Player Matchup

Yemoja
Yemoja
ATrueNinja
Yemoja
Level 54
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
Anaka1n
Rama
Level 89
God Stats
1W - 2L
1,347 SR
Queue Stats
54W - 46L
1,623 Elo+
Solo
Anhur
Anhur
CricCrac
Anhur
Level 127
God Stats
7W - 5L
1,675 SR
Queue Stats
961W - 913L
1,562 Elo+
Solo
Vulcan
Vulcan
RickGamingPT
Vulcan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,583 Elo+
Solo
Osiris
Osiris
Srlion0
Osiris
Level 128
God Stats
6W - 7L
1,513 SR
Queue Stats
270W - 278L
1,535 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,561 Elo+

VS

Team Averages
Level 140
1,538 SR
1,560 Elo+
Baron Samedi
Baron Samedi
DeinSenpai
Baron Samedi
Level 156
God Stats
3W - 1L
1,720 SR
Queue Stats
39W - 24L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
FireBenderFred
Erlang Shen
Level 158
God Stats
10W - 5L
1,741 SR
Queue Stats
199W - 175L
1,695 Elo+
Solo
Cthulhu
Cthulhu
ReyBooYT
Cthulhu
Level 97
God Stats
1W - 0L
1,222 SR
Queue Stats
81W - 82L
1,425 Elo+
Solo
Chronos
Chronos
rootSlashy
Chronos
Level 128
God Stats
42W - 26L
1,536 SR
Queue Stats
208W - 208L
1,526 Elo+
Solo
Medusa
Medusa
皮太厚丶
Medusa
Level 160
God Stats
3W - 5L
1,474 SR
Queue Stats
488W - 500L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ATrueNinja
Yemoja
13
1 / 11 / 2
9,250
385
2,541
20,477
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Anaka1n
Rama
19
3 / 13 / 2
13,114
546
12,076
23,337
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
CricCrac
Anhur
19
2 / 9 / 1
12,366
515
10,283
24,072
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
20
5 / 11 / 4
13,684
570
15,939
19,061
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Srlion0
Osiris
19
4 / 9 / 4
13,173
549
12,486
22,588
14,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeinSenpai
Baron Samedi
20
8 / 4 / 12
15,304
638
18,469
19,654
9,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
FireBenderFred
Erlang Shen
20
15 / 2 / 8
16,421
684
19,365
15,893
12,316
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ReyBooYT
Cthulhu
19
7 / 3 / 14
15,306
638
11,419
21,183
25,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
rootSlashy
Chronos
20
13 / 3 / 10
15,996
667
29,977
24,294
11,179
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
20
10 / 3 / 7
15,892
662
13,480
18,325
9,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
15
Kills
53
53
Deaths
15
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ATrueNinja
Yemoja
1
11
2
0.18
L
Rama
Anaka1n
Rama
3
13
2
0.31
L
Anhur
CricCrac
Anhur
2
9
1
0.28
W
Baron Samedi
DeinSenpai
Baron Samedi
8
4
12
3.5
W
Erlang Shen
FireBenderFred
Erlang Shen
15
2
8
9.5
W
Cthulhu
ReyBooYT
Cthulhu
7
3
14
4.67
L
Vulcan
5
11
4
0.64
L
Osiris
Srlion0
Osiris
4
9
4
0.67
W
Chronos
rootSlashy
Chronos
13
3
10
6
W
Medusa
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,325
Damage
92,710
109,535
Taken
99,349
46,762
Mitigated
67,617
14,275
Healing
33,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ATrueNinja
Yemoja
2,541
842
1,492
705
20,477
11,868
0
13,828
6,343
17,581
0
L
Rama
Anaka1n
Rama
12,076
9,276
0
3,308
23,337
6,822
0
13,948
8,951
0
68,118
L
Anhur
CricCrac
Anhur
10,283
5,503
0
3,529
24,072
6,881
3,020
9,996
13,540
0
73,937
W
Baron Samedi
DeinSenpai
Baron Samedi
18,469
1,451
897
6,619
19,654
9,603
1,299
5,189
14,190
102,400
0
W
Erlang Shen
FireBenderFred
Erlang Shen
19,365
8,360
0
6,078
15,893
12,316
381
3,718
12,003
0
114,059
W
Cthulhu
ReyBooYT
Cthulhu
11,419
821
395
3,533
21,183
25,152
581
4,675
16,397
57,283
0
L
Vulcan
15,939
2,512
0
1,884
19,061
6,392
0
11,620
6,944
74,183
0
L
Osiris
Srlion0
Osiris
12,486
4,699
0
3,357
22,588
14,799
2,136
8,488
13,892
0
75,250
W
Chronos
rootSlashy
Chronos
29,977
12,629
0
10,837
24,294
11,179
4,313
2,608
21,576
121,606
0
W
Medusa
13,480
5,174
0
5,420
18,325
9,367
9,042
2,383
15,890
0
139,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,587
Gold Earned
78,919
552
Minions Killed
768
0
Camps Cleared
0
1,985,342
Distance Traveled
2,346,435
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,250
385
20
1
0
376,920
2
L
Rama
13,114
546
135
6
0
352,882
2
L
Anhur
12,366
515
158
7
0
386,194
3
W
Baron Samedi
15,304
638
167
7
0
441,226
8
W
Erlang Shen
16,421
684
168
7
0
548,094
1
W
Cthulhu
15,306
638
72
3
0
467,681
5
L
Vulcan
13,684
570
123
5
0
422,730
6
L
Osiris
13,173
549
116
5
0
446,616
9
W
Chronos
15,996
667
185
8
0
492,420
4
W
Medusa
15,892
662
176
7
0
397,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role