Player Matchup

Danzaburou
Danzaburou
Bibiriku_Youtube
Danzaburou
Level 108
God Stats
14W - 15L
1,660 SR
Queue Stats
271W - 317L
1,401 Elo+
Party 1
Bastet
Bastet
DeltaCottoX8
Bastet
Level 39
God Stats
3W - 8L
1,324 SR
Queue Stats
21W - 35L
1,328 Elo+
Solo
Guan Yu
Guan Yu
EnZo7w7
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 103L
1,365 Elo+
Party 1
Geb
Geb
King__XIX
Geb
Level 18
God Stats
6W - 9L
1,724 SR
Queue Stats
268W - 351L
1,319 Elo+
Party 1
Persephone
Persephone
tomitrevison
Persephone
Level 105
God Stats
1W - 5L
1,868 SR
Queue Stats
255W - 273L
1,473 Elo+
Party 1
Team Averages
Level 58
1,615 SR
1,377 Elo+

VS

Team Averages
Level 44
1,611 SR
1,475 Elo+
Izanami
Izanami
MKZ00
Izanami
Level 8
God Stats
4W - 2L
1,511 SR
Queue Stats
7W - 5L
1,467 Elo+
Party 3
Fenrir
Fenrir
ViniciusZ200
Fenrir
Level 29
God Stats
17W - 15L
1,482 SR
Queue Stats
54W - 42L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
digopingo
Morgan Le Fay
Level 63
God Stats
10W - 3L
1,732 SR
Queue Stats
36W - 35L
1,495 Elo+
Party 3
Tiamat
Tiamat
kidlolicon
Tiamat
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
paodocecomfrango
Sylvanus
Level 85
God Stats
2W - 0L
1,830 SR
Queue Stats
49W - 46L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bibiriku_Youtube
Danzaburou
13
1 / 8 / 4
8,427
421
6,653
17,904
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
12
1 / 9 / 2
7,804
390
6,186
20,041
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
EnZo7w7
Guan Yu
14
2 / 10 / 3
8,432
422
4,400
18,031
13,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 2
7,650
383
2,803
16,921
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
tomitrevison
Persephone
16
6 / 6 / 2
11,339
567
15,125
14,633
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MKZ00
Izanami
16
2 / 3 / 11
10,323
516
4,663
9,785
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
6 / 2 / 4
10,577
529
9,727
16,409
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
digopingo
Morgan Le Fay
18
14 / 2 / 7
11,928
596
29,922
13,635
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
kidlolicon
Tiamat
18
12 / 3 / 7
11,726
586
19,453
15,535
9,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 8
11,821
591
6,366
19,785
19,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
10
Kills
38
38
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bibiriku_Youtube
Danzaburou
1
8
4
0.38
L
Bastet
1
9
2
0.22
L
Guan Yu
EnZo7w7
Guan Yu
2
10
3
0.35
L
0
5
2
0.2
W
Izanami
MKZ00
Izanami
2
3
11
2.5
W
Fenrir
6
2
4
4
W
Morgan Le Fay
digopingo
Morgan Le Fay
14
2
7
8.75
W
Tiamat
kidlolicon
Tiamat
12
3
7
5.17
W
4
1
8
8
L
Persephone
tomitrevison
Persephone
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
70,131
87,530
Taken
75,149
38,540
Mitigated
45,617
13,266
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bibiriku_Youtube
Danzaburou
6,653
1,918
0
3,221
17,904
5,536
0
11,092
6,690
0
44,064
L
Bastet
6,186
1,625
0
3,014
20,041
6,643
0
12,029
7,848
0
36,263
L
Guan Yu
EnZo7w7
Guan Yu
4,400
1,499
685
2,332
18,031
13,737
0
13,055
4,368
0
29,567
L
2,803
36
0
2,459
16,921
7,413
0
8,332
8,549
22,213
0
W
Izanami
MKZ00
Izanami
4,663
2,815
0
2,281
9,785
3,212
2,126
2,589
7,196
0
52,562
W
Fenrir
9,727
1,554
0
7,149
16,409
7,134
0
3,530
12,879
0
75,771
W
Morgan Le Fay
digopingo
Morgan Le Fay
29,922
1,818
493
4,538
13,635
6,262
770
4,624
9,011
94,882
0
W
Tiamat
kidlolicon
Tiamat
19,453
1,731
0
7,309
15,535
9,951
2,546
2,058
13,477
64,072
0
W
6,366
1,503
1,147
6,719
19,785
19,058
1,698
5,127
14,658
49,145
0
L
Persephone
tomitrevison
Persephone
15,125
929
0
1,555
14,633
5,211
0
10,232
4,333
53,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
56,375
310
Minions Killed
564
0
Camps Cleared
0
1,753,237
Distance Traveled
1,767,348
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,427
421
74
4
0
306,983
4
L
Bastet
7,804
390
61
3
0
318,905
8
L
Guan Yu
8,432
422
68
3
0
384,791
0
L
Geb
7,650
383
24
1
0
398,712
4
W
Izanami
10,323
516
114
6
0
355,776
0
W
Fenrir
10,577
529
121
6
0
385,679
1
W
Morgan Le Fay
11,928
596
150
8
0
374,360
2
W
Tiamat
11,726
586
110
6
0
370,776
0
W
Sylvanus
11,821
591
69
3
0
280,757
4
L
Persephone
11,339
567
83
4
0
343,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role