Player Matchup

Hades
Hades
NsDJose
Hades
Level 21
God Stats
8W - 2L
1,512 SR
Queue Stats
75W - 65L
1,508 Elo+
Party 2
Discordia
Discordia
TryFir3
Discordia
Level 22
God Stats
4W - 5L
1,855 SR
Queue Stats
51W - 41L
1,616 Elo+
Solo
Bellona
Bellona
origina1ganstas
Bellona
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 26L
1,544 Elo+
Party 2
Persephone
Persephone
seeyabots
Persephone
Level 7
God Stats
3W - 5L
1,169 SR
Queue Stats
328W - 263L
1,504 Elo+
Solo
Heimdallr
Heimdallr
she cranks
Heimdallr
Level 18
God Stats
3W - 1L
1,691 SR
Queue Stats
62W - 42L
1,579 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,550 Elo+

VS

Team Averages
Level 37
1,632 SR
1,672 Elo+
Hun Batz
Hun Batz
Dead_Otaku_055
Hun Batz
Level 96
God Stats
0W - 1L
1,522 SR
Queue Stats
17W - 5L
1,772 Elo+
Party 1
Cthulhu
Cthulhu
Hydro Slawth
Cthulhu
Level 22
God Stats
39W - 20L
1,654 SR
Queue Stats
39W - 21L
1,583 Elo+
Solo
Skadi
Skadi
Not--ThatGuy
Skadi
Level 20
God Stats
3W - 1L
1,658 SR
Queue Stats
21W - 11L
1,651 Elo+
Party 1
Sol
Sol
SubShield
Sol
Level 27
God Stats
42W - 43L
1,574 SR
Queue Stats
221W - 197L
1,568 Elo+
Solo
Ymir
Ymir
XxCam007
Ymir
Level 18
God Stats
15W - 4L
1,749 SR
Queue Stats
16W - 5L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
NsDJose
Hades
16
5 / 3 / 12
10,664
1,066
11,681
9,022
4,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
TryFir3
Discordia
17
4 / 3 / 14
10,844
1,084
14,173
6,484
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 1 / 16
9,944
994
8,364
12,966
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
seeyabots
Persephone
17
12 / 2 / 10
13,009
1,301
16,701
7,820
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
she cranks
Heimdallr
17
4 / 3 / 20
11,073
1,107
20,887
12,702
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

236

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
3 / 7 / 6
10,431
1,043
7,979
13,850
10,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Hydro Slawth
Cthulhu
17
3 / 6 / 7
10,937
1,094
12,456
21,560
21,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 5 / 4
10,385
1,039
9,840
12,317
4,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 4
9,683
968
10,099
10,920
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
16
0 / 3 / 8
10,322
1,032
3,339
19,184
20,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
26
Kills
12
12
Deaths
26
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
7
6
0.86
L
Cthulhu
Hydro Slawth
Cthulhu
3
6
7
1.08
L
4
5
4
1.2
W
Hades
NsDJose
Hades
5
3
12
3.67
L
2
5
4
0.8
W
Discordia
TryFir3
Discordia
4
3
14
3.67
L
Ymir
0
3
8
1.33
W
1
1
16
9
W
Persephone
seeyabots
Persephone
12
2
10
8.5
W
Heimdallr
she cranks
Heimdallr
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,806
Damage
43,713
48,994
Taken
77,831
25,639
Mitigated
61,283
8,418
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,979
2,324
0
0
13,850
10,690
0
7,823
5,847
0
19,672
L
Cthulhu
Hydro Slawth
Cthulhu
12,456
291
941
690
21,560
21,855
0
12,682
8,648
45,329
0
L
9,840
4,584
0
419
12,317
4,560
0
7,945
4,342
0
22,471
W
Hades
NsDJose
Hades
11,681
311
227
1,177
9,022
4,477
0
4,555
4,377
24,528
0
L
10,099
3,456
0
1,856
10,920
3,755
0
7,275
3,615
31,931
0
W
Discordia
TryFir3
Discordia
14,173
190
729
849
6,484
2,382
0
2,873
3,491
38,784
0
L
Ymir
3,339
919
0
1,090
19,184
20,423
0
6,830
12,124
12,778
0
W
8,364
2,549
0
1,677
12,966
10,131
0
6,343
6,293
0
21,494
W
Persephone
seeyabots
Persephone
16,701
656
0
564
7,820
3,055
0
3,273
4,425
25,238
0
W
Heimdallr
she cranks
Heimdallr
20,887
12,896
0
3,195
12,702
5,594
0
7,979
4,513
0
48,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,534
Gold Earned
51,758
197
Minions Killed
192
9
Camps Cleared
6
949,054
Distance Traveled
978,702
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,431
1,043
27
3
4
201,617
0
L
Cthulhu
10,937
1,094
71
7
0
215,644
1
L
Skadi
10,385
1,039
28
3
0
188,482
1
W
Hades
10,664
1,066
32
3
1
191,657
0
L
Sol
9,683
968
49
5
1
164,296
0
W
Discordia
10,844
1,084
47
5
1
193,890
0
L
Ymir
10,322
1,032
17
2
1
208,663
0
W
Bellona
9,944
994
32
3
0
212,560
0
W
Persephone
13,009
1,301
19
2
4
183,481
0
W
Heimdallr
11,073
1,107
67
7
3
167,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role