Player Matchup

Artio
Artio
Gxthics-
Artio
Level 61
God Stats
4W - 1L
1,446 SR
Queue Stats
103W - 87L
1,525 Elo+
Party 1
Neith
Neith
Misfired-
Neith
Level 76
God Stats
13W - 10L
1,554 SR
Queue Stats
323W - 298L
1,452 Elo+
Party 1
He Bo
He Bo
Necrophilxc-
He Bo
Level 104
God Stats
2W - 2L
1,313 SR
Queue Stats
376W - 340L
1,442 Elo+
Party 1
Nemesis
Nemesis
ReReina
Nemesis
Level 83
God Stats
2W - 2L
1,256 SR
Queue Stats
211W - 180L
1,542 Elo+
Party 1
Scylla
Scylla
TDTxJoseth
Scylla
Level 17
God Stats
7W - 13L
1,289 SR
Queue Stats
29W - 36L
1,317 Elo+
Party 1
Team Averages
Level 68
1,372 SR
1,456 Elo+

VS

Team Averages
Level 47
1,455 SR
1,363 Elo+
Ymir
Ymir
Han1709
Ymir
Level 67
God Stats
4W - 14L
1,431 SR
Queue Stats
352W - 462L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
Lafldsmdfr125784
Nu Wa
Level 18
God Stats
1W - 7L
1,235 SR
Queue Stats
26W - 46L
1,332 Elo+
Party 2
Fenrir
Fenrir
QuickTrikster
Fenrir
Level 49
God Stats
7W - 12L
1,450 SR
Queue Stats
211W - 217L
1,389 Elo+
Party 3
Zhong Kui
Zhong Kui
XxNexpelsxX
Zhong Kui
Level 67
God Stats
7W - 11L
1,389 SR
Queue Stats
299W - 447L
1,317 Elo+
Party 2
Izanami
Izanami
bulldogak08
Izanami
Level 32
God Stats
2W - 1L
1,768 SR
Queue Stats
113W - 145L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gxthics-
Artio
14
2 / 2 / 4
9,216
485
4,609
12,792
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Misfired-
Neith
16
6 / 1 / 4
10,312
543
13,736
8,986
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 2 / 1
10,940
576
12,068
12,340
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ReReina
Nemesis
18
1 / 1 / 3
10,738
565
8,505
12,120
6,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
TDTxJoseth
Scylla
16
3 / 2 / 5
9,631
507
6,994
10,350
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Han1709
Ymir
13
1 / 5 / 1
8,664
456
3,600
14,880
8,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 3
9,032
475
9,418
9,868
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 0
9,621
506
6,984
13,449
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
XxNexpelsxX
Zhong Kui
16
0 / 3 / 0
9,280
488
8,064
13,849
11,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
bulldogak08
Izanami
13
1 / 4 / 0
7,867
414
4,148
11,422
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
7
8
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Gxthics-
Artio
2
2
4
2
L
Ymir
Han1709
Ymir
1
5
1
0.3
L
1
3
3
0.83
W
Neith
Misfired-
Neith
6
1
4
8
W
7
2
1
3.75
L
4
4
0
1
W
Nemesis
ReReina
Nemesis
1
1
3
2.5
W
Scylla
TDTxJoseth
Scylla
3
2
5
2.75
L
Zhong Kui
XxNexpelsxX
Zhong Kui
0
3
0
0
L
Izanami
bulldogak08
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,912
Damage
32,214
56,588
Taken
63,468
27,125
Mitigated
33,258
20,838
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Gxthics-
Artio
4,609
568
419
4,568
12,792
10,398
134
4,682
7,992
23,406
0
L
Ymir
Han1709
Ymir
3,600
1,088
0
1,090
14,880
8,857
0
5,972
8,908
24,879
0
L
9,418
1,915
0
1,731
9,868
2,783
348
8,345
1,523
54,718
0
W
Neith
Misfired-
Neith
13,736
5,594
0
2,935
8,986
3,329
570
2,733
6,165
0
83,701
W
12,068
1,385
0
4,381
12,340
3,910
0
4,071
8,017
77,431
0
L
6,984
1,577
0
662
13,449
7,123
0
4,372
9,077
0
73,736
W
Nemesis
ReReina
Nemesis
8,505
3,528
0
4,667
12,120
6,011
550
5,166
6,854
0
74,821
W
Scylla
TDTxJoseth
Scylla
6,994
981
0
3,868
10,350
3,477
52
3,578
6,478
58,827
0
L
Zhong Kui
XxNexpelsxX
Zhong Kui
8,064
933
0
7,615
13,849
11,036
381
3,213
10,636
65,189
0
L
Izanami
bulldogak08
Izanami
4,148
2,760
0
1,350
11,422
3,459
0
1,769
9,653
0
49,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,837
Gold Earned
44,464
568
Minions Killed
498
0
Camps Cleared
0
1,816,039
Distance Traveled
1,563,582
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,216
485
30
2
0
363,061
2
L
Ymir
8,664
456
35
2
0
268,982
1
L
Nu Wa
9,032
475
99
5
0
319,611
0
W
Neith
10,312
543
145
8
0
328,522
5
W
He Bo
10,940
576
138
7
0
387,710
3
L
Fenrir
9,621
506
129
7
0
359,323
0
W
Nemesis
10,738
565
165
9
0
401,586
5
W
Scylla
9,631
507
90
5
0
335,160
3
L
Zhong Kui
9,280
488
139
7
0
317,435
2
L
Izanami
7,867
414
96
5
0
298,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role