Player Matchup

Izanami
Izanami
Bhebert104
Izanami
Level 78
God Stats
64W - 102L
1,399 SR
Queue Stats
321W - 494L
1,364 Elo+
Solo
Ravana
Ravana
Hollow_Silent-1
Ravana
Level 127
God Stats
30W - 18L
1,614 SR
Queue Stats
359W - 374L
1,361 Elo+
Solo
Sylvanus
Sylvanus
N0TH1NG_M0RE
Sylvanus
Level 92
God Stats
3W - 8L
1,352 SR
Queue Stats
138W - 130L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-315301
Zhong Kui
Level 66
God Stats
17W - 16L
1,521 SR
Queue Stats
112W - 120L
1,433 Elo+
Party 1
Tiamat
Tiamat
xXKwMXx ZOMBIE
Tiamat
Level 111
God Stats
45W - 45L
1,521 SR
Queue Stats
109W - 100L
1,432 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,404 Elo+

VS

Team Averages
Level 119
1,445 SR
1,378 Elo+
Cthulhu
Cthulhu
Droznock52
Cthulhu
Level 142
God Stats
3W - 4L
1,383 SR
Queue Stats
375W - 368L
1,349 Elo+
Solo
Chaac
Chaac
Evaxz1990
Chaac
Level 135
God Stats
24W - 13L
1,621 SR
Queue Stats
287W - 334L
1,331 Elo+
Solo
Artemis
Artemis
Johnny Utah 911
Artemis
Level 128
God Stats
6W - 7L
1,556 SR
Queue Stats
133W - 154L
1,368 Elo+
Solo
Agni
Agni
NoMercyXH
Agni
Level 65
God Stats
4W - 11L
1,136 SR
Queue Stats
357W - 335L
1,434 Elo+
Solo
Fenrir
Fenrir
pelu5800
Fenrir
Level 125
God Stats
13W - 8L
1,527 SR
Queue Stats
176W - 183L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bhebert104
Izanami
17
7 / 1 / 2
10,719
596
4,242
10,157
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 5
10,716
595
11,370
11,645
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
N0TH1NG_M0RE
Sylvanus
13
1 / 1 / 9
9,276
515
5,612
11,094
10,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
temp-315301
Zhong Kui
16
5 / 0 / 4
10,301
572
10,972
10,236
8,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 3 / 5
11,053
614
11,467
12,064
8,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Droznock52
Cthulhu
12
0 / 7 / 0
7,200
400
7,242
13,524
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Evaxz1990
Chaac
15
3 / 5 / 1
8,894
494
8,070
17,423
12,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 0
5,799
322
1,113
4,345
856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Agni
12
0 / 8 / 5
7,296
405
6,429
11,319
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
pelu5800
Fenrir
15
5 / 3 / 3
9,226
513
7,864
13,423
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
8
8
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bhebert104
Izanami
7
1
2
8
L
Cthulhu
Droznock52
Cthulhu
0
7
0
0
L
Chaac
Evaxz1990
Chaac
3
5
1
0.7
W
7
3
5
3.17
L
0
4
0
0
W
Sylvanus
N0TH1NG_M0RE
Sylvanus
1
1
9
5.5
L
Agni
0
8
5
0.31
L
Fenrir
pelu5800
Fenrir
5
3
3
2.17
W
Zhong Kui
temp-315301
Zhong Kui
5
0
4
7
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,663
Damage
30,718
55,196
Taken
60,034
37,485
Mitigated
31,756
23,415
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bhebert104
Izanami
4,242
2,656
0
3,721
10,157
3,709
5,289
863
9,144
0
80,712
L
Cthulhu
Droznock52
Cthulhu
7,242
617
200
1,568
13,524
9,580
214
6,321
7,019
37,697
0
L
Chaac
Evaxz1990
Chaac
8,070
1,720
0
6,675
17,423
12,713
0
12,269
5,106
0
41,340
W
11,370
5,339
0
2,479
11,645
6,327
1,071
3,771
7,694
0
78,970
L
1,113
317
234
484
4,345
856
400
714
3,631
0
15,239
W
Sylvanus
N0TH1NG_M0RE
Sylvanus
5,612
1,659
1,783
3,363
11,094
10,309
203
3,159
7,665
16,712
0
L
Agni
6,429
333
0
1,227
11,319
3,279
0
4,303
6,806
36,385
0
L
Fenrir
pelu5800
Fenrir
7,864
1,879
0
5,736
13,423
5,328
0
3,868
9,421
0
47,504
W
Zhong Kui
temp-315301
Zhong Kui
10,972
2,002
0
6,357
10,236
8,547
607
1,694
8,512
58,870
0
W
11,467
2,091
488
5,224
12,064
8,593
608
3,507
8,510
63,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,065
Gold Earned
38,415
551
Minions Killed
344
0
Camps Cleared
0
1,518,908
Distance Traveled
1,345,217
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,719
596
131
7
0
267,036
2
L
Cthulhu
7,200
400
75
4
0
300,923
3
L
Chaac
8,894
494
92
5
0
300,314
4
W
Ravana
10,716
595
135
8
0
344,893
2
L
Artemis
5,799
322
33
2
0
112,966
1
W
Sylvanus
9,276
515
21
1
0
305,473
4
L
Agni
7,296
405
53
3
0
276,396
5
L
Fenrir
9,226
513
91
5
0
354,618
1
W
Zhong Kui
10,301
572
124
7
0
274,922
3
W
Tiamat
11,053
614
140
8
0
326,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role