Player Matchup

Neith
Neith
CodeNameHamish
Neith
Level 28
God Stats
1W - 2L
1,186 SR
Queue Stats
88W - 82L
1,518 Elo+
Solo
Chang'e
Chang'e
ForsakenTank
Chang'e
Level 17
God Stats
2W - 1L
1,510 SR
Queue Stats
113W - 97L
1,560 Elo+
Solo
Xbalanque
Xbalanque
Lightblue22
Xbalanque
Level 28
God Stats
13W - 11L
1,586 SR
Queue Stats
219W - 228L
1,449 Elo+
Solo
Sol
Sol
Nateyy7
Sol
Level 4
God Stats
3W - 1L
1,561 SR
Queue Stats
3W - 5L
1,247 Elo+
Party 2
Hera
Hera
pzm1029
Hera
Level 8
God Stats
3W - 3L
1,399 SR
Queue Stats
3W - 5L
1,247 Elo+
Party 2
Team Averages
Level 17
1,448 SR
1,404 Elo+

VS

Team Averages
Level 27
1,543 SR
1,500 Elo+
Ra
Ra
DaiNubis
Ra
Level 10
God Stats
0W - 3L
1,186 SR
Queue Stats
58W - 51L
1,342 Elo+
Solo
Artemis
Artemis
Raystlin80
Artemis
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
3W - 3L
1,444 Elo+
Party 1
Bacchus
Bacchus
Slushieborg
Bacchus
Level 22
God Stats
47W - 33L
1,646 SR
Queue Stats
112W - 89L
1,601 Elo+
Solo
Awilix
Awilix
Zombbiie
Awilix
Level 78
God Stats
4W - 2L
1,812 SR
Queue Stats
141W - 138L
1,526 Elo+
Party 1
He Bo
He Bo
iN1C02
He Bo
Level 22
God Stats
1W - 2L
1,794 SR
Queue Stats
37W - 36L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 16
12,180
1,218
14,783
5,992
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ForsakenTank
Chang'e
17
4 / 1 / 16
10,585
1,059
7,837
12,202
4,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Lightblue22
Xbalanque
16
5 / 3 / 14
10,399
1,040
14,669
8,871
3,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
16
5 / 4 / 13
10,439
1,044
12,120
13,874
4,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
pzm1029
Hera
17
3 / 5 / 14
10,223
1,022
10,093
10,727
4,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

223

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 11
9,299
930
5,838
11,389
5,328
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Raystlin80
Artemis
16
2 / 5 / 10
9,778
978
11,954
10,317
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Slushieborg
Bacchus
16
3 / 4 / 9
10,843
1,084
8,350
19,090
23,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Zombbiie
Awilix
16
3 / 5 / 7
9,861
986
10,176
13,813
6,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
iN1C02
He Bo
16
5 / 6 / 5
10,726
1,073
11,893
11,640
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
26
Kills
13
13
Deaths
26
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
L
0
6
11
0.92
W
Chang'e
ForsakenTank
Chang'e
4
1
16
12
W
Xbalanque
Lightblue22
Xbalanque
5
3
14
4
W
Sol
5
4
13
2.88
L
Artemis
Raystlin80
Artemis
2
5
10
1.4
L
Bacchus
Slushieborg
Bacchus
3
4
9
1.88
L
Awilix
Zombbiie
Awilix
3
5
7
1.3
L
He Bo
iN1C02
He Bo
5
6
5
1.25
W
Hera
pzm1029
Hera
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,502
Damage
48,211
51,666
Taken
66,249
20,163
Mitigated
44,594
14,863
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,783
4,095
1,012
2,561
5,992
2,466
0
1,796
4,196
0
45,976
L
5,838
879
194
441
11,389
5,328
0
4,836
6,553
28,106
0
W
Chang'e
ForsakenTank
Chang'e
7,837
818
3,926
3,534
12,202
4,787
0
8,050
4,152
28,284
0
W
Xbalanque
Lightblue22
Xbalanque
14,669
7,313
0
553
8,871
3,653
0
4,517
4,354
0
28,180
W
Sol
12,120
4,013
0
2,350
13,874
4,913
0
6,923
6,951
25,110
0
L
Artemis
Raystlin80
Artemis
11,954
5,967
0
0
10,317
4,721
0
5,300
5,017
0
29,995
L
Bacchus
Slushieborg
Bacchus
8,350
727
0
1,026
19,090
23,337
0
8,909
10,181
21,035
0
L
Awilix
Zombbiie
Awilix
10,176
3,607
0
890
13,813
6,435
0
7,025
6,788
0
22,429
L
He Bo
iN1C02
He Bo
11,893
429
138
1,007
11,640
4,773
0
3,980
7,660
40,790
0
W
Hera
pzm1029
Hera
10,093
3,106
72
855
10,727
4,344
0
4,795
5,932
22,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,826
Gold Earned
50,507
201
Minions Killed
205
8
Camps Cleared
5
850,287
Distance Traveled
857,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,180
1,218
59
6
3
200,554
0
L
Ra
9,299
930
65
7
0
150,085
0
W
Chang'e
10,585
1,059
61
6
2
192,949
0
W
Xbalanque
10,399
1,040
23
2
2
164,813
0
W
Sol
10,439
1,044
28
3
1
155,538
0
L
Artemis
9,778
978
40
4
1
145,274
0
L
Bacchus
10,843
1,084
15
2
0
206,150
0
L
Awilix
9,861
986
30
3
2
192,410
0
L
He Bo
10,726
1,073
55
6
2
163,277
0
W
Hera
10,223
1,022
30
3
0
136,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role