Player Matchup

Achilles
Achilles
Thematix7
Achilles
Level 159
God Stats
1W - 1L
1,317 SR
Queue Stats
473W - 183L
1,782 Elo+
Party 2
Olorun
Olorun
synyspace
Olorun
Level 69
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 10L
1,250 Elo+
Solo
Cthulhu
Cthulhu
Ģuardian
Cthulhu
Level 123
God Stats
24W - 6L
1,848 SR
Queue Stats
189W - 32L
1,852 Elo+
Party 2
Team Averages
Level 117
1,490 SR
1,628 Elo+

VS

Team Averages
Level 133
1,672 SR
1,610 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TapaEmpanada
Sol
Level 109
God Stats
4W - 2L
1,632 SR
Queue Stats
452W - 338L
1,596 Elo+
Party 1
Khepri
Khepri
TuTiaMiKuQueen
Khepri
Level 160
God Stats
1W - 0L
1,885 SR
Queue Stats
205W - 87L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Thematix7
Achilles
12
3 / 5 / 2
7,948
723
6,988
14,497
8,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
synyspace
Olorun
10
1 / 9 / 1
7,041
640
6,261
10,853
3,146
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Ģuardian
Cthulhu
11
1 / 7 / 4
7,612
692
7,036
17,390
14,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
10 / 1 / 10
10,159
924
15,725
9,057
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
11 / 2 / 9
10,009
910
15,301
10,533
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 20
8,278
753
4,625
16,379
12,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
21
21
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
10
15
W
11
2
9
7.75
L
Achilles
Thematix7
Achilles
3
5
2
0.8
W
0
2
20
5
L
Olorun
synyspace
Olorun
1
9
1
0.17
L
Cthulhu
Ģuardian
Cthulhu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
35,651
42,740
Taken
35,969
25,963
Mitigated
20,108
4,540
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,725
9,858
0
1,457
9,057
3,629
824
4,675
4,382
0
55,709
W
15,301
5,975
0
5,080
10,533
3,816
1,819
2,731
7,802
39,989
0
L
Achilles
Thematix7
Achilles
6,988
1,449
0
1,786
14,497
8,746
0
6,551
7,589
0
29,389
W
4,625
687
768
2,512
16,379
12,663
249
5,891
10,488
10,493
0
L
Olorun
synyspace
Olorun
6,261
2,810
725
1,549
10,853
3,146
0
5,619
5,077
21,757
0
L
Cthulhu
Ģuardian
Cthulhu
7,036
180
0
480
17,390
14,071
0
6,901
10,148
18,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
28,446
105
Minions Killed
148
0
Camps Cleared
0
584,409
Distance Traveled
626,364
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,159
924
87
8
0
221,850
3
W
Sol
10,009
910
57
5
0
189,685
2
L
Achilles
7,948
723
42
4
0
211,877
3
W
Khepri
8,278
753
4
0
0
214,829
0
L
Olorun
7,041
640
29
3
0
157,486
0
L
Cthulhu
7,612
692
34
3
0
215,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role