Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RadhaAshtami
Zeus
Level 29
God Stats
10W - 6L
1,599 SR
Queue Stats
83W - 60L
1,637 Elo+
Solo
Kumbhakarna
Kumbhakarna
RayFromThe8
Kumbhakarna
Level 44
God Stats
12W - 14L
1,500 SR
Queue Stats
743W - 795L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
SixDolphins
Danzaburou
Level 26
God Stats
20W - 6L
1,875 SR
Queue Stats
106W - 72L
1,546 Elo+
Solo
Hel
Hel
Subzero Bx
Hel
Level 17
God Stats
41W - 34L
1,559 SR
Queue Stats
719W - 745L
1,504 Elo+
Party 2
Team Averages
Level 26
1,607 SR
1,524 Elo+

VS

Team Averages
Level 18
1,555 SR
1,484 Elo+
Pele
Pele
Cap30capy
Pele
Level 29
God Stats
0W - 3L
1,327 SR
Queue Stats
66W - 49L
1,638 Elo+
Solo
Medusa
Medusa
Imatoplol
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NsDJose
Morgan Le Fay
Level 22
God Stats
2W - 2L
1,632 SR
Queue Stats
75W - 65L
1,525 Elo+
Party 1
Set
Set
Uwu7w00w7
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
origina1ganstas
Bellona
Level 24
God Stats
1W - 2L
1,816 SR
Queue Stats
46W - 26L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 9 / 18
13,734
981
19,007
22,872
7,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
12 / 7 / 16
16,325
1,166
41,000
15,601
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
RayFromThe8
Kumbhakarna
20
5 / 3 / 16
14,251
1,018
8,838
23,258
14,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SixDolphins
Danzaburou
20
8 / 4 / 22
17,183
1,227
30,334
19,722
8,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 9 / 16
14,458
1,033
15,421
21,995
7,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
12 / 13 / 15
16,335
1,167
35,869
32,955
25,694
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Imatoplol
Medusa
20
7 / 10 / 13
14,729
1,052
21,777
28,886
15,303
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
NsDJose
Morgan Le Fay
20
4 / 7 / 12
13,762
983
22,461
24,782
10,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 0
9,940
710
327
671
185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 6 / 13
15,428
1,102
15,336
31,141
31,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
85
37
Kills
32
32
Deaths
37
88
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
9
18
1.56
L
Pele
12
13
15
1.5
L
Medusa
Imatoplol
Medusa
7
10
13
1.35
L
Morgan Le Fay
NsDJose
Morgan Le Fay
4
7
12
1.43
W
12
7
16
2.86
W
Kumbhakarna
RayFromThe8
Kumbhakarna
5
3
16
4.33
W
Danzaburou
SixDolphins
Danzaburou
8
4
22
4.75
W
7
9
16
1.67
L
0
1
0
0
L
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,600
Damage
95,770
103,448
Taken
118,435
43,347
Mitigated
83,433
23,740
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,007
1,266
2,583
4,722
22,872
7,186
0
7,812
15,060
31,384
0
L
Pele
35,869
7,114
0
5,015
32,955
25,694
0
23,122
9,833
0
55,509
L
Medusa
Imatoplol
Medusa
21,777
8,772
0
0
28,886
15,303
0
20,035
8,851
0
56,223
L
Morgan Le Fay
NsDJose
Morgan Le Fay
22,461
1,566
0
1,632
24,782
10,759
0
20,228
4,554
50,345
0
W
41,000
2,686
0
0
15,601
6,042
0
1,276
14,325
69,638
0
W
Kumbhakarna
RayFromThe8
Kumbhakarna
8,838
988
0
0
23,258
14,045
0
6,278
16,980
28,883
0
W
Danzaburou
SixDolphins
Danzaburou
30,334
13,738
0
2,070
19,722
8,188
0
4,078
15,644
2,697
69,992
W
15,421
1,464
7,087
7,278
21,995
7,886
0
3,017
18,978
26,026
0
L
327
258
0
0
671
185
0
232
439
0
327
L
15,336
3,271
0
496
31,141
31,492
0
21,923
9,218
0
29,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,951
Gold Earned
70,194
243
Minions Killed
209
10
Camps Cleared
6
1,199,644
Distance Traveled
1,048,921
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,734
981
23
2
0
238,899
0
L
Pele
16,335
1,167
40
3
2
256,076
1
L
Medusa
14,729
1,052
89
6
2
250,527
0
L
Morgan Le Fay
13,762
983
46
3
2
248,468
0
W
Zeus
16,325
1,166
65
5
4
233,870
0
W
Kumbhakarna
14,251
1,018
48
3
0
252,271
0
W
Danzaburou
17,183
1,227
85
6
5
257,296
0
W
Hel
14,458
1,033
22
2
1
217,308
1
L
Set
9,940
710
0
0
0
15,984
0
L
Bellona
15,428
1,102
34
2
0
277,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role