Player Matchup

Kali
Kali
DragonIEye
Kali
Level 49
God Stats
1W - 1L
1,768 SR
Queue Stats
118W - 169L
1,447 Elo+
Party 3
Chaac
Chaac
Fatratbigcat
Chaac
Level 64
God Stats
7W - 16L
1,403 SR
Queue Stats
56W - 81L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
TNTSOLD1ER
Danzaburou
Level 81
God Stats
184W - 161L
1,604 SR
Queue Stats
560W - 610L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
jiga_watt
Sylvanus
Level 85
God Stats
57W - 71L
1,432 SR
Queue Stats
102W - 148L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
vaughna
Nu Wa
Level 83
God Stats
14W - 15L
1,628 SR
Queue Stats
544W - 585L
1,535 Elo+
Party 3
Team Averages
Level 72
1,567 SR
1,477 Elo+

VS

Team Averages
Level 63
1,617 SR
1,544 Elo+
Vulcan
Vulcan
Icky87
Vulcan
Level 46
God Stats
13W - 5L
1,816 SR
Queue Stats
244W - 204L
1,566 Elo+
Party 2
Chiron
Chiron
MitsuriRengoku
Chiron
Level 82
God Stats
2W - 0L
1,798 SR
Queue Stats
212W - 200L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
Tianthered
Guan Yu
Level 24
God Stats
2W - 0L
1,754 SR
Queue Stats
43W - 41L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
TrueInstinct
Cthulhu
Level 56
God Stats
22W - 12L
1,242 SR
Queue Stats
349W - 305L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
UlyssesJager
Ratatoskr
Level 109
God Stats
10W - 8L
1,475 SR
Queue Stats
837W - 781L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
8,619
454
5,030
16,313
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 7 / 0
9,111
480
11,114
22,196
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
TNTSOLD1ER
Danzaburou
16
6 / 8 / 3
11,209
590
12,175
16,532
6,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
jiga_watt
Sylvanus
13
2 / 7 / 5
8,386
441
10,053
16,209
14,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
vaughna
Nu Wa
14
4 / 10 / 1
9,050
476
13,597
15,918
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Icky87
Vulcan
18
13 / 2 / 8
12,186
641
20,454
10,537
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 4 / 9
10,784
568
12,751
17,787
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Tianthered
Guan Yu
17
4 / 1 / 10
10,701
563
14,036
20,180
21,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TrueInstinct
Cthulhu
16
5 / 5 / 14
10,222
538
9,248
15,313
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
UlyssesJager
Ratatoskr
18
12 / 3 / 13
12,057
635
12,546
15,104
6,552
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
15
Kills
42
42
Deaths
15
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
1
7
0
0.14
W
Vulcan
Icky87
Vulcan
13
2
8
8.5
W
8
4
9
3.13
L
Danzaburou
TNTSOLD1ER
Danzaburou
6
8
3
0.94
W
Guan Yu
Tianthered
Guan Yu
4
1
10
9
W
Cthulhu
TrueInstinct
Cthulhu
5
5
14
2.4
W
Ratatoskr
UlyssesJager
Ratatoskr
12
3
13
6.17
L
Sylvanus
jiga_watt
Sylvanus
2
7
5
0.64
L
Nu Wa
vaughna
Nu Wa
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,969
Damage
69,035
87,168
Taken
78,921
48,297
Mitigated
50,646
18,065
Healing
28,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,030
1,692
0
1,370
16,313
6,191
0
3,977
12,084
0
41,955
L
11,114
2,292
0
6,556
22,196
16,065
542
2,988
19,118
0
56,816
W
Vulcan
Icky87
Vulcan
20,454
6,895
0
1,581
10,537
4,419
628
5,081
5,456
78,377
0
W
12,751
4,765
1,143
4,724
17,787
6,017
1,951
5,519
12,200
0
69,046
L
Danzaburou
TNTSOLD1ER
Danzaburou
12,175
4,771
0
1,518
16,532
6,505
2,305
4,634
11,562
0
74,115
W
Guan Yu
Tianthered
Guan Yu
14,036
2,526
4,151
9,927
20,180
21,306
1,941
2,373
16,857
0
58,641
W
Cthulhu
TrueInstinct
Cthulhu
9,248
477
0
2,649
15,313
12,352
430
6,204
9,109
38,759
0
W
Ratatoskr
UlyssesJager
Ratatoskr
12,546
4,189
0
4,624
15,104
6,552
1,830
3,597
11,477
0
71,708
L
Sylvanus
jiga_watt
Sylvanus
10,053
3,162
2,210
4,283
16,209
14,086
370
6,992
8,866
24,889
5,563
L
Nu Wa
vaughna
Nu Wa
13,597
3,218
0
2,128
15,918
5,450
929
9,609
5,836
57,198
2,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
55,950
451
Minions Killed
513
0
Camps Cleared
0
1,650,602
Distance Traveled
1,969,447
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,619
454
73
4
0
378,952
1
L
Chaac
9,111
480
116
6
0
352,133
3
W
Vulcan
12,186
641
131
7
0
380,646
0
W
Chiron
10,784
568
105
6
0
372,739
4
L
Danzaburou
11,209
590
137
7
0
296,232
3
W
Guan Yu
10,701
563
102
5
0
399,456
3
W
Cthulhu
10,222
538
59
3
0
373,991
1
W
Ratatoskr
12,057
635
116
6
0
442,615
5
L
Sylvanus
8,386
441
36
2
0
303,763
0
L
Nu Wa
9,050
476
89
5
0
319,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role