Player Matchup

Medusa
Medusa
GG K1D
Medusa
Level 122
God Stats
1W - 3L
1,371 SR
Queue Stats
148W - 108L
1,691 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GG RAVAGING
Morgan Le Fay
Level 113
God Stats
29W - 9L
1,660 SR
Queue Stats
204W - 143L
1,731 Elo+
Party 2
Cerberus
Cerberus
xNobleActual
Cerberus
Level 69
God Stats
11W - 5L
1,647 SR
Queue Stats
20W - 15L
1,438 Elo+
Party 2
Team Averages
Level 101
1,559 SR
1,620 Elo+

VS

Team Averages
Level 137
1,674 SR
1,538 Elo+
Sylvanus
Sylvanus
CurryDaddy
Sylvanus
Level 160
God Stats
6W - 3L
1,802 SR
Queue Stats
203W - 264L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
NIC Blitz
Gilgamesh
Level 106
God Stats
9W - 8L
1,356 SR
Queue Stats
116W - 151L
1,401 Elo+
Solo
Zeus
Zeus
shad0wsz
Zeus
Level 145
God Stats
26W - 16L
1,864 SR
Queue Stats
317W - 391L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GG K1D
Medusa
16
3 / 2 / 2
11,066
582
15,819
11,645
4,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
GG RAVAGING
Morgan Le Fay
15
2 / 3 / 4
10,617
559
15,568
15,276
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xNobleActual
Cerberus
14
1 / 7 / 4
10,309
543
4,707
19,026
19,343
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CurryDaddy
Sylvanus
17
1 / 1 / 11
11,437
602
7,846
17,780
19,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
NIC Blitz
Gilgamesh
16
2 / 5 / 6
11,239
592
8,583
17,523
9,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
18
9 / 0 / 3
12,634
665
23,337
8,930
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
12
12
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CurryDaddy
Sylvanus
1
1
11
6.5
L
Medusa
GG K1D
Medusa
3
2
2
2
L
Morgan Le Fay
GG RAVAGING
Morgan Le Fay
2
3
4
1.33
W
Gilgamesh
NIC Blitz
Gilgamesh
2
5
6
1
W
Zeus
9
0
3
10.5
L
Cerberus
xNobleActual
Cerberus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
39,766
45,947
Taken
44,233
29,401
Mitigated
33,193
10,941
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CurryDaddy
Sylvanus
7,846
1,914
3,201
4,558
17,780
19,497
541
8,278
9,502
30,032
5,300
L
Medusa
GG K1D
Medusa
15,819
5,663
0
4,195
11,645
4,450
106
7,120
4,525
0
72,175
L
Morgan Le Fay
GG RAVAGING
Morgan Le Fay
15,568
652
161
3,076
15,276
5,608
0
10,414
4,862
46,337
0
W
Gilgamesh
NIC Blitz
Gilgamesh
8,583
1,198
0
402
17,523
9,999
0
9,585
7,938
0
33,319
W
Zeus
23,337
433
85
3,564
8,930
3,697
966
2,412
6,518
81,200
0
L
Cerberus
xNobleActual
Cerberus
4,707
28
0
3,509
19,026
19,343
0
13,258
5,768
20,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
35,310
235
Minions Killed
224
0
Camps Cleared
0
1,030,741
Distance Traveled
1,007,989
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,437
602
50
3
0
313,561
2
L
Medusa
11,066
582
115
6
0
356,811
1
L
Morgan Le Fay
10,617
559
69
4
0
328,621
4
W
Gilgamesh
11,239
592
49
3
0
356,879
1
W
Zeus
12,634
665
125
7
0
337,549
0
L
Cerberus
10,309
543
51
3
0
345,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role