Player Matchup

Chaac
Chaac
AdrianTrV
Chaac
Level 26
God Stats
9W - 6L
1,500 SR
Queue Stats
146W - 135L
1,585 Elo+
Solo
Anhur
Anhur
BIGSTEPPA40oz
Anhur
Level 33
God Stats
28W - 22L
1,578 SR
Queue Stats
119W - 102L
1,508 Elo+
Party 2
Ymir
Ymir
F4BY
Ymir
Level 5
God Stats
1W - 1L
1,793 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 2
Bakasura
Bakasura
TiJoeJoe
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 210L
1,642 Elo+
Solo
Nu Wa
Nu Wa
seb108Cr
Nu Wa
Level 28
God Stats
1W - 4L
1,658 SR
Queue Stats
157W - 107L
1,683 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,621 Elo+

VS

Team Averages
Level 29
1,717 SR
1,642 Elo+
Loki
Loki
Akuma561
Loki
Level 16
God Stats
2W - 1L
1,770 SR
Queue Stats
58W - 62L
1,683 Elo+
Party 1
Bacchus
Bacchus
HeyitmeSonGoku
Bacchus
Level 17
God Stats
4W - 0L
1,820 SR
Queue Stats
32W - 18L
1,722 Elo+
Party 1
Persephone
Persephone
ShinobuKochoDS
Persephone
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 139L
1,428 Elo+
Solo
Ne Zha
Ne Zha
ThisGameDied
Ne Zha
Level 17
God Stats
18W - 8L
1,998 SR
Queue Stats
72W - 55L
1,769 Elo+
Solo
Sol
Sol
yorbabymaker
Sol
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 117L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdrianTrV
Chaac
13
2 / 7 / 2
7,693
481
6,190
14,541
6,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 6 / 2
7,302
456
6,439
12,860
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
F4BY
Ymir
9
1 / 7 / 5
6,026
377
3,153
14,787
7,616
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
TiJoeJoe
Bakasura
12
2 / 8 / 6
7,425
464
5,217
14,305
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
seb108Cr
Nu Wa
14
6 / 4 / 3
8,618
539
15,574
10,294
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 4 / 2
8,829
552
5,067
10,704
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 2 / 7
9,376
586
10,979
12,119
9,990
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
ShinobuKochoDS
Persephone
14
4 / 3 / 4
9,119
570
8,661
8,125
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
18
8 / 2 / 4
10,636
665
13,118
14,583
11,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 4 / 2
9,837
615
14,373
12,769
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
14
Kills
32
32
Deaths
15
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
AdrianTrV
Chaac
2
7
2
0.43
W
Loki
4
4
2
1.25
L
3
6
2
0.67
L
Ymir
F4BY
Ymir
1
7
5
0.5
W
8
2
7
5.75
W
Persephone
ShinobuKochoDS
Persephone
4
3
4
2
W
Ne Zha
8
2
4
5
L
Bakasura
TiJoeJoe
Bakasura
2
8
6
0.63
L
Nu Wa
seb108Cr
Nu Wa
6
4
3
1.88
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
52,198
66,787
Taken
58,300
26,309
Mitigated
29,767
11,003
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AdrianTrV
Chaac
6,190
1,516
0
2,910
14,541
6,931
0
2,807
11,734
0
48,191
W
Loki
5,067
1,820
0
0
10,704
2,634
0
4,692
5,552
0
53,078
L
6,439
2,986
0
3,815
12,860
3,621
0
8,671
4,189
0
25,844
L
Ymir
F4BY
Ymir
3,153
1,697
0
255
14,787
7,616
0
11,101
3,686
7,889
0
W
10,979
1,047
339
3,751
12,119
9,990
414
3,345
8,417
32,986
0
W
Persephone
ShinobuKochoDS
Persephone
8,661
787
0
1,209
8,125
2,009
1,569
4,356
3,249
61,626
0
W
Ne Zha
13,118
5,099
0
6,846
14,583
11,412
1,860
2,318
11,982
0
80,847
L
Bakasura
TiJoeJoe
Bakasura
5,217
3,294
0
2,852
14,305
4,546
0
4,821
9,484
0
23,562
L
Nu Wa
seb108Cr
Nu Wa
15,574
4,745
0
1,171
10,294
3,595
146
6,613
3,681
60,361
0
W
14,373
5,521
0
6,788
12,769
3,722
5,138
2,980
9,595
66,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
47,797
327
Minions Killed
487
0
Camps Cleared
0
1,364,443
Distance Traveled
1,410,223
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,693
481
96
6
0
285,667
5
W
Loki
8,829
552
96
6
0
326,427
0
L
Anhur
7,302
456
41
3
0
259,527
1
L
Ymir
6,026
377
4
0
0
268,713
1
W
Bacchus
9,376
586
30
2
0
286,202
0
W
Persephone
9,119
570
108
7
0
267,398
2
W
Ne Zha
10,636
665
137
9
0
290,879
5
L
Bakasura
7,425
464
74
5
0
287,667
3
L
Nu Wa
8,618
539
112
7
0
262,869
4
W
Sol
9,837
615
116
7
0
239,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role