Player Matchup

Nox
Nox
Hoss Bonanza
Nox
Level 148
God Stats
5W - 7L
1,498 SR
Queue Stats
374W - 330L
1,452 Elo+
Party 1
Medusa
Medusa
SarinaAeon
Medusa
Level 88
God Stats
4W - 7L
1,327 SR
Queue Stats
92W - 95L
1,482 Elo+
Party 1
Hercules
Hercules
SinuTheDoggo
Hercules
Level 52
God Stats
15W - 15L
1,487 SR
Queue Stats
546W - 471L
1,474 Elo+
Party 1
Team Averages
Level 96
1,437 SR
1,469 Elo+

VS

Team Averages
Level 81
1,466 SR
1,423 Elo+
Thoth
Thoth
FreehandHobo
Thoth
Level 108
God Stats
20W - 36L
1,413 SR
Queue Stats
151W - 183L
1,421 Elo+
Solo
Vamana
Vamana
LeGrandPoulet04
Vamana
Level 67
God Stats
25W - 35L
1,483 SR
Queue Stats
583W - 791L
1,394 Elo+
Solo
Cupid
Cupid
MOTHA BROTHA 22
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
8,255
750
5,510
3,475
1,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SarinaAeon
Medusa
10
4 / 3 / 4
7,688
699
3,214
5,685
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SinuTheDoggo
Hercules
11
2 / 1 / 9
7,723
702
6,641
12,565
5,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,624
693
11,041
5,121
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 2
6,630
603
4,153
12,120
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 3
6,838
622
2,924
5,531
1,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
5
0
6
8
L
0
4
2
0.25
L
0
4
3
0.38
W
Medusa
SarinaAeon
Medusa
4
3
4
2
W
Hercules
SinuTheDoggo
Hercules
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
18,118
21,725
Taken
22,772
8,950
Mitigated
10,606
9,420
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,041
47
0
840
5,121
1,773
0
1,318
3,803
29,862
0
W
5,510
234
0
1,259
3,475
1,476
480
2,312
963
28,035
0
L
4,153
1,750
0
4,639
12,120
7,092
0
3,241
8,879
0
14,896
L
2,924
1,523
503
285
5,531
1,741
0
951
4,580
0
18,356
W
Medusa
SarinaAeon
Medusa
3,214
1,350
0
1,347
5,685
2,056
389
2,675
2,844
0
16,588
W
Hercules
SinuTheDoggo
Hercules
6,641
3,097
0
6,814
12,565
5,418
322
5,176
6,877
0
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
21,092
103
Minions Killed
102
0
Camps Cleared
0
537,148
Distance Traveled
554,049
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,624
693
47
4
0
190,672
1
W
Nox
8,255
750
50
5
0
166,573
0
L
Vamana
6,630
603
13
1
0
176,663
0
L
Cupid
6,838
622
42
4
0
186,714
4
W
Medusa
7,688
699
29
3
0
183,717
3
W
Hercules
7,723
702
24
2
0
186,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role