Player Matchup

Tsukuyomi
Tsukuyomi
By_Gianpro11
Tsukuyomi
Level 27
God Stats
51W - 73L
1,368 SR
Queue Stats
56W - 75L
1,272 Elo+
Party 1
Bellona
Bellona
Sikarius-Spectre
Bellona
Level 13
God Stats
1W - 3L
1,131 SR
Queue Stats
6W - 10L
1,296 Elo+
Party 1
Yemoja
Yemoja
Sikarius-_Legend
Yemoja
Level 29
God Stats
2W - 2L
1,421 SR
Queue Stats
41W - 55L
1,266 Elo+
Party 1
Hades
Hades
StraightCheifin
Hades
Level 25
God Stats
54W - 62L
1,154 SR
Queue Stats
103W - 137L
1,166 Elo+
Solo
Danzaburou
Danzaburou
jond507
Danzaburou
Level 28
God Stats
6W - 5L
1,244 SR
Queue Stats
63W - 69L
1,295 Elo+
Party 1
Team Averages
Level 24
1,264 SR
1,259 Elo+

VS

Team Averages
Level 13
1,442 SR
1,343 Elo+
Bellona
Bellona
B4USHOUT257385
Bellona
Level 16
God Stats
1W - 6L
1,406 SR
Queue Stats
28W - 35L
1,172 Elo+
Solo
Cerberus
Cerberus
EVO Kenevo1364
Cerberus
Level 29
God Stats
28W - 23L
1,400 SR
Queue Stats
35W - 33L
1,302 Elo+
Solo
Ra
Ra
PotatoBoi111323
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
evilreaper243
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
lyrikwolf1
Neith
Level 17
God Stats
27W - 28L
1,404 SR
Queue Stats
118W - 157L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
By_Gianpro11
Tsukuyomi
15
5 / 1 / 3
9,491
527
9,035
9,478
3,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 5 / 1
8,775
488
8,039
10,827
7,303
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 3 / 13
9,530
529
10,276
12,356
4,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 4
8,853
492
4,983
8,861
4,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jond507
Danzaburou
15
15 / 3 / 8
10,384
577
17,890
11,811
4,049
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,922
496
9,456
13,664
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
10
3 / 7 / 0
7,322
407
6,898
19,041
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 10 / 2
7,935
441
4,957
10,958
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 15 / 4
6,493
361
1,703
15,801
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
2 / 10 / 5
8,526
474
8,613
12,101
3,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
42
Kills
11
13
Deaths
46
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Tsukuyomi
By_Gianpro11
Tsukuyomi
5
1
3
6.5
L
Cerberus
3
7
0
0.43
L
1
10
2
0.2
W
6
5
1
1.3
W
7
3
13
4.5
W
9
1
4
11
L
0
15
4
0.13
W
Danzaburou
jond507
Danzaburou
15
3
8
6.33
L
Neith
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
31,627
53,333
Taken
71,565
24,624
Mitigated
34,450
16,984
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,456
3,742
0
923
13,664
9,554
216
1,811
11,853
0
40,907
W
Tsukuyomi
By_Gianpro11
Tsukuyomi
9,035
4,270
0
4,553
9,478
3,745
0
1,416
7,972
0
61,843
L
Cerberus
6,898
708
417
6,536
19,041
10,336
0
3,913
15,128
30,243
0
L
4,957
983
54
1,117
10,958
3,614
789
4,283
6,613
42,288
0
W
8,039
2,966
0
1,503
10,827
7,303
566
635
9,652
0
38,566
W
10,276
2,700
1,550
3,013
12,356
4,990
2,229
5,129
7,227
35,995
0
W
4,983
690
356
1,878
8,861
4,537
866
1,234
7,573
28,629
0
L
1,703
598
0
486
15,801
7,036
12
1,617
14,184
5,585
0
W
Danzaburou
jond507
Danzaburou
17,890
10,911
0
4,131
11,811
4,049
3,572
5,144
6,667
0
48,594
L
Neith
8,613
2,812
0
1,200
12,101
3,910
0
3,475
8,528
0
30,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
39,198
387
Minions Killed
264
0
Camps Cleared
0
1,410,638
Distance Traveled
1,407,101
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,922
496
61
3
0
352,660
0
W
Tsukuyomi
9,491
527
122
7
0
267,526
1
L
Cerberus
7,322
407
69
4
0
326,097
4
L
Ra
7,935
441
80
4
0
209,994
0
W
Bellona
8,775
488
72
4
0
311,374
1
W
Yemoja
9,530
529
56
3
0
268,202
0
W
Hades
8,853
492
53
3
0
317,539
0
L
Ares
6,493
361
4
0
0
259,584
2
W
Danzaburou
10,384
577
84
5
0
245,997
0
L
Neith
8,526
474
50
3
0
258,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role