Player Matchup

Cthulhu
Cthulhu
Allan97
Cthulhu
Level 107
God Stats
3W - 5L
1,565 SR
Queue Stats
56W - 109L
1,299 Elo+
Party 2
Baron Samedi
Baron Samedi
Ganicus5789
Baron Samedi
Level 68
God Stats
1W - 2L
1,795 SR
Queue Stats
39W - 109L
1,266 Elo+
Party 2
Neith
Neith
KurnDawg
Neith
Level 69
God Stats
139W - 173L
1,423 SR
Queue Stats
571W - 768L
1,379 Elo+
Solo
Team Averages
Level 81
1,594 SR
1,314 Elo+

VS

Team Averages
Level 89
1,451 SR
1,307 Elo+
Neith
Neith
Mateoskb
Neith
Level 62
God Stats
20W - 18L
1,580 SR
Queue Stats
21W - 20L
1,450 Elo+
Solo
Cthulhu
Cthulhu
truemen19
Cthulhu
Level 107
God Stats
0W - 9L
1,186 SR
Queue Stats
22W - 50L
1,214 Elo+
Party 1
Hel
Hel
victor1ac1
Hel
Level 99
God Stats
1W - 4L
1,586 SR
Queue Stats
26W - 48L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Allan97
Cthulhu
17
3 / 1 / 5
12,859
677
15,534
23,365
26,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Ganicus5789
Baron Samedi
15
2 / 6 / 3
11,051
582
13,631
13,547
9,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
KurnDawg
Neith
16
3 / 1 / 5
11,902
626
20,739
16,581
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mateoskb
Neith
16
5 / 2 / 3
11,858
624
22,287
18,675
9,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cthulhu
truemen19
Cthulhu
13
0 / 5 / 7
10,488
552
11,438
26,407
18,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 4
11,235
591
8,159
13,345
8,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
8
8
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Allan97
Cthulhu
3
1
5
5.5
W
Baron Samedi
Ganicus5789
Baron Samedi
2
6
3
0.58
W
Neith
KurnDawg
Neith
3
1
5
5.5
L
Neith
Mateoskb
Neith
5
2
3
3.25
L
Cthulhu
truemen19
Cthulhu
0
5
7
0.7
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,904
Damage
41,884
53,493
Taken
58,427
42,926
Mitigated
36,941
18,325
Healing
34,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Allan97
Cthulhu
15,534
202
0
5,127
23,365
26,997
208
7,083
16,282
57,119
0
W
Baron Samedi
Ganicus5789
Baron Samedi
13,631
404
2,454
3,063
13,547
9,534
656
4,927
8,620
45,458
0
W
Neith
KurnDawg
Neith
20,739
8,124
210
7,471
16,581
6,395
1,777
7,587
8,994
0
62,298
L
Neith
Mateoskb
Neith
22,287
8,733
1,794
5,652
18,675
9,110
1,216
9,932
8,743
0
59,187
L
Cthulhu
truemen19
Cthulhu
11,438
37
1,600
3,338
26,407
18,960
133
12,317
14,090
33,135
0
L
8,159
356
13,588
8,616
13,345
8,871
196
6,916
6,429
32,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
33,581
213
Minions Killed
180
0
Camps Cleared
0
1,002,002
Distance Traveled
1,000,554
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,859
677
73
4
0
378,271
1
W
Baron Samedi
11,051
582
48
3
0
290,517
0
W
Neith
11,902
626
92
5
0
333,214
2
L
Neith
11,858
624
82
4
0
323,835
4
L
Cthulhu
10,488
552
38
2
0
320,053
2
L
Hel
11,235
591
60
3
0
356,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role