Player Matchup

Ymir
Ymir
DeadistToastiest
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 71L
1,859 Elo+
Party 1
Gilgamesh
Gilgamesh
KrunkMonkey
Gilgamesh
Level 18
God Stats
20W - 10L
1,712 SR
Queue Stats
75W - 34L
1,676 Elo+
Party 1
Achilles
Achilles
MGAM
Achilles
Level 18
God Stats
3W - 2L
1,565 SR
Queue Stats
67W - 35L
1,692 Elo+
Party 1
Izanami
Izanami
Spot998
Izanami
Level 36
God Stats
3W - 1L
1,844 SR
Queue Stats
70W - 42L
1,718 Elo+
Party 1
Zeus
Zeus
hellbanana
Zeus
Level 51
God Stats
9W - 2L
1,793 SR
Queue Stats
134W - 99L
1,911 Elo+
Party 1
Team Averages
Level 28
1,683 SR
1,771 Elo+

VS

Team Averages
Level 16
1,504 SR
1,513 Elo+
Agni
Agni
Big GOAT4637
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
ElfinCow9298186
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,655 Elo+
Solo
The Morrigan
The Morrigan
Johnny Eats
The Morrigan
Level 14
God Stats
0W - 1L
1,447 SR
Queue Stats
3W - 7L
1,161 Elo+
Solo
King Arthur
King Arthur
Santo Grifoo
King Arthur
Level 11
God Stats
4W - 2L
1,571 SR
Queue Stats
8W - 3L
1,723 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
itschimera
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
8,336
521
1,912
12,265
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
KrunkMonkey
Gilgamesh
17
13 / 0 / 1
10,561
660
9,711
10,230
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MGAM
Achilles
17
10 / 1 / 3
10,358
647
15,189
11,693
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Spot998
Izanami
14
5 / 1 / 2
8,527
533
5,697
8,255
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 6
9,213
576
4,938
4,747
1,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 3
5,561
348
2,064
9,131
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 3 / 1
7,781
486
4,642
5,857
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Johnny Eats
The Morrigan
8
1 / 6 / 0
5,919
370
3,157
8,417
1,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Santo Grifoo
King Arthur
12
1 / 5 / 0
7,209
451
6,638
17,430
7,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
itschimera
Ah Muzen Cab
11
4 / 6 / 0
7,144
447
6,078
11,272
3,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
30
Kills
7
7
Deaths
32
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
1
4
7
1.13
L
1
3
1
0.5
L
The Morrigan
Johnny Eats
The Morrigan
1
6
0
0.17
W
Gilgamesh
KrunkMonkey
Gilgamesh
13
0
1
13.5
W
Achilles
MGAM
Achilles
10
1
3
11.5
L
King Arthur
Santo Grifoo
King Arthur
1
5
0
0.2
W
Izanami
Spot998
Izanami
5
1
2
6
W
1
1
6
4
L
Ah Muzen Cab
itschimera
Ah Muzen Cab
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
22,579
47,190
Taken
52,107
29,301
Mitigated
16,808
16,958
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,064
480
0
87
9,131
1,826
55
547
8,374
7,463
0
W
1,912
753
0
1,576
12,265
10,408
559
2,052
10,165
11,928
0
L
4,642
832
0
482
5,857
2,015
0
1,446
4,411
49,564
0
L
The Morrigan
Johnny Eats
The Morrigan
3,157
1,253
0
474
8,417
1,892
0
1,158
7,199
14,469
532
W
Gilgamesh
KrunkMonkey
Gilgamesh
9,711
3,588
0
6,771
10,230
4,611
871
2,105
8,071
0
70,769
W
Achilles
MGAM
Achilles
15,189
4,249
0
4,027
11,693
10,236
767
1,664
10,029
8,164
56,701
L
King Arthur
Santo Grifoo
King Arthur
6,638
946
0
4,420
17,430
7,795
0
2,599
13,890
0
38,225
W
Izanami
Spot998
Izanami
5,697
3,324
0
2,429
8,255
2,525
2,881
1,782
6,445
0
52,001
W
4,938
753
0
2,155
4,747
1,521
1,525
1,460
3,149
57,286
0
L
Ah Muzen Cab
itschimera
Ah Muzen Cab
6,078
1,559
198
2,340
11,272
3,280
498
2,426
8,846
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
33,614
514
Minions Killed
259
0
Camps Cleared
0
1,560,336
Distance Traveled
1,307,749
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,561
348
8
1
0
236,159
1
W
Ymir
8,336
521
16
1
0
274,086
0
L
Vulcan
7,781
486
96
6
0
285,668
4
L
The Morrigan
5,919
370
24
2
0
281,311
2
W
Gilgamesh
10,561
660
127
8
0
380,405
3
W
Achilles
10,358
647
113
7
0
341,483
0
L
King Arthur
7,209
451
84
5
0
271,421
1
W
Izanami
8,527
533
124
8
0
276,450
8
W
Zeus
9,213
576
134
8
0
287,912
2
L
Ah Muzen Cab
7,144
447
47
3
0
233,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role