Player Matchup

Janus
Janus
BabyManDown
Janus
Level 29
God Stats
5W - 13L
1,578 SR
Queue Stats
137W - 164L
1,598 Elo+
Solo
Danzaburou
Danzaburou
BerserkerGuts21
Danzaburou
Level 27
God Stats
20W - 39L
1,442 SR
Queue Stats
449W - 457L
1,549 Elo+
Solo
Fenrir
Fenrir
DynamiteEagle91
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,574 Elo+
Solo
Bellona
Bellona
chickenkwang
Bellona
Level 27
God Stats
5W - 3L
1,780 SR
Queue Stats
91W - 76L
1,626 Elo+
Solo
Ymir
Ymir
iPark_-
Ymir
Level 28
God Stats
8W - 5L
1,739 SR
Queue Stats
138W - 116L
1,608 Elo+
Solo
Team Averages
Level 26
1,608 SR
1,591 Elo+

VS

Team Averages
Level 21
1,510 SR
1,650 Elo+
Gilgamesh
Gilgamesh
FootballPro_58
Gilgamesh
Level 11
God Stats
3W - 8L
1,263 SR
Queue Stats
106W - 54L
1,674 Elo+
Solo
Sol
Sol
MeteoriCC
Sol
Level 27
God Stats
2W - 2L
1,282 SR
Queue Stats
216W - 142L
1,701 Elo+
Party 1
Thanatos
Thanatos
PterodaktyI
Thanatos
Level 28
God Stats
7W - 1L
1,872 SR
Queue Stats
131W - 41L
1,745 Elo+
Party 1
Cerberus
Cerberus
ViiVeeS
Cerberus
Level 25
God Stats
25W - 7L
1,633 SR
Queue Stats
209W - 160L
1,631 Elo+
Solo
The Morrigan
The Morrigan
mythical-milieu3
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 3
12,974
564
7,912
13,986
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
BerserkerGuts21
Danzaburou
16
2 / 10 / 5
11,044
480
10,528
23,002
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 11 / 2
9,357
407
7,158
22,154
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
chickenkwang
Bellona
19
4 / 7 / 0
12,554
546
14,513
22,071
17,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
iPark_-
Ymir
16
2 / 6 / 7
10,274
447
9,433
22,926
19,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FootballPro_58
Gilgamesh
18
2 / 4 / 13
12,419
540
7,335
17,967
15,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 2 / 9
14,630
636
26,878
19,900
8,177
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PterodaktyI
Thanatos
20
28 / 1 / 3
16,323
710
41,869
24,232
15,762
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
ViiVeeS
Cerberus
16
0 / 4 / 4
12,505
544
3,843
18,752
14,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
mythical-milieu3
The Morrigan
14
0 / 6 / 2
9,709
422
2,257
11,013
4,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
16
Kills
39
39
Deaths
17
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
Danzaburou
BerserkerGuts21
Danzaburou
2
10
5
0.45
L
2
11
2
0.27
W
Gilgamesh
FootballPro_58
Gilgamesh
2
4
13
2.13
W
9
2
9
6.75
W
Thanatos
PterodaktyI
Thanatos
28
1
3
29.5
W
Cerberus
ViiVeeS
Cerberus
0
4
4
0.5
L
Bellona
chickenkwang
Bellona
4
7
0
0.57
L
Ymir
iPark_-
Ymir
2
6
7
0.92
W
The Morrigan
mythical-milieu3
The Morrigan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
82,182
104,139
Taken
91,864
52,147
Mitigated
57,611
15,783
Healing
44,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,912
335
252
2,543
13,986
3,699
0
1,580
12,077
75,240
0
L
Danzaburou
BerserkerGuts21
Danzaburou
10,528
3,127
0
4,357
23,002
5,885
0
10,219
12,367
0
70,381
L
7,158
3,319
0
810
22,154
6,102
413
6,827
15,209
87
43,628
W
Gilgamesh
FootballPro_58
Gilgamesh
7,335
900
0
559
17,967
15,506
850
3,028
14,816
0
52,286
W
26,878
11,197
0
11,853
19,900
8,177
7,380
1,635
18,245
134,577
0
W
Thanatos
PterodaktyI
Thanatos
41,869
22,109
0
28,524
24,232
15,762
739
5,855
17,940
0
157,432
W
Cerberus
ViiVeeS
Cerberus
3,843
212
0
3,266
18,752
14,028
479
6,175
12,435
49,613
0
L
Bellona
chickenkwang
Bellona
14,513
3,689
0
4,204
22,071
17,048
172
6,717
15,232
14,238
80,045
L
Ymir
iPark_-
Ymir
9,433
1,249
879
2,738
22,926
19,413
0
6,473
16,276
58,690
0
W
The Morrigan
mythical-milieu3
The Morrigan
2,257
1,404
0
79
11,013
4,138
1,754
2,263
8,700
41,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,203
Gold Earned
65,586
638
Minions Killed
723
0
Camps Cleared
0
2,036,761
Distance Traveled
2,132,045
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,974
564
169
7
0
445,856
8
L
Danzaburou
11,044
480
107
5
0
392,721
6
L
Fenrir
9,357
407
69
3
0
385,117
2
W
Gilgamesh
12,419
540
99
4
0
428,324
0
W
Sol
14,630
636
217
9
0
420,499
5
W
Thanatos
16,323
710
201
9
0
524,715
4
W
Cerberus
12,505
544
136
6
0
412,285
6
L
Bellona
12,554
546
207
9
0
408,340
4
L
Ymir
10,274
447
86
4
0
404,727
0
W
The Morrigan
9,709
422
70
3
0
346,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role