Player Matchup

Poseidon
Poseidon
DripBayless4665
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 114L
1,304 Elo+
Party 2
Ymir
Ymir
GED_XP
Ymir
Level 26
God Stats
2W - 2L
1,602 SR
Queue Stats
62W - 70L
1,354 Elo+
Party 3
Anubis
Anubis
Gus-Work
Anubis
Level 58
God Stats
60W - 72L
1,455 SR
Queue Stats
232W - 237L
1,471 Elo+
Party 3
King Arthur
King Arthur
INonzeroI
King Arthur
Level 24
God Stats
23W - 31L
1,454 SR
Queue Stats
44W - 66L
1,396 Elo+
Party 2
Arachne
Arachne
Sh0tK1Lz
Arachne
Level 100
God Stats
12W - 20L
1,395 SR
Queue Stats
405W - 457L
1,301 Elo+
Party 2
Team Averages
Level 54
1,481 SR
1,365 Elo+

VS

Team Averages
Level 70
1,480 SR
1,349 Elo+
Danzaburou
Danzaburou
Canadian Guy225
Danzaburou
Level 89
God Stats
106W - 64L
1,609 SR
Queue Stats
340W - 324L
1,414 Elo+
Party 1
Kali
Kali
GeniuneSkate837
Kali
Level 62
God Stats
5W - 1L
1,755 SR
Queue Stats
254W - 269L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
Smoked0001
Cthulhu
Level 18
God Stats
1W - 4L
1,253 SR
Queue Stats
5W - 5L
1,167 Elo+
Party 1
Chang'e
Chang'e
ThugNastyG69
Chang'e
Level 101
God Stats
11W - 12L
1,528 SR
Queue Stats
25W - 40L
1,471 Elo+
Solo
Scylla
Scylla
jayswag603
Scylla
Level 78
God Stats
3W - 1L
1,257 SR
Queue Stats
221W - 223L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
7 / 11 / 11
14,155
457
26,193
24,544
9,327
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
GED_XP
Ymir
19
7 / 6 / 15
13,734
443
16,434
36,881
40,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Gus-Work
Anubis
20
13 / 12 / 9
15,567
502
36,649
31,066
15,185
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
INonzeroI
King Arthur
19
2 / 9 / 7
12,651
408
15,515
39,090
34,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Sh0tK1Lz
Arachne
20
8 / 8 / 9
15,484
499
18,194
29,673
13,488
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canadian Guy225
Danzaburou
20
8 / 9 / 11
17,530
565
23,261
32,777
11,996
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 9 / 16
18,187
587
25,297
33,991
16,750
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Smoked0001
Cthulhu
18
1 / 11 / 6
13,027
420
11,170
42,672
19,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
ThugNastyG69
Chang'e
20
9 / 1 / 14
18,823
607
41,266
31,905
28,037
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
jayswag603
Scylla
20
17 / 8 / 6
19,061
615
31,633
27,789
10,877
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
99
37
Kills
46
46
Deaths
38
51
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Canadian Guy225
Danzaburou
8
9
11
1.5
L
Poseidon
7
11
11
1.14
L
Ymir
GED_XP
Ymir
7
6
15
2.42
W
11
9
16
2.11
L
Anubis
Gus-Work
Anubis
13
12
9
1.46
L
King Arthur
INonzeroI
King Arthur
2
9
7
0.61
L
Arachne
Sh0tK1Lz
Arachne
8
8
9
1.56
W
Cthulhu
Smoked0001
Cthulhu
1
11
6
0.36
W
Chang'e
ThugNastyG69
Chang'e
9
1
14
16
W
Scylla
jayswag603
Scylla
17
8
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,985
Damage
132,627
161,254
Taken
169,134
112,771
Mitigated
86,779
31,643
Healing
72,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Canadian Guy225
Danzaburou
23,261
12,032
0
13,488
32,777
11,996
746
19,399
12,866
0
118,613
L
Poseidon
26,193
4,974
104
3,481
24,544
9,327
325
11,795
12,605
103,834
0
L
Ymir
GED_XP
Ymir
16,434
3,845
0
1,531
36,881
40,504
488
14,202
22,119
50,517
0
W
25,297
14,773
0
7,260
33,991
16,750
5,245
15,367
18,268
0
123,509
L
Anubis
Gus-Work
Anubis
36,649
1,033
0
7,441
31,066
15,185
1,391
17,085
13,202
116,734
0
L
King Arthur
INonzeroI
King Arthur
15,515
1,606
0
9,354
39,090
34,267
138
24,349
12,817
0
71,152
L
Arachne
Sh0tK1Lz
Arachne
18,194
11,373
0
9,732
29,673
13,488
988
12,559
16,442
0
102,464
W
Cthulhu
Smoked0001
Cthulhu
11,170
912
1,253
11,874
42,672
19,119
72
23,777
18,424
59,433
0
W
Chang'e
ThugNastyG69
Chang'e
41,266
2,095
8,374
21,598
31,905
28,037
4,339
10,482
21,105
147,679
0
W
Scylla
jayswag603
Scylla
31,633
3,770
0
8,698
27,789
10,877
2,822
13,768
13,896
125,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,591
Gold Earned
86,628
614
Minions Killed
736
0
Camps Cleared
0
2,677,625
Distance Traveled
2,687,949
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,530
565
151
5
0
464,065
0
L
Poseidon
14,155
457
147
5
0
507,971
5
L
Ymir
13,734
443
56
2
0
567,878
0
W
Kali
18,187
587
143
5
0
599,938
0
L
Anubis
15,567
502
175
6
0
410,474
0
L
King Arthur
12,651
408
95
3
0
578,506
2
L
Arachne
15,484
499
141
5
0
612,796
3
W
Cthulhu
13,027
420
65
2
0
483,616
1
W
Chang'e
18,823
607
226
7
0
603,959
2
W
Scylla
19,061
615
151
5
0
536,371
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role