Player Matchup

Kumbhakarna
Kumbhakarna
DownFried
Kumbhakarna
Level 31
God Stats
1W - 1L
1,299 SR
Queue Stats
80W - 75L
1,391 Elo+
Party 2
Awilix
Awilix
UltraBobsaget
Awilix
Level 27
God Stats
4W - 1L
1,702 SR
Queue Stats
37W - 49L
1,490 Elo+
Solo
Medusa
Medusa
UnrulyD
Medusa
Level 21
God Stats
20W - 14L
1,623 SR
Queue Stats
366W - 418L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
joshboss_456
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,410 Elo+
Party 2
Scylla
Scylla
justgaymingttv
Scylla
Level 29
God Stats
1W - 0L
1,218 SR
Queue Stats
35W - 28L
1,537 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,459 Elo+

VS

Team Averages
Level 46
1,661 SR
1,534 Elo+
Ymir
Ymir
Frag_Train
Ymir
Level 20
God Stats
4W - 3L
1,747 SR
Queue Stats
24W - 26L
1,520 Elo+
Solo
Kukulkan
Kukulkan
JpsDomain
Kukulkan
Level 6
God Stats
6W - 1L
1,853 SR
Queue Stats
22W - 15L
1,556 Elo+
Party 1
Chang'e
Chang'e
KittyMultiverse
Chang'e
Level 157
God Stats
11W - 6L
1,500 SR
Queue Stats
245W - 242L
1,487 Elo+
Party 1
Persephone
Persephone
Prismkitti
Persephone
Level 21
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Kali
Kali
UrTrashcan8746
Kali
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 112L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DownFried
Kumbhakarna
13
0 / 0 / 7
8,777
399
2,021
8,367
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 6
11,334
515
11,403
17,006
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
UnrulyD
Medusa
20
5 / 5 / 4
12,419
565
8,132
14,309
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
joshboss_456
Cu Chulainn
13
2 / 7 / 3
8,763
398
6,521
16,307
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
12 / 4 / 3
12,098
550
14,918
13,848
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,413
428
5,526
15,820
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
JpsDomain
Kukulkan
17
5 / 8 / 2
10,961
498
6,862
14,564
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 3
13,597
618
14,386
17,854
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Prismkitti
Persephone
15
2 / 3 / 0
9,831
447
6,603
10,625
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
7,428
338
2,192
6,224
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
24
Kills
19
20
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DownFried
Kumbhakarna
0
0
7
3.5
L
1
7
3
0.36
L
Kukulkan
JpsDomain
Kukulkan
5
8
2
0.75
L
10
3
3
3.83
L
Persephone
Prismkitti
Persephone
2
3
0
0.67
W
5
4
6
2
W
Medusa
UnrulyD
Medusa
5
5
4
1.4
L
1
2
1
0.75
W
Cu Chulainn
joshboss_456
Cu Chulainn
2
7
3
0.5
W
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,995
Damage
35,569
69,837
Taken
65,087
29,475
Mitigated
35,167
18,804
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DownFried
Kumbhakarna
2,021
301
0
1,258
8,367
5,867
453
4,517
3,580
20,422
0
L
5,526
1,424
0
738
15,820
16,129
156
5,717
10,103
41,111
0
L
Kukulkan
JpsDomain
Kukulkan
6,862
646
0
1,323
14,564
5,761
110
4,790
9,774
69,087
0
L
14,386
402
474
10,330
17,854
7,326
1,501
1,785
16,069
88,105
0
L
Persephone
Prismkitti
Persephone
6,603
1,141
0
1,619
10,625
4,018
273
5,057
5,565
40,973
0
W
11,403
4,576
0
2,802
17,006
6,587
0
8,255
8,661
0
90,210
W
Medusa
UnrulyD
Medusa
8,132
3,651
0
5,899
14,309
5,296
1,466
7,144
7,045
0
70,993
L
2,192
992
0
2,627
6,224
1,933
0
834
5,390
0
16,548
W
Cu Chulainn
joshboss_456
Cu Chulainn
6,521
2,933
0
5,723
16,307
6,684
789
6,604
9,613
0
47,203
W
14,918
479
0
3,122
13,848
5,041
443
6,366
7,392
70,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
51,230
458
Minions Killed
471
0
Camps Cleared
0
1,871,592
Distance Traveled
1,619,361
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,777
399
32
1
0
389,495
1
L
Ymir
9,413
428
61
3
0
338,441
1
L
Kukulkan
10,961
498
123
6
0
329,424
5
L
Chang'e
13,597
618
173
8
0
375,350
5
L
Persephone
9,831
447
69
3
0
430,630
0
W
Awilix
11,334
515
126
6
0
430,233
4
W
Medusa
12,419
565
114
5
0
352,649
1
L
Kali
7,428
338
45
2
0
145,516
0
W
Cu Chulainn
8,763
398
69
3
0
313,703
0
W
Scylla
12,098
550
117
5
0
385,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role