Player Matchup

Zhong Kui
Zhong Kui
The1Endangered
Zhong Kui
Level 29
God Stats
11W - 9L
1,526 SR
Queue Stats
101W - 120L
1,370 Elo+
Party 1
Merlin
Merlin
UrBoiRay5811
Merlin
Level 18
God Stats
16W - 17L
1,321 SR
Queue Stats
335W - 333L
1,338 Elo+
Party 2
Artemis
Artemis
boonana bred
Artemis
Level 7
God Stats
4W - 5L
1,316 SR
Queue Stats
4W - 13L
1,138 Elo+
Party 1
Pele
Pele
roughheart101
Pele
Level 12
God Stats
28W - 35L
1,399 SR
Queue Stats
30W - 40L
1,287 Elo+
Party 1
Tiamat
Tiamat
xxeveryburritox
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,361 Elo+
Party 2
Team Averages
Level 17
1,412 SR
1,299 Elo+

VS

Team Averages
Level 19
1,494 SR
1,213 Elo+
Morgan Le Fay
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
Level 29
God Stats
79W - 89L
1,468 SR
Queue Stats
517W - 576L
1,361 Elo+
Solo
Cerberus
Cerberus
Dead Marshy
Cerberus
Level 4
God Stats
1W - 4L
1,110 SR
Queue Stats
3W - 6L
1,032 Elo+
Party 3
Chaac
Chaac
KiljoyOnGo
Chaac
Level 28
God Stats
8W - 1L
1,756 SR
Queue Stats
22W - 21L
1,294 Elo+
Solo
Anubis
Anubis
LillithRose
Anubis
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 73L
1,032 Elo+
Party 3
Ravana
Ravana
PRIMECVIII
Ravana
Level 27
God Stats
131W - 124L
1,637 SR
Queue Stats
245W - 277L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
The1Endangered
Zhong Kui
18
0 / 0 / 1
13,692
685
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
20
23 / 9 / 5
23,634
1,182
60,242
42,524
16,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
boonana bred
Artemis
17
0 / 0 / 1
12,205
610
0
0
0
18
0 / 0 / 0
13,590
680
0
0
0
20
7 / 10 / 18
20,624
1,031
29,390
41,739
31,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
20
6 / 3 / 10
19,581
979
36,894
18,853
8,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Dead Marshy
Cerberus
20
2 / 7 / 10
17,197
860
7,390
34,799
58,840
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
18
0 / 1 / 0
13,813
691
241
1,520
514
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
20
2 / 8 / 10
17,401
870
17,174
21,511
8,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
PRIMECVIII
Ravana
20
9 / 11 / 6
18,510
926
19,040
29,881
13,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
30
Kills
19
19
Deaths
30
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
6
3
10
3.67
W
Cerberus
Dead Marshy
Cerberus
2
7
10
1
W
Chaac
0
1
0
0
W
Anubis
2
8
10
0.88
W
Ravana
PRIMECVIII
Ravana
9
11
6
1.09
L
Zhong Kui
The1Endangered
Zhong Kui
0
0
1
0.5
L
Merlin
23
9
5
2.83
L
Artemis
boonana bred
Artemis
0
0
1
0.5
L
0
0
0
0
L
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,632
Damage
80,739
84,263
Taken
106,564
47,408
Mitigated
90,696
13,104
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
36,894
4,656
0
3,143
18,853
8,532
0
15,396
3,457
95,686
0
W
Cerberus
Dead Marshy
Cerberus
7,390
597
0
2,918
34,799
58,840
0
28,910
5,665
24,684
0
W
Chaac
241
101
0
525
1,520
514
0
607
913
0
3,665
W
Anubis
17,174
1,715
0
6,167
21,511
8,877
0
19,605
1,906
32,184
0
W
Ravana
PRIMECVIII
Ravana
19,040
9,534
0
1,974
29,881
13,933
0
25,114
4,110
0
42,596
L
Zhong Kui
The1Endangered
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
60,242
10,528
0
4,102
42,524
16,348
0
31,986
10,538
116,134
0
L
Artemis
boonana bred
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
29,390
8,914
676
8,326
41,739
31,060
0
29,472
12,267
51,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,745
Gold Earned
86,502
204
Minions Killed
264
0
Camps Cleared
2
584,666
Distance Traveled
1,347,304
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
19,581
979
121
6
1
358,060
3
W
Cerberus
17,197
860
39
2
0
313,519
0
W
Chaac
13,813
691
6
0
1
18,968
0
W
Anubis
17,401
870
43
2
0
295,718
2
W
Ravana
18,510
926
55
3
0
361,039
0
L
Zhong Kui
13,692
685
0
0
0
0
0
L
Merlin
23,634
1,182
143
7
0
305,073
0
L
Artemis
12,205
610
0
0
0
0
0
L
Pele
13,590
680
0
0
0
0
0
L
Tiamat
20,624
1,031
61
3
0
279,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role