Player Matchup

Gilgamesh
Gilgamesh
BiscoitoSemSal
Gilgamesh
Level 28
God Stats
71W - 47L
1,599 SR
Queue Stats
302W - 185L
1,549 Elo+
Party 2
Cabrakan
Cabrakan
BolachaSemSal
Cabrakan
Level 26
God Stats
43W - 13L
1,873 SR
Queue Stats
295W - 95L
1,621 Elo+
Party 2
Olorun
Olorun
JacFrosTT
Olorun
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
34W - 47L
1,265 Elo+
Solo
Nox
Nox
PastelSemSal
Nox
Level 18
God Stats
18W - 4L
1,726 SR
Queue Stats
186W - 54L
1,723 Elo+
Party 2
Danzaburou
Danzaburou
eduardofaneli
Danzaburou
Level 29
God Stats
17W - 9L
1,543 SR
Queue Stats
188W - 88L
1,601 Elo+
Party 2
Team Averages
Level 24
1,605 SR
1,552 Elo+

VS

Team Averages
Level 18
1,431 SR
1,440 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Scopel
Sol
Level 17
God Stats
0W - 3L
1,158 SR
Queue Stats
13W - 28L
1,257 Elo+
Party 1
Baron Samedi
Baron Samedi
Shizouu
Baron Samedi
Level 18
God Stats
4W - 14L
1,283 SR
Queue Stats
17W - 36L
1,260 Elo+
Party 1
He Bo
He Bo
XonguBR
He Bo
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 3L
1,495 Elo+
Solo
Rama
Rama
vamokiu
Rama
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiscoitoSemSal
Gilgamesh
18
5 / 5 / 27
11,743
1,305
11,114
15,543
7,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
BolachaSemSal
Cabrakan
19
18 / 3 / 23
12,405
1,378
26,129
16,861
11,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
JacFrosTT
Olorun
17
1 / 6 / 17
9,472
1,052
6,906
8,516
3,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
21 / 1 / 25
14,807
1,645
29,450
11,896
5,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
eduardofaneli
Danzaburou
19
9 / 0 / 30
12,302
1,367
21,961
7,787
3,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 10 / 11
9,885
1,098
11,449
30,737
23,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Scopel
Sol
15
0 / 10 / 9
8,682
965
11,775
14,597
5,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Shizouu
Baron Samedi
15
1 / 13 / 8
8,922
991
9,598
19,941
8,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
XonguBR
He Bo
15
2 / 11 / 6
9,137
1,015
5,632
16,792
5,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
vamokiu
Rama
16
10 / 10 / 3
11,727
1,303
16,496
17,638
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
52
54
Kills
15
15
Deaths
54
122
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
10
11
0.75
W
Gilgamesh
BiscoitoSemSal
Gilgamesh
5
5
27
3.7
W
Cabrakan
BolachaSemSal
Cabrakan
18
3
23
9.83
W
Olorun
JacFrosTT
Olorun
1
6
17
1.58
W
21
1
25
33.5
L
Sol
Scopel
Sol
0
10
9
0.45
L
Baron Samedi
Shizouu
Baron Samedi
1
13
8
0.38
L
He Bo
XonguBR
He Bo
2
11
6
0.45
W
Danzaburou
eduardofaneli
Danzaburou
9
0
30
24
L
Rama
vamokiu
Rama
10
10
3
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,560
Damage
54,950
60,603
Taken
99,705
32,390
Mitigated
50,228
12,561
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,449
1,308
0
2,775
30,737
23,494
0
17,170
13,567
20,672
0
W
Gilgamesh
BiscoitoSemSal
Gilgamesh
11,114
3,451
0
468
15,543
7,961
0
10,290
5,056
0
20,126
W
Cabrakan
BolachaSemSal
Cabrakan
26,129
2,461
534
4,272
16,861
11,802
0
10,252
6,609
32,961
0
W
Olorun
JacFrosTT
Olorun
6,906
4,103
322
1,206
8,516
3,521
0
5,491
2,943
17,779
0
W
29,450
1,162
594
2,715
11,896
5,526
0
7,520
4,376
46,953
0
L
Sol
Scopel
Sol
11,775
2,353
0
1,236
14,597
5,181
0
9,795
4,802
33,848
0
L
Baron Samedi
Shizouu
Baron Samedi
9,598
1,427
1,492
1,026
19,941
8,509
0
12,880
7,061
20,336
0
L
He Bo
XonguBR
He Bo
5,632
626
0
0
16,792
5,981
0
12,131
4,661
17,358
0
W
Danzaburou
eduardofaneli
Danzaburou
21,961
12,232
0
2,450
7,787
3,580
0
4,819
2,968
0
55,488
L
Rama
vamokiu
Rama
16,496
13,997
0
1,752
17,638
7,063
0
10,509
7,129
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
48,353
165
Minions Killed
135
8
Camps Cleared
2
841,327
Distance Traveled
729,565
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,885
1,098
15
2
0
148,288
0
W
Gilgamesh
11,743
1,305
9
1
1
189,508
0
W
Cabrakan
12,405
1,378
17
2
4
151,928
1
W
Olorun
9,472
1,052
26
3
0
123,232
0
W
Nox
14,807
1,645
53
6
1
193,824
1
L
Sol
8,682
965
33
4
0
152,188
0
L
Baron Samedi
8,922
991
18
2
1
141,265
0
L
He Bo
9,137
1,015
28
3
0
134,975
0
W
Danzaburou
12,302
1,367
60
7
2
182,835
0
L
Rama
11,727
1,303
41
5
1
152,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role