijin
8,856
582
0
750
11,020
4,579
0
5,443
5,467
27,705
0
W
14,037
5,650
0
4,175
18,133
11,616
0
10,672
6,870
0
34,585
L
13,797
741
665
4,384
13,152
5,363
1
7,204
5,872
40,205
0
W
Scylla
6,419
183
0
0
8,554
2,897
1,336
3,106
5,126
38,137
0
W
Cthulhu
phantom453
Cthulhu
11,366
569
1,404
1,034
16,934
13,309
374
9,208
7,198
32,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
43,140
266
Minions Killed
262
6
Camps Cleared
9
1,245,076
Distance Traveled
1,154,955
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,376
644
26
2
5
236,898
0
L
Cthulhu
8,725
671
31
2
0
219,288
2
W
Hachiman
9,453
727
62
5
1
210,691
4
W
Aphrodite
10,933
841
26
2
2
254,922
2
L
Neith
9,600
738
57
4
1
227,467
0
L
Raijin
7,668
590
56
4
1
206,927
1
W
Vamana
10,741
826
53
4
2
267,856
3
L
Ra
8,771
675
92
7
2
264,375
0
W
Scylla
9,350
719
91
7
1
237,752
1
W
Cthulhu
9,961
766
34
3
0
273,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role